Player Matchup

Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dr4g0nHun73rG4nd
Hou Yi
Level 79
God Stats
16W - 9L
1,576 SR
Queue Stats
297W - 284L
1,444 Elo+
Solo
Bakasura
Bakasura
JohnBoy50
Bakasura
Level 88
God Stats
8W - 5L
1,671 SR
Queue Stats
31W - 31L
1,455 Elo+
Party 1
Chiron
Chiron
LordHades8800
Chiron
Level 88
God Stats
7W - 0L
1,809 SR
Queue Stats
50W - 40L
1,467 Elo+
Party 1
Hera
Hera
Mega_Radical
Hera
Level 79
God Stats
17W - 10L
1,600 SR
Queue Stats
172W - 173L
1,411 Elo+
Solo
Team Averages
Level 84
1,631 SR
1,455 Elo+

VS

Team Averages
Level 75
1,475 SR
1,393 Elo+
Guan Yu
Guan Yu
FatSacks10
Guan Yu
Level 61
God Stats
7W - 7L
1,500 SR
Queue Stats
19W - 22L
1,449 Elo+
Solo
Scylla
Scylla
ITSdaHUBEZZ
Scylla
Level 120
God Stats
2W - 6L
1,499 SR
Queue Stats
154W - 169L
1,423 Elo+
Solo
Izanami
Izanami
Kriz HxC 001
Izanami
Level 65
God Stats
18W - 23L
1,497 SR
Queue Stats
20W - 25L
1,380 Elo+
Solo
Athena
Athena
PixieLit
Athena
Level 61
God Stats
20W - 17L
1,483 SR
Queue Stats
194W - 229L
1,337 Elo+
Solo
Set
Set
joey4343
Set
Level 67
God Stats
15W - 15L
1,398 SR
Queue Stats
368W - 395L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 3 / 5
7,509
501
3,050
14,732
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 0 / 4
9,344
623
10,247
7,873
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
JohnBoy50
Bakasura
16
4 / 0 / 3
9,640
643
4,638
9,155
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 2 / 0
9,115
608
7,085
9,784
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 2
9,303
620
11,937
5,687
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FatSacks10
Guan Yu
13
1 / 5 / 1
7,465
498
5,091
11,772
10,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
12
0 / 4 / 0
6,777
452
4,676
8,573
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kriz HxC 001
Izanami
12
1 / 4 / 0
7,057
470
6,586
8,629
2,473
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Athena
PixieLit
Athena
10
1 / 6 / 2
6,782
452
4,053
16,445
7,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 2
7,932
529
3,554
8,356
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
5
5
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
5
1.17
W
7
0
4
9
L
Guan Yu
FatSacks10
Guan Yu
1
5
1
0.3
L
Scylla
0
4
0
0
W
Bakasura
JohnBoy50
Bakasura
4
0
3
5.5
L
Izanami
Kriz HxC 001
Izanami
1
4
0
0.25
W
3
2
0
1.5
W
5
0
2
6
L
Athena
PixieLit
Athena
1
6
2
0.33
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,957
Damage
23,960
47,231
Taken
53,775
17,634
Mitigated
27,031
19,172
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,050
471
434
4,697
14,732
7,088
44
2,874
11,858
16,843
0
W
10,247
5,497
0
4,504
7,873
2,442
371
1,201
6,592
0
56,762
L
Guan Yu
FatSacks10
Guan Yu
5,091
893
255
4,115
11,772
10,937
0
962
10,550
0
38,391
L
Scylla
4,676
563
0
1,701
8,573
2,870
0
5,856
2,717
38,369
0
W
Bakasura
JohnBoy50
Bakasura
4,638
3,575
0
2,334
9,155
3,369
100
498
8,469
0
68,443
L
Izanami
Kriz HxC 001
Izanami
6,586
4,910
405
747
8,629
2,473
0
1,983
6,590
0
45,997
W
7,085
3,108
0
5,490
9,784
2,831
2,410
191
9,143
0
54,959
W
11,937
4,222
0
1,713
5,687
1,904
991
3,552
1,870
63,853
0
L
Athena
PixieLit
Athena
4,053
1,514
0
3,283
16,445
7,889
0
5,768
10,437
20,089
0
L
3,554
1,203
0
2,116
8,356
2,862
0
418
7,618
0
54,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,911
Gold Earned
36,013
488
Minions Killed
387
0
Camps Cleared
0
1,476,337
Distance Traveled
1,385,013
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,509
501
26
2
0
301,033
1
W
Hou Yi
9,344
623
80
5
0
266,085
5
L
Guan Yu
7,465
498
72
5
0
281,767
3
L
Scylla
6,777
452
79
5
0
267,774
0
W
Bakasura
9,640
643
153
10
0
352,359
2
L
Izanami
7,057
470
92
6
0
231,614
2
W
Chiron
9,115
608
110
7
0
275,838
3
W
Hera
9,303
620
119
8
0
281,022
3
L
Athena
6,782
452
27
2
0
302,287
2
L
Set
7,932
529
117
8
0
301,571
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role