Player Matchup

Thor
Thor
JailMurdoch
Thor
Level 60
God Stats
5W - 6L
1,488 SR
Queue Stats
157W - 137L
1,517 Elo+
Party 1
Hel
Hel
MinionClan50
Hel
Level 32
God Stats
1W - 1L
1,582 SR
Queue Stats
5W - 7L
1,439 Elo+
Solo
Hercules
Hercules
Sayvus
Hercules
Level 131
God Stats
12W - 6L
1,696 SR
Queue Stats
169W - 144L
1,472 Elo+
Party 1
Team Averages
Level 74
1,589 SR
1,476 Elo+

VS

Team Averages
Level 73
1,445 SR
1,429 Elo+
Danzaburou
Danzaburou
Chuco1318
Danzaburou
Level 47
God Stats
29W - 26L
1,575 SR
Queue Stats
115W - 109L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
REYPEL_GOYA
Morgan Le Fay
Level 52
God Stats
28W - 26L
1,501 SR
Queue Stats
106W - 114L
1,360 Elo+
Party 2
Geb
Geb
Saltinee11
Geb
Level 119
God Stats
3W - 12L
1,261 SR
Queue Stats
192W - 230L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
10,556
754
12,623
10,439
5,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 0 / 11
9,268
662
9,667
8,013
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Sayvus
Hercules
14
6 / 2 / 9
9,910
708
9,979
13,575
9,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chuco1318
Danzaburou
10
1 / 7 / 0
8,025
573
8,201
13,256
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
REYPEL_GOYA
Morgan Le Fay
11
0 / 6 / 1
7,628
545
6,804
11,589
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 2
9,661
690
5,676
15,266
16,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chuco1318
Danzaburou
1
7
0
0.14
W
9
1
5
11.5
W
1
0
11
6.5
L
Morgan Le Fay
REYPEL_GOYA
Morgan Le Fay
0
6
1
0.08
L
1
3
2
0.67
W
Hercules
Sayvus
Hercules
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,269
Damage
20,681
32,027
Taken
40,111
18,357
Mitigated
26,026
15,823
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chuco1318
Danzaburou
8,201
2,961
0
2,334
13,256
4,934
271
2,019
11,039
0
30,008
W
12,623
2,410
0
80
10,439
5,956
2,106
3,937
6,502
0
41,388
W
9,667
840
3,960
5,166
8,013
2,764
439
3,982
4,031
48,538
0
L
Morgan Le Fay
REYPEL_GOYA
Morgan Le Fay
6,804
745
0
499
11,589
4,555
205
2,468
8,863
31,694
0
L
5,676
963
882
3,445
15,266
16,537
275
4,426
10,542
13,992
0
W
Hercules
Sayvus
Hercules
9,979
3,068
1,686
4,931
13,575
9,637
372
4,561
9,014
0
24,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
25,314
164
Minions Killed
119
0
Camps Cleared
0
783,266
Distance Traveled
686,946
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,025
573
51
4
0
227,189
0
W
Thor
10,556
754
41
3
0
267,347
0
W
Hel
9,268
662
87
6
0
259,421
3
L
Morgan Le Fay
7,628
545
53
4
0
204,349
3
L
Geb
9,661
690
15
1
0
255,408
3
W
Hercules
9,910
708
36
3
0
256,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role