Player Matchup

Hachiman
Hachiman
ATB_BIGDOMINENT1
Hachiman
Level 14
God Stats
1W - 6L
1,207 SR
Queue Stats
24W - 48L
1,238 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
AyeLexis
Morgan Le Fay
Level 79
God Stats
2W - 7L
1,272 SR
Queue Stats
34W - 50L
1,372 Elo+
Party 3
Bastet
Bastet
DjBurritoBandit
Bastet
Level 92
God Stats
9W - 5L
1,500 SR
Queue Stats
389W - 457L
1,445 Elo+
Party 4
Cthulhu
Cthulhu
Dous3y_Mc_DoZ3n
Cthulhu
Level 120
God Stats
9W - 9L
1,533 SR
Queue Stats
144W - 151L
1,443 Elo+
Party 4
Baron Samedi
Baron Samedi
qdawgx23
Baron Samedi
Level 17
God Stats
7W - 11L
1,511 SR
Queue Stats
43W - 61L
1,154 Elo+
Party 4
Team Averages
Level 64
1,405 SR
1,330 Elo+

VS

Team Averages
Level 56
1,451 SR
1,400 Elo+
Da Ji
Da Ji
CosplayDevotee
Da Ji
Level 43
God Stats
8W - 13L
1,327 SR
Queue Stats
26W - 51L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
CosplayFiend
Cthulhu
Level 55
God Stats
2W - 2L
1,384 SR
Queue Stats
22W - 46L
1,247 Elo+
Party 1
Rama
Rama
MrJeffyboy
Rama
Level 146
God Stats
51W - 35L
1,656 SR
Queue Stats
66W - 64L
1,624 Elo+
Party 2
Merlin
Merlin
SideChara
Merlin
Level 22
God Stats
3W - 8L
1,185 SR
Queue Stats
20W - 37L
1,248 Elo+
Party 1
Neith
Neith
julian_rhys
Neith
Level 15
God Stats
9W - 5L
1,701 SR
Queue Stats
54W - 49L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 11
12,943
925
19,946
19,183
7,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
AyeLexis
Morgan Le Fay
18
4 / 9 / 6
12,651
904
13,697
20,360
10,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 9 / 9
15,162
1,083
29,553
25,816
12,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 10 / 13
13,932
995
15,973
27,803
40,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
qdawgx23
Baron Samedi
20
3 / 7 / 10
13,106
936
13,874
15,686
10,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 24
15,396
1,100
15,221
22,654
13,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
CosplayFiend
Cthulhu
20
7 / 4 / 24
15,278
1,091
23,289
32,149
30,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
28 / 2 / 10
19,040
1,360
49,013
18,463
6,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
SideChara
Merlin
19
1 / 5 / 17
12,416
887
5,317
16,399
6,088
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 2 / 17
12,754
911
7,533
10,840
3,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
135
21
Kills
43
43
Deaths
21
49
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
8
11
0.94
L
Morgan Le Fay
AyeLexis
Morgan Le Fay
4
9
6
0.78
W
7
8
24
2.38
W
Cthulhu
CosplayFiend
Cthulhu
7
4
24
4.75
L
10
9
9
1.61
L
2
10
13
0.85
W
28
2
10
16.5
W
Merlin
SideChara
Merlin
1
5
17
1.9
W
0
2
17
4.25
L
Baron Samedi
qdawgx23
Baron Samedi
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,043
Damage
100,373
108,848
Taken
100,505
82,000
Mitigated
60,739
13,733
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,946
10,210
291
1,907
19,183
7,995
0
5,285
13,898
0
52,933
L
Morgan Le Fay
AyeLexis
Morgan Le Fay
13,697
2,227
0
1,478
20,360
10,463
0
6,544
13,816
29,435
0
W
15,221
1,467
0
243
22,654
13,093
0
10,743
11,911
0
33,631
W
Cthulhu
CosplayFiend
Cthulhu
23,289
1,064
528
1,727
32,149
30,661
0
13,598
18,551
50,143
0
L
29,553
9,100
0
1,596
25,816
12,621
0
4,709
21,107
0
40,247
L
15,973
834
1,564
3,573
27,803
40,848
0
8,638
19,000
37,959
0
W
49,013
45,894
0
4,098
18,463
6,974
0
7,503
10,960
0
74,292
W
Merlin
SideChara
Merlin
5,317
636
0
0
16,399
6,088
0
7,639
8,760
12,790
0
W
7,533
2,854
0
1,116
10,840
3,923
0
4,061
6,779
0
27,753
L
Baron Samedi
qdawgx23
Baron Samedi
13,874
934
1,606
1,718
15,686
10,073
0
3,430
12,256
31,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,794
Gold Earned
74,884
211
Minions Killed
250
4
Camps Cleared
3
1,168,271
Distance Traveled
1,259,752
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,943
925
54
4
0
210,109
0
L
Morgan Le Fay
12,651
904
40
3
0
196,927
1
W
Da Ji
15,396
1,100
40
3
0
271,701
3
W
Cthulhu
15,278
1,091
67
5
0
275,747
0
L
Bastet
15,162
1,083
25
2
1
307,372
0
L
Cthulhu
13,932
995
60
4
2
247,017
0
W
Rama
19,040
1,360
78
6
1
254,552
0
W
Merlin
12,416
887
18
1
1
197,955
0
W
Neith
12,754
911
47
3
1
259,797
0
L
Baron Samedi
13,106
936
32
2
1
206,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role