Player Matchup

Zeus
Zeus
Aptbead
Zeus
Level 25
God Stats
1W - 7L
1,362 SR
Queue Stats
118W - 116L
1,394 Elo+
Party 2
Sobek
Sobek
JetV0610
Sobek
Level 14
God Stats
4W - 1L
1,824 SR
Queue Stats
44W - 46L
1,533 Elo+
Party 2
Ravana
Ravana
Lincoln 2016
Ravana
Level 63
God Stats
3W - 6L
1,402 SR
Queue Stats
195W - 188L
1,401 Elo+
Party 2
Bellona
Bellona
RycyaDonald
Bellona
Level 5
God Stats
0W - 1L
1,492 SR
Queue Stats
1W - 1L
1,577 Elo+
Party 1
Sol
Sol
XiamTaylorX
Sol
Level 6
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 1L
1,577 Elo+
Party 1
Team Averages
Level 23
1,469 SR
1,496 Elo+

VS

Team Averages
Level 23
1,510 SR
1,381 Elo+
Nemesis
Nemesis
ExQ Vibess
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,238 Elo+
Solo
Tsukuyomi
Tsukuyomi
HOWARDKNO3
Tsukuyomi
Level 7
God Stats
2W - 0L
1,575 SR
Queue Stats
2W - 1L
1,409 Elo+
Solo
Olorun
Olorun
Luriz0
Olorun
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
169W - 224L
1,417 Elo+
Solo
Amaterasu
Amaterasu
TH3 DYLST3R
Amaterasu
Level 28
God Stats
14W - 23L
1,399 SR
Queue Stats
76W - 80L
1,392 Elo+
Solo
Skadi
Skadi
TpacS
Skadi
Level 29
God Stats
8W - 8L
1,574 SR
Queue Stats
101W - 108L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aptbead
Zeus
15
3 / 11 / 1
9,997
454
14,548
16,711
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
JetV0610
Sobek
18
3 / 7 / 4
11,180
508
10,477
22,658
29,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
18
10 / 7 / 6
12,009
546
19,353
16,501
12,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RycyaDonald
Bellona
15
6 / 11 / 4
10,646
484
9,718
21,309
12,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 11 / 8
9,189
418
6,792
16,271
4,022
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExQ Vibess
Nemesis
18
9 / 4 / 11
12,729
579
14,094
17,134
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
HOWARDKNO3
Tsukuyomi
18
9 / 10 / 11
12,419
565
14,947
17,998
7,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Luriz0
Olorun
20
3 / 4 / 10
13,016
592
10,557
17,108
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
TH3 DYLST3R
Amaterasu
18
11 / 4 / 14
14,294
650
15,264
23,063
14,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
TpacS
Skadi
20
14 / 1 / 9
15,174
690
20,419
16,045
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
23
Kills
46
47
Deaths
23
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zeus
Aptbead
Zeus
3
11
1
0.32
W
Nemesis
ExQ Vibess
Nemesis
9
4
11
3.63
W
Tsukuyomi
HOWARDKNO3
Tsukuyomi
9
10
11
1.45
L
Sobek
JetV0610
Sobek
3
7
4
0.71
L
Ravana
10
7
6
1.86
W
Olorun
Luriz0
Olorun
3
4
10
2
L
Bellona
RycyaDonald
Bellona
6
11
4
0.73
W
Amaterasu
TH3 DYLST3R
Amaterasu
11
4
14
4.5
W
Skadi
TpacS
Skadi
14
1
9
18.5
L
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,888
Damage
75,281
93,450
Taken
91,348
63,146
Mitigated
41,977
13,420
Healing
37,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Aptbead
Zeus
14,548
1,432
0
1,355
16,711
4,979
1,315
4,322
12,389
58,382
0
W
Nemesis
ExQ Vibess
Nemesis
14,094
8,245
1,025
5,596
17,134
6,447
1,765
3,547
13,468
0
61,772
W
Tsukuyomi
HOWARDKNO3
Tsukuyomi
14,947
5,680
0
2,188
17,998
7,194
1,642
7,558
10,283
0
48,938
L
Sobek
JetV0610
Sobek
10,477
1,386
0
3,160
22,658
29,592
428
935
21,723
49,591
0
L
Ravana
19,353
6,669
0
2,007
16,501
12,066
508
2,712
13,789
0
62,138
W
Olorun
Luriz0
Olorun
10,557
5,408
1,487
9,211
17,108
7,579
5,761
6,246
10,352
83,911
0
L
Bellona
RycyaDonald
Bellona
9,718
3,417
0
4,612
21,309
12,487
0
2,588
18,721
0
45,682
W
Amaterasu
TH3 DYLST3R
Amaterasu
15,264
9,948
0
7,822
23,063
14,620
872
9,527
13,356
0
51,642
W
Skadi
TpacS
Skadi
20,419
11,551
0
10,575
16,045
6,137
2,726
5,553
10,444
0
139,951
L
6,792
2,008
0
2,286
16,271
4,022
0
0
16,271
24,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,021
Gold Earned
67,632
373
Minions Killed
537
0
Camps Cleared
0
1,687,008
Distance Traveled
2,014,451
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,997
454
99
5
0
298,912
0
W
Nemesis
12,729
579
71
3
0
406,944
0
W
Tsukuyomi
12,419
565
63
3
0
375,123
0
L
Sobek
11,180
508
71
3
0
390,645
3
L
Ravana
12,009
546
89
4
0
385,214
4
W
Olorun
13,016
592
164
7
0
387,305
1
L
Bellona
10,646
484
74
3
0
348,453
1
W
Amaterasu
14,294
650
61
3
0
465,145
0
W
Skadi
15,174
690
178
8
0
379,934
7
L
Sol
9,189
418
40
2
0
263,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role