Player Matchup

Kukulkan
Kukulkan
Jeditommy1
Kukulkan
Level 68
God Stats
3W - 2L
1,588 SR
Queue Stats
201W - 197L
1,574 Elo+
Solo
Thoth
Thoth
Jordanozenn
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 160L
1,557 Elo+
Party 2
Kali
Kali
ShellKing20
Kali
Level 146
God Stats
1W - 2L
1,265 SR
Queue Stats
265W - 224L
1,545 Elo+
Party 2
Geb
Geb
TayLive_
Geb
Level 141
God Stats
2W - 2L
1,581 SR
Queue Stats
210W - 202L
1,542 Elo+
Party 2
Merlin
Merlin
imChadalicious
Merlin
Level 142
God Stats
5W - 6L
1,497 SR
Queue Stats
291W - 306L
1,511 Elo+
Solo
Team Averages
Level 121
1,486 SR
1,546 Elo+

VS

Team Averages
Level 136
1,614 SR
1,557 Elo+
Discordia
Discordia
AllAmericanNick
Discordia
Level 104
God Stats
4W - 4L
1,572 SR
Queue Stats
185W - 161L
1,550 Elo+
Party 1
Chaac
Chaac
Erkk94
Chaac
Level 127
God Stats
11W - 5L
1,654 SR
Queue Stats
172W - 135L
1,614 Elo+
Party 1
Arachne
Arachne
TTHE-ALCHEMIST
Arachne
Level 142
God Stats
2W - 1L
1,721 SR
Queue Stats
358W - 327L
1,541 Elo+
Solo
Fenrir
Fenrir
flashplayer911
Fenrir
Level 149
God Stats
3W - 1L
1,549 SR
Queue Stats
165W - 148L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
shadthetruth
Heimdallr
Level 156
God Stats
17W - 17L
1,573 SR
Queue Stats
658W - 638L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jeditommy1
Kukulkan
20
5 / 5 / 9
11,959
703
20,246
12,827
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 4 / 10
10,564
621
6,666
11,551
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 7 / 6
13,240
779
18,383
21,500
12,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 8 / 13
10,854
638
12,585
21,357
29,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 5 / 7
11,345
667
20,188
14,510
7,622
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AllAmericanNick
Discordia
16
1 / 6 / 9
10,654
627
11,241
12,474
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Erkk94
Chaac
20
13 / 3 / 13
15,688
923
23,500
25,378
26,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
6 / 8 / 10
12,556
739
10,478
19,518
7,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 4 / 17
12,238
720
12,704
27,213
16,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
shadthetruth
Heimdallr
20
6 / 4 / 13
12,912
760
14,001
13,289
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
91
25
Kills
29
29
Deaths
25
45
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Discordia
AllAmericanNick
Discordia
1
6
9
0.92
W
Chaac
Erkk94
Chaac
13
3
13
6.5
L
Kukulkan
Jeditommy1
Kukulkan
5
5
9
1.9
L
1
4
10
1.5
L
13
7
6
2.29
W
6
8
10
1.38
L
3
8
13
1.19
W
3
4
17
2.88
L
3
5
7
1.3
W
Heimdallr
shadthetruth
Heimdallr
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,068
Damage
71,924
81,745
Taken
97,872
60,757
Mitigated
59,692
26,939
Healing
43,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AllAmericanNick
Discordia
11,241
46
1,972
2,847
12,474
3,535
991
7,885
4,589
28,274
0
W
Chaac
Erkk94
Chaac
23,500
2,156
2,743
13,400
25,378
26,644
1,190
14,236
11,142
0
64,989
L
Kukulkan
Jeditommy1
Kukulkan
20,246
1,444
1,164
1,959
12,827
6,623
306
2,118
10,619
47,545
0
L
6,666
691
1,461
1,938
11,551
4,361
0
2,142
9,379
20,073
0
L
18,383
7,058
572
7,209
21,500
12,367
0
1,608
19,682
0
27,930
W
10,478
7,507
2,489
4,268
19,518
7,512
727
10,542
8,976
0
16,465
L
12,585
647
3,584
3,237
21,357
29,784
0
3,377
17,650
27,767
0
W
12,704
3,257
724
11,348
27,213
16,969
676
18,877
8,336
0
20,310
L
20,188
630
2,375
3,440
14,510
7,622
0
1,996
12,360
48,739
0
W
Heimdallr
shadthetruth
Heimdallr
14,001
1,650
1,584
2,118
13,289
5,032
1,590
8,145
5,144
0
34,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,962
Gold Earned
64,048
202
Minions Killed
177
0
Camps Cleared
0
1,485,648
Distance Traveled
1,577,559
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,654
627
30
2
0
295,901
0
W
Chaac
15,688
923
69
4
0
345,007
0
L
Kukulkan
11,959
703
77
5
0
271,189
0
L
Thoth
10,564
621
36
2
0
332,623
0
L
Kali
13,240
779
16
1
0
311,677
1
W
Arachne
12,556
739
13
1
0
294,495
0
L
Geb
10,854
638
22
1
0
294,587
0
W
Fenrir
12,238
720
22
1
0
340,496
0
L
Merlin
11,345
667
51
3
0
275,572
0
W
Heimdallr
12,912
760
43
3
0
301,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role