Player Matchup

Danzaburou
Danzaburou
RaccoonDead576
Danzaburou
Level 11
God Stats
35W - 37L
1,705 SR
Queue Stats
102W - 130L
1,512 Elo+
Solo
Bastet
Bastet
Scathelol
Bastet
Level 12
God Stats
5W - 6L
1,699 SR
Queue Stats
201W - 217L
1,375 Elo+
Solo
Anhur
Anhur
XxAlexX2110
Anhur
Level 18
God Stats
9W - 11L
1,395 SR
Queue Stats
71W - 92L
1,360 Elo+
Solo
Terra
Terra
XxMystykRayneXx
Terra
Level 29
God Stats
5W - 6L
1,495 SR
Queue Stats
162W - 214L
1,231 Elo+
Solo
Sol
Sol
kuriza26
Sol
Level 4
God Stats
0W - 3L
1,132 SR
Queue Stats
6W - 8L
1,028 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,301 Elo+

VS

Team Averages
Level 22
1,496 SR
1,487 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DriftWRLD999
Artio
Level 26
God Stats
1W - 1L
1,288 SR
Queue Stats
92W - 67L
1,584 Elo+
Solo
Mercury
Mercury
MrBawnz
Mercury
Level 28
God Stats
7W - 6L
1,510 SR
Queue Stats
179W - 172L
1,455 Elo+
Solo
Tyr
Tyr
Puppetyr1
Tyr
Level 4
God Stats
5W - 1L
1,682 SR
Queue Stats
8W - 3L
1,661 Elo+
Solo
Ah Puch
Ah Puch
agus_laso
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 195L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RaccoonDead576
Danzaburou
15
0 / 4 / 3
8,839
402
7,170
11,597
5,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Scathelol
Bastet
18
11 / 6 / 0
11,503
523
11,636
17,246
7,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 8 / 2
9,657
439
5,971
18,141
9,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 3
9,247
420
2,901
22,706
22,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 5 / 2
7,209
328
3,614
6,428
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 3 / 7
10,439
475
7,634
10,044
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 10
12,771
581
10,457
14,767
17,703
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
MrBawnz
Mercury
20
6 / 2 / 4
12,301
559
12,377
12,974
6,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
13 / 0 / 6
13,044
593
15,034
15,560
18,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
agus_laso
Ah Puch
18
2 / 7 / 6
11,527
524
12,142
14,843
6,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
12
Kills
26
26
Deaths
12
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
3
7
1.17
W
5
0
10
10
W
Mercury
MrBawnz
Mercury
6
2
4
4
W
13
0
6
16
L
Danzaburou
RaccoonDead576
Danzaburou
0
4
3
0.38
L
Bastet
Scathelol
Bastet
11
6
0
1.83
L
1
8
2
0.25
L
0
3
3
0.5
W
Ah Puch
agus_laso
Ah Puch
2
7
6
0.71
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,292
Damage
57,644
76,118
Taken
68,188
46,103
Mitigated
56,756
15,067
Healing
23,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,634
3,026
0
2,596
10,044
7,611
2,417
1,594
8,450
0
60,418
W
10,457
1,360
2,367
6,282
14,767
17,703
586
599
14,134
50,523
0
W
Mercury
MrBawnz
Mercury
12,377
6,873
0
250
12,974
6,456
2,875
345
12,613
0
100,631
W
15,034
1,270
0
7,430
15,560
18,842
76
228
15,332
0
73,005
L
Danzaburou
RaccoonDead576
Danzaburou
7,170
3,255
0
3,689
11,597
5,127
164
684
10,913
0
62,058
L
Bastet
Scathelol
Bastet
11,636
5,432
0
946
17,246
7,316
0
5,147
12,099
0
74,447
L
5,971
2,633
0
3,250
18,141
9,562
915
5,053
13,088
0
51,507
L
2,901
820
1,751
4,656
22,706
22,221
0
6,614
16,092
18,282
0
W
Ah Puch
agus_laso
Ah Puch
12,142
1,202
117
4,270
14,843
6,144
2,681
3,409
11,144
69,910
0
L
3,614
903
0
775
6,428
1,877
0
5,101
1,327
17,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,455
Gold Earned
60,082
434
Minions Killed
608
0
Camps Cleared
0
1,718,291
Distance Traveled
2,208,470
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,439
475
124
6
0
382,750
0
W
Artio
12,771
581
72
3
0
444,552
1
W
Mercury
12,301
559
159
7
0
497,356
1
W
Tyr
13,044
593
115
5
0
509,716
3
L
Danzaburou
8,839
402
127
6
0
405,227
0
L
Bastet
11,503
523
123
6
0
427,570
6
L
Anhur
9,657
439
103
5
0
325,566
0
L
Terra
9,247
420
23
1
0
387,700
4
W
Ah Puch
11,527
524
138
6
0
374,096
4
L
Sol
7,209
328
58
3
0
172,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role