Player Matchup

Arachne
Arachne
 
Arachne
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JunjiCheeto
Hel
Level 14
God Stats
2W - 1L
1,297 SR
Queue Stats
13W - 14L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
MellowX_xMochii
Sun Wukong
Level 18
God Stats
5W - 4L
1,429 SR
Queue Stats
55W - 49L
1,438 Elo+
Party 2
Terra
Terra
SweetCherryBlush
Terra
Level 28
God Stats
18W - 19L
1,471 SR
Queue Stats
199W - 253L
1,363 Elo+
Party 2
Medusa
Medusa
TheDiablillox
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 114L
1,503 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,455 Elo+

VS

Team Averages
Level 3
1,475 SR
1,279 Elo+
Ymir
Ymir
ExeRxvenge-_-
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,107 Elo+
Party 1
Terra
Terra
Exexo-_-
Terra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 19L
1,272 Elo+
Party 1
Hel
Hel
Trysten_Rosel
Hel
Level 5
God Stats
1W - 5L
1,374 SR
Queue Stats
1W - 13L
1,355 Elo+
Party 1
Kuzenbo
Kuzenbo
iansdope07
Kuzenbo
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
limeelol
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
25 / 2 / 21
13,335
1,334
29,749
10,512
3,899
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 1 / 25
11,136
1,114
17,542
5,487
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MellowX_xMochii
Sun Wukong
18
9 / 0 / 25
11,456
1,146
12,989
7,759
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 0 / 25
10,838
1,084
4,173
8,469
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 0 / 24
11,533
1,153
15,028
3,489
1,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
8,600
860
5,109
19,731
9,356
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
Exexo-_-
Terra
14
1 / 11 / 0
9,034
903
2,377
18,045
13,496
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 11 / 0
8,530
853
4,462
15,186
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
iansdope07
Kuzenbo
16
0 / 9 / 3
9,131
913
8,946
17,057
19,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
limeelol
Kukulkan
15
2 / 11 / 1
9,777
978
9,732
16,495
7,240
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
9
52
Kills
3
3
Deaths
52
120
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
25
2
21
17.75
L
0
10
2
0.1
L
Terra
Exexo-_-
Terra
1
11
0
0.09
W
9
1
25
21.5
W
Sun Wukong
MellowX_xMochii
Sun Wukong
9
0
25
21.5
W
1
0
25
13.5
W
8
0
24
20
L
0
11
0
0
L
Kuzenbo
iansdope07
Kuzenbo
0
9
3
0.17
L
Kukulkan
limeelol
Kukulkan
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,481
Damage
30,626
35,716
Taken
86,514
23,631
Mitigated
55,083
17,228
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
29,749
26,479
0
3,985
10,512
3,899
0
9,127
1,212
0
39,031
L
5,109
1,031
0
0
19,731
9,356
0
5,809
13,748
15,707
0
L
Terra
Exexo-_-
Terra
2,377
805
2,100
974
18,045
13,496
0
3,147
14,676
7,115
0
W
17,542
2,426
903
2,555
5,487
2,630
0
4,709
778
32,474
0
W
Sun Wukong
MellowX_xMochii
Sun Wukong
12,989
4,605
0
1,405
7,759
8,974
0
6,119
1,640
148
23,956
W
4,173
1,231
2,530
4,521
8,469
6,602
0
7,580
889
9,511
0
W
15,028
8,145
0
1,329
3,489
1,526
0
2,918
571
0
44,962
L
4,462
1,264
805
726
15,186
5,226
0
4,683
10,442
20,136
0
L
Kuzenbo
iansdope07
Kuzenbo
8,946
2,600
0
0
17,057
19,765
0
4,656
12,214
27,688
0
L
Kukulkan
limeelol
Kukulkan
9,732
1,745
0
478
16,495
7,240
0
3,556
12,879
32,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,298
Gold Earned
45,072
160
Minions Killed
157
9
Camps Cleared
3
854,155
Distance Traveled
762,439
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,335
1,334
25
3
2
170,184
1
L
Ymir
8,600
860
35
4
1
158,347
1
L
Terra
9,034
903
6
1
0
141,168
1
W
Hel
11,136
1,114
26
3
1
158,617
0
W
Sun Wukong
11,456
1,146
21
2
3
164,727
1
W
Terra
10,838
1,084
11
1
1
171,978
0
W
Medusa
11,533
1,153
77
8
2
188,649
2
L
Hel
8,530
853
37
4
0
132,019
0
L
Kuzenbo
9,131
913
34
3
1
181,927
0
L
Kukulkan
9,777
978
45
5
1
148,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role