Player Matchup

Da Ji
Da Ji
ArthurNicodemus
Da Ji
Level 28
God Stats
35W - 32L
1,599 SR
Queue Stats
127W - 152L
1,637 Elo+
Party 1
Neith
Neith
DialAboriginal
Neith
Level 16
God Stats
3W - 6L
1,396 SR
Queue Stats
18W - 33L
1,348 Elo+
Party 4
Vulcan
Vulcan
PBoovee
Vulcan
Level 83
God Stats
1W - 2L
1,501 SR
Queue Stats
28W - 37L
1,424 Elo+
Party 4
Osiris
Osiris
XILEIMMORTAL
Osiris
Level 108
God Stats
2W - 1L
1,701 SR
Queue Stats
63W - 66L
1,585 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Ytimalac
Morgan Le Fay
Level 69
God Stats
37W - 38L
1,535 SR
Queue Stats
595W - 589L
1,471 Elo+
Party 1
Team Averages
Level 61
1,546 SR
1,493 Elo+

VS

Team Averages
Level 87
1,449 SR
1,583 Elo+
Ymir
Ymir
AuzSor
Ymir
Level 26
God Stats
8W - 3L
1,191 SR
Queue Stats
16W - 10L
1,848 Elo+
Party 2
King Arthur
King Arthur
Gorgonthe8th
King Arthur
Level 128
God Stats
13W - 10L
1,701 SR
Queue Stats
443W - 393L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
HarbaeTheGoat
Danzaburou
Level 49
God Stats
111W - 76L
1,578 SR
Queue Stats
425W - 387L
1,478 Elo+
Party 3
Janus
Janus
MediocreBlooobis
Janus
Level 130
God Stats
7W - 4L
1,452 SR
Queue Stats
352W - 321L
1,539 Elo+
Party 3
Achilles
Achilles
Rodcon2312
Achilles
Level 103
God Stats
3W - 6L
1,323 SR
Queue Stats
289W - 270L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,652
403
3,558
10,820
6,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 4
8,113
427
3,366
9,479
3,072
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
PBoovee
Vulcan
15
4 / 5 / 3
9,221
485
13,336
10,236
3,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
14
1 / 7 / 0
8,281
436
11,956
17,321
12,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Ytimalac
Morgan Le Fay
14
4 / 7 / 0
9,014
474
7,818
12,660
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AuzSor
Ymir
14
2 / 2 / 8
10,232
539
4,434
12,474
6,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Gorgonthe8th
King Arthur
17
6 / 1 / 4
10,633
560
12,825
16,114
13,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
HarbaeTheGoat
Danzaburou
18
8 / 3 / 2
11,740
618
11,457
14,541
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 1 / 4
11,086
583
8,222
9,086
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Rodcon2312
Achilles
17
5 / 3 / 6
10,254
540
6,382
12,637
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
28
28
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Ymir
AuzSor
Ymir
2
2
8
3
L
1
6
4
0.5
W
King Arthur
Gorgonthe8th
King Arthur
6
1
4
8
W
Danzaburou
HarbaeTheGoat
Danzaburou
8
3
2
3
W
7
1
4
9
L
Vulcan
PBoovee
Vulcan
4
5
3
1.1
W
Achilles
Rodcon2312
Achilles
5
3
6
2.67
L
Osiris
1
7
0
0.14
L
Morgan Le Fay
Ytimalac
Morgan Le Fay
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,034
Damage
43,320
60,516
Taken
64,852
31,258
Mitigated
36,501
13,704
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,558
1,104
0
3,731
10,820
6,748
0
1,263
9,525
0
34,813
W
Ymir
AuzSor
Ymir
4,434
625
0
720
12,474
6,962
48
6,231
6,164
30,423
0
L
3,366
1,714
0
526
9,479
3,072
967
1,861
7,606
0
31,116
W
King Arthur
Gorgonthe8th
King Arthur
12,825
1,874
0
4,969
16,114
13,897
0
1,149
14,923
0
69,253
W
Danzaburou
HarbaeTheGoat
Danzaburou
11,457
5,787
0
5,372
14,541
5,553
494
6,433
8,010
0
84,054
W
8,222
122
0
1,570
9,086
3,641
0
3,214
5,734
85,225
0
L
Vulcan
PBoovee
Vulcan
13,336
3,004
0
2,205
10,236
3,802
423
3,367
6,749
56,575
0
W
Achilles
Rodcon2312
Achilles
6,382
1,562
0
5,675
12,637
6,448
0
3,544
8,867
0
69,819
L
Osiris
11,956
4,591
0
5,922
17,321
12,540
0
978
16,331
0
54,830
L
Morgan Le Fay
Ytimalac
Morgan Le Fay
7,818
212
0
1,320
12,660
5,096
0
4,911
7,649
51,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,281
Gold Earned
53,945
428
Minions Killed
595
0
Camps Cleared
0
1,653,322
Distance Traveled
1,820,212
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,652
403
64
3
0
354,963
0
W
Ymir
10,232
539
49
3
0
348,947
0
L
Neith
8,113
427
80
4
0
305,557
1
W
King Arthur
10,633
560
126
7
0
374,634
4
W
Danzaburou
11,740
618
128
7
0
339,331
3
W
Janus
11,086
583
170
9
0
379,053
3
L
Vulcan
9,221
485
82
4
0
339,869
1
W
Achilles
10,254
540
122
6
0
378,247
3
L
Osiris
8,281
436
97
5
0
313,433
7
L
Morgan Le Fay
9,014
474
105
6
0
339,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role