Player Matchup

Merlin
Merlin
Jupiter8Mars
Merlin
Level 35
God Stats
1W - 1L
1,138 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Izanami
Izanami
LoneWolf6Nein
Izanami
Level 84
God Stats
1W - 5L
1,606 SR
Queue Stats
96W - 117L
1,313 Elo+
Party 1
Ymir
Ymir
PixeledDonut98
Ymir
Level 107
God Stats
1W - 0L
1,717 SR
Queue Stats
46W - 56L
1,271 Elo+
Party 1
Team Averages
Level 75
1,487 SR
1,283 Elo+

VS

Team Averages
Level 92
1,533 SR
1,434 Elo+
Hun Batz
Hun Batz
AwakenBleach2456
Hun Batz
Level 106
God Stats
1W - 2L
1,591 SR
Queue Stats
76W - 78L
1,465 Elo+
Party 2
Tiamat
Tiamat
Gryphon606
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
lord_Helix_421
Sun Wukong
Level 129
God Stats
0W - 1L
1,509 SR
Queue Stats
118W - 102L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 9 / 14
11,705
650
6,125
16,029
6,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
20
15 / 4 / 3
14,693
816
22,100
13,449
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 3 / 15
12,727
707
8,804
19,419
19,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 8
12,166
676
11,734
18,103
12,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Gryphon606
Tiamat
17
5 / 4 / 10
12,579
699
17,073
11,791
6,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
lord_Helix_421
Sun Wukong
14
7 / 8 / 6
11,614
645
11,453
21,252
17,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
20
Kills
16
16
Deaths
20
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
L
Tiamat
Gryphon606
Tiamat
5
4
10
2.5
W
Merlin
1
9
14
0.89
W
Izanami
15
4
3
4.13
W
4
3
15
3.83
L
Sun Wukong
lord_Helix_421
Sun Wukong
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,029
Damage
40,260
48,897
Taken
51,146
31,490
Mitigated
37,150
6,120
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,734
1,629
0
25
18,103
12,772
255
5,248
12,855
0
47,487
L
Tiamat
Gryphon606
Tiamat
17,073
1,302
0
2,970
11,791
6,449
1,270
2,179
9,612
55,821
0
W
Merlin
6,125
1,398
0
4,267
16,029
6,611
363
5,838
10,191
33,885
0
W
Izanami
22,100
17,550
111
1,742
13,449
5,150
2,324
2,912
10,537
0
76,568
W
8,804
1,648
0
0
19,419
19,729
162
8,323
11,096
21,657
0
L
Sun Wukong
lord_Helix_421
Sun Wukong
11,453
2,175
0
3,029
21,252
17,929
46
7,502
13,750
0
29,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
36,359
197
Minions Killed
186
0
Camps Cleared
0
925,185
Distance Traveled
890,474
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,166
676
66
4
0
292,791
1
L
Tiamat
12,579
699
93
5
0
309,218
1
W
Merlin
11,705
650
65
4
0
257,329
0
W
Izanami
14,693
816
105
6
0
319,533
3
W
Ymir
12,727
707
27
2
0
348,323
1
L
Sun Wukong
11,614
645
27
2
0
288,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role