Player Matchup

Sol
Sol
Diamond V
DoppelgangerH
Sol
Diamond V
Level 158
God Stats
9W - 13L
1,593 SR
Queue Stats
934W - 951L
2,064 MMR
Solo
Osiris
Osiris
Platinum I
ProdigyKilIer323
Osiris
Platinum I
Level 129
God Stats
17W - 25L
1,620 SR
Queue Stats
528W - 523L
1,875 MMR
Solo
Sobek
Sobek
Platinum IV
U_RocCancelThat
Sobek
Platinum IV
Level 121
God Stats
7W - 7L
1,541 SR
Queue Stats
217W - 208L
1,795 MMR
Solo
Anhur
Anhur
Diamond V
iAJF
Anhur
Diamond V
Level 160
God Stats
3W - 5L
1,574 SR
Queue Stats
108W - 99L
2,017 MMR
Solo
Chaac
Chaac
Diamond V
mr-stonky
Chaac
Diamond V
Level 46
God Stats
62W - 49L
1,749 SR
Queue Stats
493W - 479L
2,055 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,615 SR
1,961 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,611 SR
1,866 MMR
Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
AstroApe2333
Tsukuyomi
Diamond IV
Level 129
God Stats
6W - 7L
1,795 SR
Queue Stats
189W - 183L
1,988 MMR
Solo
Cabrakan
Cabrakan
Platinum II
GooFSTER022
Cabrakan
Platinum II
Level 144
God Stats
51W - 44L
1,680 SR
Queue Stats
229W - 235L
1,965 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
PyroGho-st
Kuzenbo
Platinum V
Level 121
God Stats
31W - 35L
1,582 SR
Queue Stats
437W - 417L
1,778 MMR
Solo
Raijin
Raijin
Diamond V
nefarious_rasta
Raijin
Diamond V
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 282L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,248
558
6,711
6,381
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 2 / 5
6,996
538
5,972
8,057
4,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 3
6,544
503
2,755
10,064
6,056
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anhur
iAJF
Anhur
13
2 / 0 / 0
7,389
568
4,067
6,220
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
mr-stonky
Chaac
12
4 / 1 / 1
7,117
547
4,361
9,295
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
SetTiamatAthenaGilgamesh

VS

Bans
PersephonePeleCu ChulainnScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 1
6,993
538
2,553
6,355
1,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
AstroApe2333
Tsukuyomi
11
2 / 2 / 1
6,666
513
5,646
7,187
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
GooFSTER022
Cabrakan
11
2 / 3 / 0
6,929
533
4,847
10,463
7,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
PyroGho-st
Kuzenbo
10
1 / 0 / 1
6,808
524
3,902
8,295
5,643
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 3
6,806
524
4,869
6,539
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
5
5
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Tsukuyomi
AstroApe2333
Tsukuyomi
2
2
1
1.25
W
2
0
3
3.5
L
Cabrakan
GooFSTER022
Cabrakan
2
3
0
0.67
W
1
2
5
1.75
L
Kuzenbo
PyroGho-st
Kuzenbo
1
0
1
1.5
W
1
2
3
1.25
W
Anhur
iAJF
Anhur
2
0
0
2
W
Chaac
mr-stonky
Chaac
4
1
1
4.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
21,817
40,017
Taken
38,839
18,399
Mitigated
19,879
17,189
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,553
452
0
737
6,355
1,667
66
0
6,355
0
46,907
L
Tsukuyomi
AstroApe2333
Tsukuyomi
5,646
1,675
0
1,944
7,187
2,577
0
920
6,267
0
40,392
W
6,711
777
0
4,050
6,381
2,087
261
2,965
3,378
56,832
0
L
Cabrakan
GooFSTER022
Cabrakan
4,847
671
0
4,031
10,463
7,808
0
785
9,678
38,576
0
W
5,972
1,481
0
2,763
8,057
4,279
330
3,558
4,499
0
39,933
L
Kuzenbo
PyroGho-st
Kuzenbo
3,902
2,175
0
800
8,295
5,643
0
4,877
3,418
18,197
0
W
2,755
147
0
3,710
10,064
6,056
0
4,521
5,351
12,739
0
W
Anhur
iAJF
Anhur
4,067
1,718
0
4,100
6,220
1,871
0
641
5,579
0
48,576
W
Chaac
mr-stonky
Chaac
4,361
570
0
2,566
9,295
4,106
0
1,641
7,592
0
47,004
L
4,869
894
0
1,250
6,539
2,184
0
2,884
3,655
46,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
34,202
429
Minions Killed
406
0
Camps Cleared
0
1,246,979
Distance Traveled
1,161,365
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,993
538
98
8
0
215,264
5
L
Tsukuyomi
6,666
513
71
5
0
271,431
0
W
Sol
7,248
558
117
9
0
236,705
2
L
Cabrakan
6,929
533
97
7
0
218,510
0
W
Osiris
6,996
538
84
6
0
257,256
7
L
Kuzenbo
6,808
524
22
2
0
240,429
1
W
Sobek
6,544
503
21
2
0
261,418
7
W
Anhur
7,389
568
121
9
0
219,105
9
W
Chaac
7,117
547
86
7
0
272,495
2
L
Raijin
6,806
524
118
9
0
215,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role