Player Matchup

Bellona
Bellona
Avenge Striker
Bellona
Level 135
God Stats
13W - 16L
1,559 SR
Queue Stats
342W - 380L
1,411 Elo+
Solo
Mulan
Mulan
Figliomeni
Mulan
Level 68
God Stats
19W - 6L
1,756 SR
Queue Stats
136W - 91L
1,750 Elo+
Party 2
Tiamat
Tiamat
Peko Peko3758
Tiamat
Level 15
God Stats
2W - 0L
1,887 SR
Queue Stats
15W - 2L
1,599 Elo+
Party 2
Team Averages
Level 73
1,734 SR
1,587 Elo+

VS

Team Averages
Level 26
1,665 SR
1,449 Elo+
Odin
Odin
Brian_Peach
Odin
Level 32
God Stats
4W - 4L
1,723 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
JeffPeach
Kukulkan
Level 29
God Stats
4W - 5L
1,740 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
SupposedSun2790
Cthulhu
Level 18
God Stats
2W - 2L
1,532 SR
Queue Stats
54W - 89L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
10,203
680
8,377
11,439
12,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
15
9 / 3 / 7
11,335
756
15,243
14,817
12,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 0 / 11
11,182
745
17,936
11,063
7,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
10,614
708
8,865
19,423
8,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
JeffPeach
Kukulkan
14
1 / 6 / 3
9,476
632
10,578
14,380
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 2
8,811
587
6,861
14,183
12,939
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
4
4
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
2
7
2
0.43
W
Mulan
9
3
7
4.17
L
Kukulkan
JeffPeach
Kukulkan
1
6
3
0.42
W
4
0
11
9.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,556
Damage
26,304
37,319
Taken
47,986
32,503
Mitigated
26,719
10,306
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,377
1,953
0
1,027
11,439
12,152
306
5,180
6,259
0
25,362
L
8,865
4,309
0
0
19,423
8,138
0
5,648
13,460
0
27,994
W
Mulan
15,243
2,233
0
4,786
14,817
12,523
547
6,707
8,110
0
34,054
L
Kukulkan
JeffPeach
Kukulkan
10,578
1,384
636
767
14,380
5,642
140
5,498
8,660
53,681
0
W
17,936
1,476
443
4,050
11,063
7,828
1,640
5,552
5,511
71,808
0
L
6,861
320
1,112
2,186
14,183
12,939
0
5,946
7,930
18,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
28,901
182
Minions Killed
169
0
Camps Cleared
0
839,456
Distance Traveled
757,424
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,203
680
36
2
0
274,028
1
L
Odin
10,614
708
41
3
0
268,963
0
W
Mulan
11,335
756
29
2
0
272,369
4
L
Kukulkan
9,476
632
96
6
0
241,130
0
W
Tiamat
11,182
745
117
8
0
293,059
2
L
Cthulhu
8,811
587
32
2
0
247,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role