Player Matchup

Janus
Janus
 
Janus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DarkEpiales
Set
Level 24
God Stats
7W - 1L
1,759 SR
Queue Stats
201W - 203L
1,552 Elo+
Solo
Neith
Neith
ELxDESTRUCTOR385
Neith
Level 26
God Stats
5W - 5L
1,811 SR
Queue Stats
23W - 19L
1,666 Elo+
Party 2
Sobek
Sobek
Mushioo
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,595 Elo+
Solo
King Arthur
King Arthur
Susano96
King Arthur
Level 26
God Stats
10W - 7L
1,649 SR
Queue Stats
117W - 77L
1,650 Elo+
Party 2
Team Averages
Level 20
1,644 SR
1,593 Elo+

VS

Team Averages
Level 16
1,705 SR
1,692 Elo+
Persephone
Persephone
AuraSilencer
Persephone
Level 29
God Stats
2W - 2L
1,671 SR
Queue Stats
13W - 4L
1,739 Elo+
Party 1
Skadi
Skadi
BobbieC
Skadi
Level 20
God Stats
2W - 1L
1,982 SR
Queue Stats
16W - 11L
1,714 Elo+
Solo
Susano
Susano
MythicPantheon
Susano
Level 5
God Stats
1W - 1L
1,767 SR
Queue Stats
7W - 2L
1,736 Elo+
Party 1
Tyr
Tyr
Rozzyyderp
Tyr
Level 13
God Stats
6W - 12L
1,603 SR
Queue Stats
403W - 359L
1,587 Elo+
Solo
Eset
Eset
juuliuss
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 4 / 4
9,661
644
8,751
8,259
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 4
9,090
606
7,859
9,444
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 2 / 3
8,845
590
5,490
7,301
2,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Mushioo
Sobek
11
3 / 3 / 8
7,715
514
5,966
12,886
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Susano96
King Arthur
14
7 / 1 / 6
8,841
589
6,853
10,533
5,346
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AuraSilencer
Persephone
11
0 / 4 / 1
6,586
439
579
6,628
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
BobbieC
Skadi
13
3 / 5 / 5
7,898
527
8,819
8,215
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 6 / 2
8,137
542
7,674
10,853
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 4
7,677
512
4,631
11,032
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eset
11
2 / 8 / 2
7,623
508
7,361
10,143
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
28
Kills
12
12
Deaths
28
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
4
4
1.5
L
Persephone
AuraSilencer
Persephone
0
4
1
0.13
L
Skadi
BobbieC
Skadi
3
5
5
1.1
W
7
2
4
4.5
W
7
2
3
4.25
W
Sobek
Mushioo
Sobek
3
3
8
2.33
L
5
6
2
1
L
2
5
4
0.8
W
King Arthur
Susano96
King Arthur
7
1
6
10
L
Eset
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,919
Damage
29,064
48,423
Taken
46,871
27,531
Mitigated
23,059
14,764
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,751
812
0
2,212
8,259
2,940
29
662
7,503
73,108
0
L
Persephone
AuraSilencer
Persephone
579
146
0
1,882
6,628
1,842
0
2,382
4,090
25,292
0
L
Skadi
BobbieC
Skadi
8,819
4,983
0
1,626
8,215
2,510
0
2,204
5,989
0
35,841
W
7,859
3,887
0
1,341
9,444
4,074
693
2,201
7,123
0
61,299
W
5,490
2,374
0
1,688
7,301
2,169
2,560
0
7,301
0
46,288
W
Sobek
Mushioo
Sobek
5,966
648
0
6,183
12,886
13,002
0
991
11,809
19,861
0
L
7,674
1,332
0
1,681
10,853
3,875
0
3,002
7,717
0
37,696
L
4,631
578
0
3,521
11,032
7,088
0
5,208
5,682
0
26,708
W
King Arthur
Susano96
King Arthur
6,853
1,079
0
3,340
10,533
5,346
0
3,430
6,747
0
45,168
L
Eset
7,361
1,289
153
1,987
10,143
7,744
478
1,423
8,674
29,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,152
Gold Earned
37,921
461
Minions Killed
293
0
Camps Cleared
0
1,420,693
Distance Traveled
1,260,611
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,661
644
147
10
0
300,397
8
L
Persephone
6,586
439
55
4
0
201,666
1
L
Skadi
7,898
527
66
4
0
240,773
1
W
Set
9,090
606
112
7
0
300,005
2
W
Neith
8,845
590
99
7
0
276,792
2
W
Sobek
7,715
514
23
2
0
235,242
2
L
Susano
8,137
542
65
4
0
300,580
1
L
Tyr
7,677
512
53
4
0
286,572
1
W
King Arthur
8,841
589
80
5
0
308,257
2
L
Eset
7,623
508
54
4
0
231,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role