Player Matchup

Ymir
Ymir
FlohicanLeyLey9
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Izanami
Izanami
Freezin Barrage
Izanami
Level 67
God Stats
77W - 60L
1,624 SR
Queue Stats
332W - 279L
1,500 Elo+
Party 3
Ra
Ra
Homunculi40
Ra
Level 126
God Stats
0W - 1L
1,565 SR
Queue Stats
17W - 16L
1,552 Elo+
Party 2
Kali
Kali
MENOXITIDE
Kali
Level 143
God Stats
2W - 5L
1,653 SR
Queue Stats
175W - 147L
1,523 Elo+
Party 2
Mulan
Mulan
RA DeathX
Mulan
Level 87
God Stats
14W - 13L
1,479 SR
Queue Stats
339W - 276L
1,509 Elo+
Party 3
Team Averages
Level 106
1,564 SR
1,517 Elo+

VS

Team Averages
Level 111
1,461 SR
1,503 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Icyblaade
Morgan Le Fay
Level 83
God Stats
21W - 20L
1,409 SR
Queue Stats
376W - 350L
1,485 Elo+
Solo
Fenrir
Fenrir
ShazbotExe
Fenrir
Level 129
God Stats
4W - 9L
1,500 SR
Queue Stats
429W - 363L
1,553 Elo+
Party 1
Apollo
Apollo
eddyb7
Apollo
Level 67
God Stats
4W - 9L
1,394 SR
Queue Stats
141W - 164L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,858
486
1,112
5,528
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 1
4,558
456
748
4,640
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 1
5,711
571
2,129
6,445
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 0
5,172
517
3,133
6,862
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
RA DeathX
Mulan
9
0 / 4 / 0
5,099
510
6,362
8,352
3,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 2
5,754
575
4,931
8,172
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
 
Cerberus
8
3 / 2 / 1
5,357
536
2,363
5,323
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
Icyblaade
Morgan Le Fay
12
4 / 1 / 2
6,987
699
7,575
5,618
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
ShazbotExe
Fenrir
11
6 / 0 / 2
6,248
625
3,204
3,982
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
eddyb7
Apollo
9
1 / 0 / 4
5,337
534
5,365
3,966
1,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
15
15
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
2
2
W
Cerberus
 
Cerberus
3
2
1
1.75
L
0
2
1
0.25
L
0
3
1
0.17
L
1
4
1
0.38
W
Morgan Le Fay
Icyblaade
Morgan Le Fay
4
1
2
5
L
2
2
0
1
L
Mulan
RA DeathX
Mulan
0
4
0
0
W
Fenrir
ShazbotExe
Fenrir
6
0
2
7
W
Apollo
eddyb7
Apollo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,484
Damage
23,438
31,827
Taken
27,061
11,330
Mitigated
12,741
8,059
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,931
2,080
92
4,955
8,172
4,800
24
0
8,172
0
26,718
W
Cerberus
 
Cerberus
2,363
88
0
1,850
5,323
3,564
198
1,255
4,068
10,490
0
L
1,112
144
0
974
5,528
3,078
0
1,366
4,162
8,852
0
L
748
523
0
694
4,640
1,186
0
600
4,040
0
23,157
L
2,129
474
146
1,848
6,445
2,035
0
5,171
1,274
33,571
0
W
Morgan Le Fay
Icyblaade
Morgan Le Fay
7,575
906
0
1,785
5,618
2,055
44
1,402
4,216
50,290
0
L
3,133
1,101
0
1,960
6,862
1,972
0
2,167
4,605
0
26,306
L
Mulan
RA DeathX
Mulan
6,362
1,243
0
2,437
8,352
3,059
0
634
7,298
0
28,079
W
Fenrir
ShazbotExe
Fenrir
3,204
490
0
963
3,982
1,310
141
64
3,918
0
27,204
W
Apollo
eddyb7
Apollo
5,365
2,627
0
1,000
3,966
1,012
306
520
3,446
0
35,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
29,683
259
Minions Killed
296
0
Camps Cleared
0
908,990
Distance Traveled
905,382
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,754
575
62
6
0
185,748
1
W
Cerberus
5,357
536
28
3
0
156,045
3
L
Ymir
4,858
486
12
1
0
159,512
2
L
Izanami
4,558
456
56
6
0
166,384
1
L
Ra
5,711
571
77
8
0
194,587
2
W
Morgan Le Fay
6,987
699
91
9
0
193,908
4
L
Kali
5,172
517
49
5
0
203,483
5
L
Mulan
5,099
510
65
7
0
185,024
4
W
Fenrir
6,248
625
55
6
0
207,217
3
W
Apollo
5,337
534
60
6
0
162,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role