Player Matchup

Ymir
Ymir
ElementGod1
Ymir
Level 68
God Stats
6W - 6L
1,541 SR
Queue Stats
224W - 230L
1,420 Elo+
Party 1
Bellona
Bellona
Hunarded
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 2
Arachne
Arachne
Killem_XD6565
Arachne
Level 67
God Stats
14W - 18L
1,495 SR
Queue Stats
271W - 338L
1,344 Elo+
Party 2
Medusa
Medusa
OG Nighty
Medusa
Level 23
God Stats
12W - 10L
1,331 SR
Queue Stats
22W - 18L
1,264 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
faqmain
Morgan Le Fay
Level 66
God Stats
12W - 11L
1,536 SR
Queue Stats
102W - 107L
1,412 Elo+
Party 2
Team Averages
Level 46
1,481 SR
1,357 Elo+

VS

Team Averages
Level 44
1,592 SR
1,386 Elo+
Loki
Loki
ColdblueBinC
Loki
Level 47
God Stats
5W - 3L
1,805 SR
Queue Stats
30W - 29L
1,453 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Dirkwise
Morgan Le Fay
Level 59
God Stats
7W - 5L
1,605 SR
Queue Stats
32W - 31L
1,446 Elo+
Party 4
Anubis
Anubis
Froylan_217
Anubis
Level 29
God Stats
73W - 68L
1,465 SR
Queue Stats
81W - 93L
1,247 Elo+
Party 3
Aphrodite
Aphrodite
Itz_slayer05
Aphrodite
Level 59
God Stats
6W - 6L
1,500 SR
Queue Stats
125W - 169L
1,334 Elo+
Party 3
Danzaburou
Danzaburou
SlipperyGoo1122
Danzaburou
Level 26
God Stats
6W - 2L
1,586 SR
Queue Stats
29W - 28L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
9,610
506
3,778
17,517
12,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Hunarded
Bellona
13
1 / 7 / 0
8,134
428
3,454
13,362
5,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
15
7 / 9 / 1
9,772
514
10,039
18,933
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
OG Nighty
Medusa
12
2 / 5 / 5
8,109
427
8,426
9,619
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
faqmain
Morgan Le Fay
14
0 / 5 / 3
8,187
431
4,204
12,098
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
9,784
515
6,027
10,253
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Dirkwise
Morgan Le Fay
17
11 / 1 / 2
11,156
587
15,554
11,485
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
12 / 3 / 1
11,646
613
17,928
10,581
4,559
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Itz_slayer05
Aphrodite
14
0 / 3 / 4
8,757
461
3,531
8,847
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SlipperyGoo1122
Danzaburou
15
3 / 3 / 3
9,098
479
7,506
12,582
3,899
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
12
Kills
29
29
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Morgan Le Fay
Dirkwise
Morgan Le Fay
11
1
2
12
L
2
3
4
1.33
W
Anubis
12
3
1
4.17
L
Bellona
Hunarded
Bellona
1
7
0
0.14
W
Aphrodite
Itz_slayer05
Aphrodite
0
3
4
0.67
L
Arachne
7
9
1
0.83
L
Medusa
OG Nighty
Medusa
2
5
5
0.9
W
Danzaburou
SlipperyGoo1122
Danzaburou
3
3
3
1.5
L
Morgan Le Fay
faqmain
Morgan Le Fay
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,901
Damage
50,546
71,529
Taken
53,748
29,346
Mitigated
21,293
11,323
Healing
26,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,027
1,700
0
4,454
10,253
3,503
0
514
9,671
0
51,032
W
Morgan Le Fay
Dirkwise
Morgan Le Fay
15,554
1,178
655
5,505
11,485
4,714
360
2,601
8,511
94,338
0
L
3,778
372
0
820
17,517
12,211
108
6,218
11,299
37,899
0
W
Anubis
17,928
1,041
0
5,717
10,581
4,559
1,297
600
9,933
64,836
0
L
Bellona
Hunarded
Bellona
3,454
1,911
0
977
13,362
5,175
931
9,585
3,777
0
28,088
W
Aphrodite
Itz_slayer05
Aphrodite
3,531
436
1,412
3,613
8,847
4,618
259
1,768
7,079
33,653
0
L
Arachne
10,039
5,620
306
6,319
18,933
5,597
0
11,429
7,504
0
50,573
L
Medusa
OG Nighty
Medusa
8,426
3,854
0
1,379
9,619
2,856
616
3,452
6,167
0
35,619
W
Danzaburou
SlipperyGoo1122
Danzaburou
7,506
2,393
0
5,408
12,582
3,899
833
2,010
10,572
0
57,889
L
Morgan Le Fay
faqmain
Morgan Le Fay
4,204
300
0
1,522
12,098
3,507
315
6,329
5,769
49,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,812
Gold Earned
50,441
378
Minions Killed
511
0
Camps Cleared
0
1,628,285
Distance Traveled
1,731,093
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,784
515
93
5
0
384,043
5
W
Morgan Le Fay
11,156
587
153
8
0
374,167
5
L
Ymir
9,610
506
71
4
0
344,251
5
W
Anubis
11,646
613
123
6
0
275,860
6
L
Bellona
8,134
428
52
3
0
296,722
0
W
Aphrodite
8,757
461
54
3
0
361,802
0
L
Arachne
9,772
514
89
5
0
348,104
1
L
Medusa
8,109
427
78
4
0
316,809
2
W
Danzaburou
9,098
479
88
5
0
335,221
2
L
Morgan Le Fay
8,187
431
88
5
0
322,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role