Player Matchup

Nike
Nike
Bronze IV
 
Nike
Bronze IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold V
Volkrem
Chiron
Gold V
Level 125
God Stats
1W - 4L
1,266 SR
Queue Stats
98W - 92L
1,361 MMR
Solo
Janus
Janus
Gold III
Zephirix
Janus
Gold III
Level 107
God Stats
73W - 77L
1,602 SR
Queue Stats
480W - 506L
1,387 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,474 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,605 SR
1,374 MMR
King Arthur
King Arthur
Bronze III
Cehbaellos
King Arthur
Bronze III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,368 MMR
Solo
Tyr
Tyr
Gold V
CoopLer
Tyr
Gold V
Level 120
God Stats
57W - 51L
1,599 SR
Queue Stats
169W - 181L
1,364 MMR
Solo
Rama
Rama
Gold V
EternalMiser
Rama
Gold V
Level 80
God Stats
9W - 6L
1,725 SR
Queue Stats
696W - 730L
1,356 MMR
Solo
Pele
Pele
Gold II
Shaun122
Pele
Gold II
Level 126
God Stats
6W - 5L
1,527 SR
Queue Stats
154W - 159L
1,390 MMR
Party 2
Cthulhu
Cthulhu
Gold II
WSWBubba77
Cthulhu
Gold II
Level 127
God Stats
37W - 17L
1,674 SR
Queue Stats
154W - 159L
1,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 3 / 0
7,892
464
2,715
10,793
6,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
 
Chronos
13
2 / 4 / 0
7,803
459
3,233
9,466
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
7
0 / 2 / 1
7,063
415
1,459
5,317
2,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
Volkrem
Chiron
14
3 / 7 / 1
8,897
523
7,203
13,540
4,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Zephirix
Janus
16
3 / 11 / 2
9,661
568
8,251
13,223
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetTiamatAthenaScyllaGilgamesh

VS

Bans
PersephoneNemesisGaneshaDanzaburouSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cehbaellos
King Arthur
16
7 / 1 / 4
10,098
594
10,364
14,623
8,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
15
4 / 3 / 4
9,512
560
5,998
13,377
7,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 2 / 1
10,412
612
4,800
9,043
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
17
6 / 3 / 4
10,374
610
9,877
12,969
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
WSWBubba77
Cthulhu
14
3 / 0 / 5
9,733
573
6,488
11,714
7,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
9
Kills
25
27
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
0
0.33
L
Chronos
 
Chronos
2
4
0
0.5
L
Ymir
 
Ymir
0
2
1
0.25
W
King Arthur
Cehbaellos
King Arthur
7
1
4
9
W
Tyr
4
3
4
2
W
5
2
1
2.75
W
Pele
6
3
4
2.67
L
Chiron
Volkrem
Chiron
3
7
1
0.5
W
Cthulhu
WSWBubba77
Cthulhu
3
0
5
5.5
L
Janus
Zephirix
Janus
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,861
Damage
37,527
52,339
Taken
61,726
19,792
Mitigated
32,550
9,983
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,715
179
0
2,862
10,793
6,171
0
748
9,944
0
32,727
L
Chronos
 
Chronos
3,233
934
0
1,785
9,466
2,778
457
1,099
8,367
29,349
0
L
Ymir
 
Ymir
1,459
516
0
818
5,317
2,229
0
1,652
3,665
16,699
0
W
King Arthur
Cehbaellos
King Arthur
10,364
2,316
0
4,110
14,623
8,891
38
4,909
9,714
0
62,826
W
Tyr
5,998
399
0
4,858
13,377
7,935
691
2,632
10,745
0
52,526
W
4,800
2,973
0
955
9,043
3,286
2,762
878
8,165
0
73,215
W
Pele
9,877
1,956
0
831
12,969
4,990
65
2,742
10,227
0
78,372
L
Chiron
Volkrem
Chiron
7,203
2,049
223
2,796
13,540
4,726
0
522
12,921
0
50,353
W
Cthulhu
WSWBubba77
Cthulhu
6,488
541
278
3,311
11,714
7,448
84
1,782
9,932
41,363
0
L
Janus
Zephirix
Janus
8,251
1,233
0
1,499
13,223
3,888
0
2,467
10,756
58,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,316
Gold Earned
50,129
371
Minions Killed
565
0
Camps Cleared
0
1,294,959
Distance Traveled
1,708,038
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,892
464
72
4
0
344,764
4
L
Chronos
7,803
459
53
3
0
208,506
2
L
Ymir
7,063
415
30
2
0
155,050
3
W
King Arthur
10,098
594
108
6
0
370,478
3
W
Tyr
9,512
560
94
6
0
339,594
5
W
Rama
10,412
612
150
9
0
310,911
7
W
Pele
10,374
610
141
8
0
346,625
3
L
Chiron
8,897
523
91
5
0
276,524
4
W
Cthulhu
9,733
573
72
4
0
340,430
4
L
Janus
9,661
568
125
7
0
310,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role