Player Matchup

Arachne
Arachne
CuumOnMe
Arachne
Level 7
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SumpremZobo
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,527 Elo+
Solo
Ymir
Ymir
Tir0ux
Ymir
Level 26
God Stats
1W - 3L
1,724 SR
Queue Stats
18W - 19L
1,330 Elo+
Solo
Scylla
Scylla
lidded_crumb
Scylla
Level 24
God Stats
6W - 17L
1,185 SR
Queue Stats
380W - 391L
1,542 Elo+
Solo
Nike
Nike
whotrynakillme
Nike
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 132L
1,477 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,475 Elo+

VS

Team Averages
Level 40
1,552 SR
1,478 Elo+
Bellona
Bellona
DANIELISGOD24
Bellona
Level 6
God Stats
15W - 21L
1,323 SR
Queue Stats
23W - 30L
1,385 Elo+
Party 1
Neith
Neith
KillingJay
Neith
Level 18
God Stats
13W - 12L
1,448 SR
Queue Stats
71W - 93L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Larkspurz
Morgan Le Fay
Level 25
God Stats
44W - 42L
1,439 SR
Queue Stats
135W - 131L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
MKZ xWOLVERINEx
Gilgamesh
Level 145
God Stats
3W - 1L
1,650 SR
Queue Stats
125W - 106L
1,513 Elo+
Party 1
Yemoja
Yemoja
Thanato34
Yemoja
Level 8
God Stats
3W - 0L
1,899 SR
Queue Stats
15W - 10L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CuumOnMe
Arachne
18
1 / 4 / 1
14,131
883
3,044
9,330
4,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
SumpremZobo
Jing Wei
17
0 / 2 / 2
12,138
759
2,499
3,947
1,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Tir0ux
Ymir
20
3 / 4 / 9
15,243
953
20,486
31,288
41,462
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Scylla
20
9 / 11 / 4
16,266
1,017
46,805
29,339
12,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
2 / 7 / 10
16,001
1,000
23,293
27,388
39,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
4 / 1 / 11
15,567
973
11,073
21,325
13,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
20
7 / 6 / 13
16,352
1,022
22,792
23,581
8,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Larkspurz
Morgan Le Fay
20
7 / 0 / 7
15,732
983
17,692
6,980
2,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
MKZ xWOLVERINEx
Gilgamesh
20
9 / 5 / 12
16,585
1,037
30,310
32,459
16,530
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Thanato34
Yemoja
20
1 / 3 / 21
16,342
1,021
12,075
19,864
16,822
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
15
Kills
28
28
Deaths
15
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Arachne
CuumOnMe
Arachne
1
4
1
0.38
W
Bellona
4
1
11
9.5
W
Neith
7
6
13
2.25
W
Morgan Le Fay
Larkspurz
Morgan Le Fay
7
0
7
10.5
W
Gilgamesh
MKZ xWOLVERINEx
Gilgamesh
9
5
12
3
L
Jing Wei
SumpremZobo
Jing Wei
0
2
2
0.5
W
Yemoja
Thanato34
Yemoja
1
3
21
3.83
L
Ymir
Tir0ux
Ymir
3
4
9
1.88
L
Scylla
9
11
4
1
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,127
Damage
93,942
101,292
Taken
104,209
99,274
Mitigated
57,975
4,687
Healing
29,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CuumOnMe
Arachne
3,044
1,984
0
811
9,330
4,554
0
2,999
6,331
0
4,972
W
Bellona
11,073
5,068
0
134
21,325
13,816
0
13,062
8,095
750
19,342
W
Neith
22,792
11,487
0
4,880
23,581
8,378
0
16,625
6,756
0
67,036
W
Morgan Le Fay
Larkspurz
Morgan Le Fay
17,692
899
0
964
6,980
2,429
0
4,300
2,640
55,832
0
W
Gilgamesh
MKZ xWOLVERINEx
Gilgamesh
30,310
10,940
4,204
4,262
32,459
16,530
0
19,485
12,401
3,226
42,054
L
Jing Wei
SumpremZobo
Jing Wei
2,499
1,149
0
0
3,947
1,374
0
582
3,365
0
10,658
W
Yemoja
Thanato34
Yemoja
12,075
3,444
10,133
4,908
19,864
16,822
0
12,881
6,713
28,407
0
L
Ymir
Tir0ux
Ymir
20,486
2,371
0
0
31,288
41,462
0
10,571
20,717
32,162
0
L
Scylla
46,805
4,964
919
2,957
29,339
12,699
0
11,189
18,150
67,810
0
L
23,293
2,602
0
0
27,388
39,185
0
7,650
19,738
313
76,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,779
Gold Earned
80,578
238
Minions Killed
311
7
Camps Cleared
9
1,105,842
Distance Traveled
1,416,313
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,131
883
4
0
0
104,587
0
W
Bellona
15,567
973
18
1
1
267,617
0
W
Neith
16,352
1,022
139
9
3
240,646
0
W
Morgan Le Fay
15,732
983
100
6
3
357,260
3
W
Gilgamesh
16,585
1,037
26
2
0
253,268
0
L
Jing Wei
12,138
759
17
1
1
112,984
0
W
Yemoja
16,342
1,021
28
2
2
297,522
0
L
Ymir
15,243
953
35
2
4
281,777
0
L
Scylla
16,266
1,017
48
3
2
291,693
0
L
Nike
16,001
1,000
134
8
0
314,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role