Player Matchup

Janus
Janus
AthaliahKimchi
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 100L
1,551 Elo+
Party 2
Skadi
Skadi
CheshireYasei
Skadi
Level 29
God Stats
5W - 0L
1,736 SR
Queue Stats
5W - 1L
1,679 Elo+
Party 2
Kuzenbo
Kuzenbo
DusqRedemption
Kuzenbo
Level 64
God Stats
10W - 1L
1,887 SR
Queue Stats
52W - 30L
1,606 Elo+
Party 2
Team Averages
Level 61
1,708 SR
1,612 Elo+

VS

Team Averages
Level 35
1,480 SR
1,512 Elo+
Neith
Neith
EyeceMan
Neith
Level 39
God Stats
130W - 133L
1,538 SR
Queue Stats
139W - 161L
1,528 Elo+
Solo
Jormungandr
Jormungandr
MJBuckeye
Jormungandr
Level 5
God Stats
1W - 2L
1,401 SR
Queue Stats
125W - 112L
1,484 Elo+
Party 1
Bellona
Bellona
TheHeadHanger
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 108L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 15
9,282
774
11,970
6,165
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
8 / 2 / 9
9,332
778
13,033
7,527
2,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 1 / 10
9,372
781
7,865
13,007
16,725
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EyeceMan
Neith
11
2 / 6 / 0
8,016
668
8,674
11,672
4,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
MJBuckeye
Jormungandr
10
0 / 7 / 3
7,433
619
4,699
15,089
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
12
4 / 7 / 1
8,933
744
6,016
14,624
10,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
20
Kills
6
6
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
W
8
2
9
6.25
W
8
1
10
13
L
Neith
EyeceMan
Neith
2
6
0
0.33
L
Jormungandr
MJBuckeye
Jormungandr
0
7
3
0.21
L
Bellona
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,868
Damage
19,389
26,699
Taken
41,385
20,998
Mitigated
22,076
5,693
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,970
1,997
0
1,329
6,165
1,862
1,008
697
5,438
41,627
0
W
13,033
7,724
0
1,274
7,527
2,411
1,164
1,765
5,522
0
23,565
W
7,865
2,049
0
3,090
13,007
16,725
174
1,737
11,040
18,901
0
L
Neith
EyeceMan
Neith
8,674
3,840
0
1,252
11,672
4,293
661
7,291
4,381
0
33,825
L
Jormungandr
MJBuckeye
Jormungandr
4,699
1,517
0
1,597
15,089
7,529
133
6,746
8,343
21,657
0
L
Bellona
6,016
1,450
0
195
14,624
10,254
0
5,798
8,826
0
21,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
24,382
109
Minions Killed
111
0
Camps Cleared
0
581,668
Distance Traveled
513,243
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,282
774
64
5
0
177,886
1
W
Skadi
9,332
778
27
2
0
182,613
0
W
Kuzenbo
9,372
781
18
2
0
221,169
1
L
Neith
8,016
668
57
5
0
161,398
0
L
Jormungandr
7,433
619
23
2
0
164,415
0
L
Bellona
8,933
744
31
3
0
187,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role