Player Matchup

Cupid
Cupid
 
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FokaGorda
Ymir
Level 17
God Stats
2W - 3L
1,440 SR
Queue Stats
36W - 30L
1,484 Elo+
Party 1
Fenrir
Fenrir
Patricio2K
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,029 Elo+
Solo
Zeus
Zeus
TreDjuS
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,605 Elo+
Party 1
King Arthur
King Arthur
Wkonattsu
King Arthur
Level 19
God Stats
1W - 6L
1,174 SR
Queue Stats
4W - 8L
1,567 Elo+
Solo
Team Averages
Level 19
1,423 SR
1,437 Elo+

VS

Team Averages
Level 24
1,630 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
MamadoFavorito
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,628 Elo+
Solo
Hera
Hera
R4D1K TOX1C
Hera
Level 27
God Stats
3W - 1L
1,810 SR
Queue Stats
40W - 49L
1,380 Elo+
Party 2
Neith
Neith
fehsenpaii
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
uvalentin2
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,504 Elo+
Party 2
Geb
Geb
x-Lu-x-Vo-x
Geb
Level 38
God Stats
5W - 3L
1,839 SR
Queue Stats
49W - 118L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 5 / 7
10,664
508
13,805
11,727
4,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
15
3 / 4 / 6
9,912
472
6,383
19,455
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Patricio2K
Fenrir
12
2 / 15 / 5
8,267
394
5,366
20,255
6,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
TreDjuS
Zeus
16
6 / 8 / 4
10,476
499
13,102
13,812
4,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Wkonattsu
King Arthur
18
5 / 8 / 1
11,057
527
10,862
22,930
23,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MamadoFavorito
Ah Muzen Cab
20
19 / 2 / 6
13,760
655
34,278
21,973
10,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 5 / 8
11,429
544
14,101
14,400
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
17
8 / 5 / 4
11,548
550
10,909
11,435
4,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 8 / 4
10,961
522
6,273
15,359
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 9
10,164
484
5,339
17,378
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
23
Kills
38
40
Deaths
23
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
7
5
7
2.1
L
Ymir
3
4
6
1.5
W
Ah Muzen Cab
MamadoFavorito
Ah Muzen Cab
19
2
6
11
L
Fenrir
Patricio2K
Fenrir
2
15
5
0.3
W
6
5
8
2
L
Zeus
TreDjuS
Zeus
6
8
4
1
L
King Arthur
Wkonattsu
King Arthur
5
8
1
0.69
W
Neith
8
5
4
2
W
3
8
4
0.63
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
70,900
88,179
Taken
80,545
54,020
Mitigated
40,434
10,374
Healing
30,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,805
8,012
203
1,316
11,727
4,195
722
4,131
7,476
0
55,794
L
Ymir
6,383
1,792
0
1,518
19,455
15,307
306
3,419
16,006
28,419
0
W
Ah Muzen Cab
MamadoFavorito
Ah Muzen Cab
34,278
22,820
0
14,586
21,973
10,512
4,189
1,458
20,155
0
128,717
L
Fenrir
Patricio2K
Fenrir
5,366
2,364
0
3,313
20,255
6,974
618
2,899
17,276
0
22,674
W
14,101
4,608
243
3,716
14,400
5,671
4,159
4,977
9,363
59,250
0
L
Zeus
TreDjuS
Zeus
13,102
2,086
0
1,038
13,812
4,154
631
5,153
8,313
59,175
0
L
King Arthur
Wkonattsu
King Arthur
10,862
1,637
0
2,986
22,930
23,390
234
3,179
19,668
10
75,980
W
Neith
10,909
5,363
0
3,450
11,435
4,414
823
4,191
7,244
0
66,436
W
6,273
3,445
0
1,362
15,359
7,327
1,001
2,174
12,975
0
69,406
W
5,339
404
926
6,028
17,378
12,510
58
6,685
10,663
26,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,376
Gold Earned
57,862
443
Minions Killed
561
0
Camps Cleared
0
1,564,169
Distance Traveled
1,822,072
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,664
508
111
5
0
338,857
4
L
Ymir
9,912
472
43
2
0
361,756
0
W
Ah Muzen Cab
13,760
655
175
8
0
353,619
6
L
Fenrir
8,267
394
27
1
0
240,180
2
W
Hera
11,429
544
118
6
0
330,972
0
L
Zeus
10,476
499
99
5
0
304,739
5
L
King Arthur
11,057
527
163
8
0
318,637
0
W
Neith
11,548
550
115
5
0
361,112
2
W
Set
10,961
522
121
6
0
382,273
0
W
Geb
10,164
484
32
2
0
394,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role