Player Matchup

Khepri
Khepri
 
Khepri
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Ben77chess
Da Ji
Level 122
God Stats
0W - 3L
1,303 SR
Queue Stats
176W - 157L
1,446 Elo+
Party 2
Izanami
Izanami
DaVinci44
Izanami
Level 4
God Stats
2W - 2L
1,472 SR
Queue Stats
6W - 4L
1,439 Elo+
Party 2
Achilles
Achilles
Heybin
Achilles
Level 14
God Stats
16W - 14L
1,569 SR
Queue Stats
54W - 60L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Seorath
Morgan Le Fay
Level 21
God Stats
6W - 7L
1,392 SR
Queue Stats
28W - 29L
1,431 Elo+
Party 2
Team Averages
Level 37
1,447 SR
1,451 Elo+

VS

Team Averages
Level 31
1,659 SR
1,531 Elo+
Bacchus
Bacchus
BxFF NA
Bacchus
Level 29
God Stats
87W - 85L
1,605 SR
Queue Stats
113W - 110L
1,571 Elo+
Party 1
Mercury
Mercury
Gxnny NA
Mercury
Level 29
God Stats
10W - 3L
1,844 SR
Queue Stats
115W - 107L
1,599 Elo+
Party 1
Ymir
Ymir
TRONMELON
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,274 Elo+
Party 3
Gilgamesh
Gilgamesh
TheSuperJoker
Gilgamesh
Level 36
God Stats
5W - 0L
1,843 SR
Queue Stats
14W - 10L
1,616 Elo+
Party 3
Xbalanque
Xbalanque
whasuphomis
Xbalanque
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
4 / 3 / 14
13,888
421
13,798
18,697
26,458
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
20
6 / 6 / 9
14,559
441
12,238
27,084
13,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
DaVinci44
Izanami
20
5 / 7 / 11
13,329
404
14,083
21,437
8,663
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Heybin
Achilles
19
2 / 9 / 6
12,755
387
10,866
25,738
27,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Seorath
Morgan Le Fay
20
12 / 8 / 8
15,870
481
28,934
24,098
11,765
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BxFF NA
Bacchus
20
4 / 5 / 11
16,704
506
9,770
19,376
15,539
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
Gxnny NA
Mercury
20
8 / 3 / 8
20,464
620
21,783
26,942
15,597
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
0 / 9 / 15
14,270
432
4,477
30,124
29,429
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
TheSuperJoker
Gilgamesh
20
15 / 3 / 10
17,431
528
35,861
26,853
13,893
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
whasuphomis
Xbalanque
20
6 / 9 / 10
15,917
482
18,626
18,773
8,860
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
87
29
Kills
33
33
Deaths
29
48
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
4
3
14
3.67
L
Da Ji
6
6
9
1.75
W
Bacchus
BxFF NA
Bacchus
4
5
11
1.9
L
Izanami
DaVinci44
Izanami
5
7
11
1.5
W
Mercury
Gxnny NA
Mercury
8
3
8
4
L
Achilles
Heybin
Achilles
2
9
6
0.56
L
Morgan Le Fay
Seorath
Morgan Le Fay
12
8
8
2
W
Ymir
0
9
15
0.83
W
Gilgamesh
TheSuperJoker
Gilgamesh
15
3
10
6.67
W
Xbalanque
whasuphomis
Xbalanque
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,919
Damage
90,517
117,054
Taken
122,068
88,490
Mitigated
83,318
27,343
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
13,798
788
2,475
4,044
18,697
26,458
354
3,516
15,181
55,382
0
L
Da Ji
12,238
2,980
0
7,152
27,084
13,726
14
4,131
22,953
0
89,004
W
Bacchus
BxFF NA
Bacchus
9,770
716
0
6,076
19,376
15,539
2,210
8,352
11,024
101,272
0
L
Izanami
DaVinci44
Izanami
14,083
7,827
0
7,415
21,437
8,663
1,420
2,384
19,053
0
93,597
W
Mercury
Gxnny NA
Mercury
21,783
10,865
0
5,287
26,942
15,597
0
10,209
16,733
0
246,568
L
Achilles
Heybin
Achilles
10,866
1,591
0
2,433
25,738
27,878
864
1,919
23,819
0
63,102
L
Morgan Le Fay
Seorath
Morgan Le Fay
28,934
2,141
376
3,448
24,098
11,765
1,796
2,297
21,801
103,409
0
W
Ymir
4,477
1,180
0
3,581
30,124
29,429
1,103
11,351
18,773
16,505
0
W
Gilgamesh
TheSuperJoker
Gilgamesh
35,861
11,324
0
3,324
26,853
13,893
3,243
10,104
16,749
0
84,230
W
Xbalanque
whasuphomis
Xbalanque
18,626
11,163
0
2,119
18,773
8,860
6,819
3,859
14,914
0
86,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,401
Gold Earned
84,786
594
Minions Killed
664
0
Camps Cleared
0
2,874,259
Distance Traveled
3,074,081
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,888
421
87
3
0
589,886
4
L
Da Ji
14,559
441
113
3
0
640,695
5
W
Bacchus
16,704
506
130
4
0
543,232
0
L
Izanami
13,329
404
157
5
0
526,022
0
W
Mercury
20,464
620
266
8
0
782,506
1
L
Achilles
12,755
387
115
3
0
565,143
1
L
Morgan Le Fay
15,870
481
122
4
0
552,513
5
W
Ymir
14,270
432
29
1
0
558,733
2
W
Gilgamesh
17,431
528
106
3
0
662,349
5
W
Xbalanque
15,917
482
133
4
0
527,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role