Player Matchup

Hercules
Hercules
Lion Hearted984
Hercules
Level 15
God Stats
8W - 8L
1,529 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MR HOMEL3SS
Kumbhakarna
Level 155
God Stats
36W - 21L
1,710 SR
Queue Stats
118W - 121L
1,598 Elo+
Party 2
Scylla
Scylla
MouRaDouu
Scylla
Level 118
God Stats
2W - 2L
1,066 SR
Queue Stats
72W - 78L
1,302 Elo+
Solo
Danzaburou
Danzaburou
P33K
Danzaburou
Level 17
God Stats
4W - 3L
1,527 SR
Queue Stats
4W - 4L
1,440 Elo+
Party 1
Vulcan
Vulcan
o ELITE 360 o
Vulcan
Level 116
God Stats
1W - 2L
1,348 SR
Queue Stats
13W - 17L
1,387 Elo+
Party 1
Team Averages
Level 84
1,436 SR
1,445 Elo+

VS

Team Averages
Level 58
1,530 SR
1,546 Elo+
Scylla
Scylla
FriskyJesus
Scylla
Level 129
God Stats
0W - 1L
1,461 SR
Queue Stats
16W - 13L
1,469 Elo+
Party 3
Gilgamesh
Gilgamesh
Prosperityy
Gilgamesh
Level 16
God Stats
0W - 1L
1,413 SR
Queue Stats
2W - 1L
1,653 Elo+
Party 3
Cthulhu
Cthulhu
ReptileStrike
Cthulhu
Level 18
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TTVoldgreggles
Merlin
Level 18
God Stats
1W - 3L
1,641 SR
Queue Stats
2W - 6L
1,653 Elo+
Party 3
Medusa
Medusa
spaceL00p
Medusa
Level 109
God Stats
4W - 3L
1,687 SR
Queue Stats
8W - 9L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
14 / 2 / 16
18,831
856
25,302
36,147
53,907
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
MR HOMEL3SS
Kumbhakarna
20
3 / 2 / 20
15,325
697
11,294
26,635
36,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
MouRaDouu
Scylla
20
4 / 4 / 10
15,262
694
16,664
16,204
6,483
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
P33K
Danzaburou
20
5 / 10 / 12
15,995
727
19,467
26,236
13,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 6 / 7
16,993
772
22,646
20,526
10,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 6 / 9
17,131
779
35,324
17,319
7,788
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Prosperityy
Gilgamesh
20
10 / 4 / 7
17,856
812
30,887
26,476
30,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
16
0 / 11 / 5
11,527
524
5,619
20,864
10,187
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
1 / 6 / 9
14,794
672
20,829
21,605
9,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
spaceL00p
Medusa
20
7 / 9 / 3
15,599
709
17,419
26,081
12,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
36
Kills
24
24
Deaths
36
65
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
6
6
9
1.75
W
Hercules
14
2
16
11
W
Kumbhakarna
MR HOMEL3SS
Kumbhakarna
3
2
20
6.5
W
Scylla
MouRaDouu
Scylla
4
4
10
2.25
W
Danzaburou
P33K
Danzaburou
5
10
12
1.1
L
Gilgamesh
Prosperityy
Gilgamesh
10
4
7
3.38
L
Cthulhu
0
11
5
0.23
L
1
6
9
0.92
W
10
6
7
2.25
L
Medusa
spaceL00p
Medusa
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,373
Damage
110,078
125,748
Taken
112,345
120,630
Mitigated
70,517
31,122
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
35,324
4,696
0
1,140
17,319
7,788
279
8,258
8,511
107,710
0
W
Hercules
25,302
8,513
0
18,279
36,147
53,907
569
17,233
18,576
0
36,381
W
Kumbhakarna
MR HOMEL3SS
Kumbhakarna
11,294
193
0
1,985
26,635
36,689
0
15,674
10,231
35,887
0
W
Scylla
MouRaDouu
Scylla
16,664
1,702
262
1,920
16,204
6,483
413
6,506
9,664
69,990
0
W
Danzaburou
P33K
Danzaburou
19,467
12,084
0
6,067
26,236
13,212
2,163
10,590
15,257
0
72,119
L
Gilgamesh
Prosperityy
Gilgamesh
30,887
11,376
0
1,974
26,476
30,449
90
9,907
15,438
0
53,662
L
Cthulhu
5,619
345
160
17
20,864
10,187
130
10,085
10,400
18,834
0
L
20,829
1,370
730
8,650
21,605
9,583
261
11,664
9,528
69,524
0
W
22,646
5,893
0
2,609
20,526
10,339
1,769
10,839
9,419
71,585
0
L
Medusa
spaceL00p
Medusa
17,419
4,913
0
4,831
26,081
12,510
200
11,717
14,148
0
81,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,406
Gold Earned
76,907
477
Minions Killed
553
5
Camps Cleared
12
1,973,616
Distance Traveled
1,793,358
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
17,131
779
209
10
5
363,467
3
W
Hercules
18,831
856
38
2
0
430,684
2
W
Kumbhakarna
15,325
697
59
3
1
449,787
0
W
Scylla
15,262
694
128
6
1
398,459
4
W
Danzaburou
15,995
727
124
6
1
317,415
0
L
Gilgamesh
17,856
812
46
2
3
397,916
0
L
Cthulhu
11,527
524
34
2
0
285,015
0
L
Merlin
14,794
672
129
6
2
367,278
0
W
Vulcan
16,993
772
128
6
2
377,271
0
L
Medusa
15,599
709
135
6
2
379,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role