Player Matchup

Morgan Le Fay
Morgan Le Fay
Elpegaabuelas
Morgan Le Fay
Level 30
God Stats
4W - 7L
1,740 SR
Queue Stats
245W - 269L
1,458 Elo+
Party 3
Rama
Rama
MomentoCripi
Rama
Level 85
God Stats
4W - 1L
1,843 SR
Queue Stats
490W - 470L
1,490 Elo+
Party 3
Chronos
Chronos
MrAfghanDelight
Chronos
Level 123
God Stats
17W - 12L
1,633 SR
Queue Stats
364W - 313L
1,569 Elo+
Solo
Cerberus
Cerberus
ShadowNoodle742
Cerberus
Level 64
God Stats
16W - 13L
1,521 SR
Queue Stats
165W - 180L
1,404 Elo+
Party 1
Izanami
Izanami
splashq
Izanami
Level 29
God Stats
63W - 54L
1,609 SR
Queue Stats
260W - 266L
1,536 Elo+
Party 1
Team Averages
Level 66
1,669 SR
1,491 Elo+

VS

Team Averages
Level 85
1,446 SR
1,424 Elo+
Hera
Hera
Antyx7
Hera
Level 114
God Stats
21W - 14L
1,606 SR
Queue Stats
220W - 211L
1,510 Elo+
Party 2
Mercury
Mercury
Corgavin
Mercury
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,359 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DaEif
Cu Chulainn
Level 101
God Stats
1W - 0L
1,336 SR
Queue Stats
67W - 74L
1,492 Elo+
Solo
Yemoja
Yemoja
Lucas2026
Yemoja
Level 126
God Stats
9W - 7L
1,452 SR
Queue Stats
410W - 376L
1,499 Elo+
Party 2
Apollo
Apollo
treestyle
Apollo
Level 29
God Stats
1W - 1L
1,336 SR
Queue Stats
23W - 25L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elpegaabuelas
Morgan Le Fay
16
1 / 9 / 3
10,053
419
4,852
16,482
6,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 7 / 5
11,144
464
6,050
18,355
9,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 6 / 3
12,187
508
15,434
21,342
13,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
14
2 / 9 / 4
9,573
399
10,705
21,516
11,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
splashq
Izanami
18
5 / 10 / 2
12,385
516
10,463
19,411
8,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Antyx7
Hera
20
8 / 3 / 13
14,305
596
19,832
11,848
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Corgavin
Mercury
20
11 / 2 / 14
14,453
602
20,684
21,688
9,851
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
DaEif
Cu Chulainn
20
2 / 1 / 2
14,188
591
8,772
15,966
11,221
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
Lucas2026
Yemoja
19
11 / 2 / 14
13,182
549
16,676
15,118
7,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
treestyle
Apollo
19
9 / 4 / 9
12,660
528
14,886
18,907
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
12
Kills
41
41
Deaths
12
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hera
Antyx7
Hera
8
3
13
4.83
W
Mercury
Corgavin
Mercury
11
2
14
9
W
Cu Chulainn
DaEif
Cu Chulainn
2
1
2
3
L
Morgan Le Fay
Elpegaabuelas
Morgan Le Fay
1
9
3
0.28
W
Yemoja
Lucas2026
Yemoja
11
2
14
9
L
2
7
5
0.64
L
2
6
3
0.58
L
Cerberus
2
9
4
0.44
L
Izanami
splashq
Izanami
5
10
2
0.6
W
Apollo
treestyle
Apollo
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,504
Damage
80,850
97,106
Taken
83,527
49,104
Mitigated
39,772
14,784
Healing
27,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Antyx7
Hera
19,832
4,713
0
3,217
11,848
4,491
5,061
5,168
6,244
96,954
0
W
Mercury
Corgavin
Mercury
20,684
12,292
0
2,854
21,688
9,851
1,771
8,937
12,574
0
129,803
W
Cu Chulainn
DaEif
Cu Chulainn
8,772
1,330
0
6,184
15,966
11,221
782
8,433
7,198
8,554
94,517
L
Morgan Le Fay
Elpegaabuelas
Morgan Le Fay
4,852
58
0
2,324
16,482
6,568
287
9,168
6,850
53,443
0
W
Yemoja
Lucas2026
Yemoja
16,676
573
4,703
5,171
15,118
7,255
791
3,505
11,489
52,208
0
L
6,050
4,953
0
1,000
18,355
9,620
0
4,645
13,562
0
80,116
L
15,434
4,173
0
3,806
21,342
13,667
812
2,956
18,380
94,851
0
L
Cerberus
10,705
344
0
4,497
21,516
11,025
0
10,186
11,216
36,712
0
L
Izanami
splashq
Izanami
10,463
6,026
422
2,735
19,411
8,224
1,331
9,253
10,030
0
80,217
W
Apollo
treestyle
Apollo
14,886
10,768
0
5,859
18,907
6,954
791
6,540
12,271
0
62,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,342
Gold Earned
68,788
616
Minions Killed
666
0
Camps Cleared
0
2,002,704
Distance Traveled
2,385,770
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,305
596
163
7
0
432,317
7
W
Mercury
14,453
602
146
6
0
578,975
0
W
Cu Chulainn
14,188
591
196
8
0
500,760
7
L
Morgan Le Fay
10,053
419
97
4
0
380,065
2
W
Yemoja
13,182
549
82
3
0
452,573
4
L
Rama
11,144
464
140
6
0
391,613
7
L
Chronos
12,187
508
179
7
0
456,461
12
L
Cerberus
9,573
399
52
2
0
408,331
3
L
Izanami
12,385
516
148
6
0
366,234
0
W
Apollo
12,660
528
79
3
0
421,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role