Player Matchup

Pele
Pele
Jorge OTKM
Pele
Level 22
God Stats
28W - 20L
1,555 SR
Queue Stats
40W - 45L
1,390 Elo+
Party 1
Nemesis
Nemesis
Medina OTKM
Nemesis
Level 18
God Stats
6W - 4L
1,722 SR
Queue Stats
28W - 30L
1,425 Elo+
Party 1
Ra
Ra
Yiyo OTKM
Ra
Level 20
God Stats
3W - 7L
1,406 SR
Queue Stats
31W - 33L
1,391 Elo+
Party 1
Izanami
Izanami
alexander198
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Solo
Ymir
Ymir
smileJK
Ymir
Level 8
God Stats
1W - 1L
1,710 SR
Queue Stats
18W - 23L
1,416 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,388 Elo+

VS

Team Averages
Level 38
1,532 SR
1,426 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Bingbongvibes
Sobek
Level 14
God Stats
5W - 3L
1,664 SR
Queue Stats
8W - 11L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Warriorsfan05
Morgan Le Fay
Level 26
God Stats
3W - 3L
1,492 SR
Queue Stats
50W - 51L
1,379 Elo+
Solo
Izanami
Izanami
iCvlamity
Izanami
Level 9
God Stats
3W - 3L
1,505 SR
Queue Stats
5W - 4L
1,356 Elo+
Party 3
Xing Tian
Xing Tian
iLethallin
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,665
515
3,351
6,279
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Medina OTKM
Nemesis
6
1 / 3 / 0
4,433
403
2,445
6,672
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 0
5,199
473
1,789
4,018
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
alexander198
Izanami
6
0 / 7 / 0
4,131
376
2,315
7,136
2,344
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
smileJK
Ymir
7
0 / 5 / 0
4,326
393
2,603
6,985
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 2 / 0
5,966
542
5,508
6,490
3,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 10
6,147
559
3,334
5,478
3,090
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Warriorsfan05
Morgan Le Fay
11
1 / 2 / 1
6,272
570
3,934
5,694
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
iCvlamity
Izanami
10
10 / 0 / 2
6,629
603
6,971
3,769
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
iLethallin
Xing Tian
11
5 / 0 / 3
6,780
616
4,298
6,308
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
4
Kills
22
22
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
0
2
W
2
0
10
7
L
2
4
0
0.5
L
Nemesis
Medina OTKM
Nemesis
1
3
0
0.33
W
Morgan Le Fay
Warriorsfan05
Morgan Le Fay
1
2
1
0.75
L
1
3
0
0.33
L
Izanami
alexander198
Izanami
0
7
0
0
W
Izanami
iCvlamity
Izanami
10
0
2
11
W
Xing Tian
iLethallin
Xing Tian
5
0
3
6.5
L
Ymir
smileJK
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,503
Damage
24,045
31,090
Taken
27,739
10,055
Mitigated
11,851
2,435
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,508
2,013
99
982
6,490
3,112
0
90
6,400
0
23,592
W
3,334
357
0
2,043
5,478
3,090
362
1,372
4,106
10,275
0
L
3,351
1,118
0
1,078
6,279
1,776
0
220
6,059
0
22,482
L
Nemesis
Medina OTKM
Nemesis
2,445
1,160
0
628
6,672
1,623
334
2,630
3,928
0
11,574
W
Morgan Le Fay
Warriorsfan05
Morgan Le Fay
3,934
352
0
1,173
5,694
1,884
0
1,411
4,043
36,456
0
L
1,789
0
156
319
4,018
1,250
249
3,251
533
20,789
0
L
Izanami
alexander198
Izanami
2,315
1,508
0
0
7,136
2,344
0
3,579
3,557
0
14,734
W
Izanami
iCvlamity
Izanami
6,971
5,504
0
1,202
3,769
1,164
1,507
696
3,073
0
37,733
W
Xing Tian
iLethallin
Xing Tian
4,298
632
0
1,660
6,308
2,601
0
523
5,725
36,107
0
L
Ymir
smileJK
Ymir
2,603
278
0
254
6,985
3,062
0
1,538
5,447
11,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
31,794
153
Minions Killed
296
0
Camps Cleared
0
966,452
Distance Traveled
1,026,319
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,966
542
48
4
0
205,236
3
W
Sobek
6,147
559
19
2
0
222,437
1
L
Pele
5,665
515
48
4
0
206,650
1
L
Nemesis
4,433
403
29
3
0
211,572
0
W
Morgan Le Fay
6,272
570
78
7
0
195,144
3
L
Ra
5,199
473
39
4
0
164,501
0
L
Izanami
4,131
376
21
2
0
171,469
0
W
Izanami
6,629
603
78
7
0
199,990
0
W
Xing Tian
6,780
616
73
7
0
203,512
0
L
Ymir
4,326
393
16
1
0
212,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role