Player Matchup

Bakasura
Bakasura
DoomxFire34
Bakasura
Level 69
God Stats
13W - 8L
1,493 SR
Queue Stats
50W - 48L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
KillerMunchkinn
Sun Wukong
Level 108
God Stats
2W - 0L
1,686 SR
Queue Stats
174W - 175L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
Night-Owl31
Jormungandr
Level 46
God Stats
6W - 0L
1,636 SR
Queue Stats
134W - 143L
1,429 Elo+
Party 2
Neith
Neith
Turbocharged_02
Neith
Level 60
God Stats
10W - 15L
1,492 SR
Queue Stats
26W - 39L
1,204 Elo+
Solo
Olorun
Olorun
basickidd17
Olorun
Level 94
God Stats
7W - 10L
1,451 SR
Queue Stats
128W - 148L
1,382 Elo+
Party 2
Team Averages
Level 75
1,551 SR
1,384 Elo+

VS

Team Averages
Level 84
1,389 SR
1,299 Elo+
King Arthur
King Arthur
Papa_Craft
King Arthur
Level 63
God Stats
24W - 40L
1,313 SR
Queue Stats
229W - 327L
1,270 Elo+
Party 1
Medusa
Medusa
Red Priest 00
Medusa
Level 109
God Stats
49W - 46L
1,512 SR
Queue Stats
212W - 263L
1,325 Elo+
Solo
Athena
Athena
SilentSniper1788
Athena
Level 96
God Stats
4W - 6L
1,539 SR
Queue Stats
110W - 141L
1,352 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheLuaLibra
Morgan Le Fay
Level 26
God Stats
4W - 9L
1,367 SR
Queue Stats
50W - 97L
1,241 Elo+
Party 1
Cerberus
Cerberus
tigga111
Cerberus
Level 126
God Stats
3W - 4L
1,215 SR
Queue Stats
484W - 597L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DoomxFire34
Bakasura
20
17 / 3 / 15
14,600
584
23,917
18,947
8,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
KillerMunchkinn
Sun Wukong
20
9 / 1 / 17
15,476
619
22,608
21,277
18,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Night-Owl31
Jormungandr
18
6 / 1 / 22
12,755
510
15,230
28,574
31,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 5 / 14
11,877
475
14,623
13,349
4,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
10 / 2 / 15
14,013
561
20,721
17,245
7,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Papa_Craft
King Arthur
15
0 / 11 / 3
10,144
406
14,861
31,757
23,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 7 / 1
10,458
418
11,081
18,157
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 11 / 2
11,392
456
17,706
30,287
13,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
TheLuaLibra
Morgan Le Fay
15
0 / 12 / 1
9,969
399
8,782
19,246
7,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
tigga111
Cerberus
13
1 / 8 / 3
9,559
382
8,587
26,189
21,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
21
47
Kills
11
12
Deaths
49
83
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DoomxFire34
Bakasura
17
3
15
8.17
W
Sun Wukong
KillerMunchkinn
Sun Wukong
9
1
17
17.5
W
Jormungandr
Night-Owl31
Jormungandr
6
1
22
17
L
King Arthur
Papa_Craft
King Arthur
0
11
3
0.14
L
3
7
1
0.5
L
7
11
2
0.73
L
Morgan Le Fay
TheLuaLibra
Morgan Le Fay
0
12
1
0.04
W
5
5
14
2.4
W
Olorun
10
2
15
8.75
L
Cerberus
tigga111
Cerberus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,099
Damage
61,017
99,392
Taken
125,636
71,077
Mitigated
71,998
40,226
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DoomxFire34
Bakasura
23,917
17,732
0
4,319
18,947
8,321
3,560
8,761
10,186
0
72,074
W
Sun Wukong
KillerMunchkinn
Sun Wukong
22,608
6,598
0
9,691
21,277
18,647
2,369
7,755
13,522
0
112,047
W
Jormungandr
Night-Owl31
Jormungandr
15,230
3,891
3,675
7,566
28,574
31,433
1,525
7,470
21,104
60,909
0
L
King Arthur
Papa_Craft
King Arthur
14,861
1,939
0
6,111
31,757
23,307
203
7,223
23,772
0
68,497
L
11,081
3,857
0
4,791
18,157
6,859
732
5,605
12,222
0
88,767
L
17,706
2,673
706
3,398
30,287
13,008
246
7,644
21,531
59,961
0
L
Morgan Le Fay
TheLuaLibra
Morgan Le Fay
8,782
88
0
917
19,246
7,783
958
6,711
11,333
65,406
0
W
14,623
7,571
0
1,991
13,349
4,928
3,534
5,689
7,660
0
56,664
W
Olorun
20,721
9,554
4,393
8,591
17,245
7,748
7,941
10,545
6,700
89,452
0
L
Cerberus
tigga111
Cerberus
8,587
710
0
5,431
26,189
21,041
0
9,680
15,793
23,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,721
Gold Earned
51,522
586
Minions Killed
474
0
Camps Cleared
0
2,423,220
Distance Traveled
1,899,640
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,600
584
104
4
0
568,930
4
W
Sun Wukong
15,476
619
203
8
0
526,780
5
W
Jormungandr
12,755
510
75
3
0
478,628
3
L
King Arthur
10,144
406
104
4
0
301,953
3
L
Medusa
10,458
418
150
6
0
390,165
2
L
Athena
11,392
456
83
3
0
434,015
4
L
Morgan Le Fay
9,969
399
100
4
0
365,915
0
W
Neith
11,877
475
74
3
0
395,558
0
W
Olorun
14,013
561
130
5
0
453,324
5
L
Cerberus
9,559
382
37
1
0
407,592
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role