Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Idntxboard
Morgan Le Fay
Level 126
God Stats
5W - 4L
1,679 SR
Queue Stats
296W - 244L
1,530 Elo+
Party 1
Cerberus
Cerberus
Luoldagoat
Cerberus
Level 106
God Stats
42W - 34L
1,676 SR
Queue Stats
541W - 474L
1,605 Elo+
Party 1
Da Ji
Da Ji
YouCravePierre
Da Ji
Level 154
God Stats
3W - 1L
1,726 SR
Queue Stats
47W - 41L
1,491 Elo+
Party 1
King Arthur
King Arthur
jiiveeturkey
King Arthur
Level 96
God Stats
8W - 13L
1,540 SR
Queue Stats
419W - 389L
1,519 Elo+
Party 1
Team Averages
Level 124
1,624 SR
1,529 Elo+

VS

Team Averages
Level 135
1,383 SR
1,541 Elo+
Neith
Neith
Dadigor85
Neith
Level 89
God Stats
5W - 7L
1,601 SR
Queue Stats
293W - 279L
1,592 Elo+
Solo
Terra
Terra
Quaint_MF_bird
Terra
Level 148
God Stats
12W - 26L
1,455 SR
Queue Stats
326W - 289L
1,525 Elo+
Solo
Thor
Thor
ReyAztekaBro
Thor
Level 136
God Stats
1W - 1L
1,288 SR
Queue Stats
147W - 104L
1,556 Elo+
Party 2
Sobek
Sobek
xZ_R3Y_0LM3K4_Zx
Sobek
Level 156
God Stats
1W - 2L
1,269 SR
Queue Stats
173W - 134L
1,515 Elo+
Party 2
Thoth
Thoth
xZ_ReY_-MaYa_zX
Thoth
Level 144
God Stats
5W - 11L
1,300 SR
Queue Stats
73W - 73L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 1 / 1
8,788
628
6,182
9,199
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Idntxboard
Morgan Le Fay
15
6 / 2 / 6
8,978
641
11,465
9,468
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Luoldagoat
Cerberus
12
3 / 1 / 5
7,225
516
7,008
9,933
8,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
8 / 5 / 1
7,769
555
6,290
9,757
3,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
jiiveeturkey
King Arthur
13
0 / 1 / 6
7,813
558
7,140
12,974
8,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dadigor85
Neith
12
1 / 2 / 1
7,084
506
4,666
6,407
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,828
416
2,186
7,833
2,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 6 / 4
7,443
532
4,176
12,168
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 3
7,253
518
9,872
17,009
11,215
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 8 / 3
7,363
526
3,826
9,836
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
8
10
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
1
4.5
L
Neith
Dadigor85
Neith
1
2
1
0.75
W
Morgan Le Fay
Idntxboard
Morgan Le Fay
6
2
6
4.5
W
Cerberus
Luoldagoat
Cerberus
3
1
5
5.5
L
0
3
0
0
L
3
6
4
0.83
W
8
5
1
1.7
W
King Arthur
jiiveeturkey
King Arthur
0
1
6
3
L
1
2
3
1.25
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,085
Damage
24,726
51,331
Taken
53,253
27,757
Mitigated
21,539
13,769
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,182
2,922
0
4,084
9,199
3,352
3,029
983
8,216
0
54,343
L
Neith
Dadigor85
Neith
4,666
1,570
0
1,739
6,407
2,367
444
1,038
5,369
0
42,579
W
Morgan Le Fay
Idntxboard
Morgan Le Fay
11,465
545
0
1,230
9,468
4,015
836
3,903
5,565
59,648
0
W
Cerberus
Luoldagoat
Cerberus
7,008
29
0
1,885
9,933
8,491
197
2,146
7,787
24,381
0
L
2,186
226
267
1,586
7,833
2,233
145
3,095
4,686
6,663
0
L
4,176
881
0
2,746
12,168
3,087
0
4,460
7,498
0
37,982
W
6,290
1,148
0
995
9,757
3,664
0
2,291
7,466
0
32,192
W
King Arthur
jiiveeturkey
King Arthur
7,140
321
0
5,575
12,974
8,235
160
6,561
6,413
0
49,143
L
9,872
640
18
9,686
17,009
11,215
0
4,388
12,525
47,833
0
L
3,826
44
0
459
9,836
2,637
0
4,814
4,702
38,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,573
Gold Earned
34,971
429
Minions Killed
345
0
Camps Cleared
0
1,295,118
Distance Traveled
1,152,084
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,788
628
105
8
0
238,689
1
L
Neith
7,084
506
100
7
0
213,670
1
W
Morgan Le Fay
8,978
641
114
8
0
269,077
2
W
Cerberus
7,225
516
56
4
0
243,420
0
L
Terra
5,828
416
8
1
0
179,646
1
L
Thor
7,443
532
70
5
0
277,047
3
W
Da Ji
7,769
555
48
3
0
255,886
0
W
King Arthur
7,813
558
106
8
0
288,046
1
L
Sobek
7,253
518
90
6
0
248,421
0
L
Thoth
7,363
526
77
6
0
233,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role