Player Matchup

Chiron
Chiron
Br4n Rdz
Chiron
Level 80
God Stats
2W - 8L
1,270 SR
Queue Stats
323W - 339L
1,457 Elo+
Party 2
Tyr
Tyr
Cuau1036
Tyr
Level 83
God Stats
5W - 7L
1,380 SR
Queue Stats
398W - 440L
1,424 Elo+
Party 2
Yemoja
Yemoja
SixtesisMTY
Yemoja
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
336W - 356L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
cookieslayer43
Gilgamesh
Level 57
God Stats
13W - 16L
1,601 SR
Queue Stats
36W - 49L
1,356 Elo+
Solo
Hel
Hel
edgarhdz856
Hel
Level 64
God Stats
65W - 55L
1,605 SR
Queue Stats
309W - 331L
1,426 Elo+
Party 2
Team Averages
Level 71
1,471 SR
1,422 Elo+

VS

Team Averages
Level 99
1,497 SR
1,485 Elo+
Fenrir
Fenrir
Bcharlez
Fenrir
Level 128
God Stats
28W - 25L
1,599 SR
Queue Stats
192W - 187L
1,481 Elo+
Party 1
Medusa
Medusa
Cordarrius18
Medusa
Level 101
God Stats
6W - 6L
1,504 SR
Queue Stats
130W - 144L
1,469 Elo+
Party 3
Chang'e
Chang'e
Mad_Mushroom8
Chang'e
Level 93
God Stats
22W - 25L
1,475 SR
Queue Stats
276W - 305L
1,483 Elo+
Party 3
Ymir
Ymir
Omizzy2-5
Ymir
Level 80
God Stats
116W - 85L
1,537 SR
Queue Stats
189W - 179L
1,486 Elo+
Party 1
Hercules
Hercules
tew_MuchSauce
Hercules
Level 94
God Stats
2W - 6L
1,369 SR
Queue Stats
247W - 226L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Br4n Rdz
Chiron
18
5 / 2 / 3
10,992
523
12,589
9,830
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 5 / 3
10,713
510
11,130
19,141
15,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
15
2 / 2 / 5
10,367
494
4,627
13,369
10,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
cookieslayer43
Gilgamesh
6
0 / 2 / 0
6,456
307
1,755
4,051
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 6 / 1
9,832
468
7,894
14,072
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bcharlez
Fenrir
18
7 / 4 / 2
11,189
533
11,552
17,036
8,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
1 / 4 / 5
9,493
452
9,635
13,697
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
18
6 / 1 / 6
11,436
545
10,426
11,480
6,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
2 / 1 / 4
10,153
483
5,927
12,607
13,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
tew_MuchSauce
Hercules
17
1 / 2 / 2
9,810
467
8,400
17,217
17,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
12
Kills
17
17
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bcharlez
Fenrir
7
4
2
2
L
Chiron
Br4n Rdz
Chiron
5
2
3
3.25
W
Medusa
1
4
5
0.88
L
2
5
3
0.7
W
Chang'e
6
1
6
9
W
Ymir
2
1
4
4
L
Yemoja
2
2
5
2.25
L
Gilgamesh
cookieslayer43
Gilgamesh
0
2
0
0
L
3
6
1
0.58
W
Hercules
tew_MuchSauce
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
45,940
60,463
Taken
72,037
38,591
Mitigated
50,159
16,796
Healing
33,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bcharlez
Fenrir
11,552
2,407
0
7,981
17,036
8,363
405
1,062
15,974
0
91,449
L
Chiron
Br4n Rdz
Chiron
12,589
5,034
1,967
3,936
9,830
4,385
84
3,347
6,483
0
81,609
W
Medusa
9,635
3,321
0
3,644
13,697
4,948
836
4,278
9,419
0
59,514
L
11,130
1,763
0
2,471
19,141
15,625
331
979
17,170
0
72,494
W
Chang'e
10,426
1,183
3,696
7,362
11,480
6,040
1,601
4,440
7,040
59,810
0
W
Ymir
5,927
371
0
2,548
12,607
13,371
68
1,671
10,936
40,044
0
L
Yemoja
4,627
1,294
1,302
833
13,369
10,884
0
4,708
8,541
29,021
0
L
Gilgamesh
cookieslayer43
Gilgamesh
1,755
636
0
530
4,051
1,274
0
741
3,280
0
13,678
L
7,894
280
1,162
4,595
14,072
6,423
0
6,578
7,464
55,188
0
W
Hercules
tew_MuchSauce
Hercules
8,400
3,238
0
8,529
17,217
17,437
1,024
1,070
16,147
0
57,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,360
Gold Earned
52,081
481
Minions Killed
526
0
Camps Cleared
0
1,639,935
Distance Traveled
1,991,292
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,189
533
127
6
0
442,469
5
L
Chiron
10,992
523
146
7
0
360,924
9
W
Medusa
9,493
452
122
6
0
376,015
6
L
Tyr
10,713
510
148
7
0
365,539
4
W
Chang'e
11,436
545
110
5
0
406,802
1
W
Ymir
10,153
483
44
2
0
370,504
6
L
Yemoja
10,367
494
50
2
0
358,426
0
L
Gilgamesh
6,456
307
35
2
0
156,201
1
L
Hel
9,832
468
102
5
0
398,845
0
W
Hercules
9,810
467
123
6
0
395,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role