Player Matchup

Gilgamesh
Gilgamesh
Castein
Gilgamesh
Level 76
God Stats
17W - 7L
1,699 SR
Queue Stats
132W - 130L
1,469 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DriestAaaaaaa
Morgan Le Fay
Level 64
God Stats
0W - 3L
1,295 SR
Queue Stats
30W - 41L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Marxi14
Zhong Kui
Level 95
God Stats
3W - 6L
1,500 SR
Queue Stats
105W - 122L
1,410 Elo+
Party 3
Hou Yi
Hou Yi
RECON Cyrus 291
Hou Yi
Level 126
God Stats
0W - 2L
1,613 SR
Queue Stats
18W - 23L
1,440 Elo+
Party 2
Khepri
Khepri
quickskill17
Khepri
Level 128
God Stats
9W - 9L
1,471 SR
Queue Stats
55W - 67L
1,363 Elo+
Party 2
Team Averages
Level 98
1,516 SR
1,425 Elo+

VS

Team Averages
Level 80
1,535 SR
1,512 Elo+
Hun Batz
Hun Batz
Bidou95440-
Hun Batz
Level 129
God Stats
1W - 0L
1,488 SR
Queue Stats
118W - 94L
1,554 Elo+
Party 1
Yemoja
Yemoja
Flyexrok
Yemoja
Level 11
God Stats
1W - 1L
1,246 SR
Queue Stats
67W - 48L
1,533 Elo+
Party 1
Ratatoskr
Ratatoskr
IQyourPulse
Ratatoskr
Level 145
God Stats
4W - 1L
1,769 SR
Queue Stats
208W - 188L
1,586 Elo+
Party 1
Neith
Neith
MaybeDMHD
Neith
Level 29
God Stats
11W - 12L
1,552 SR
Queue Stats
32W - 38L
1,424 Elo+
Party 1
Anubis
Anubis
MaybeZi
Anubis
Level 86
God Stats
42W - 22L
1,623 SR
Queue Stats
133W - 135L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Castein
Gilgamesh
17
2 / 12 / 2
11,116
428
11,499
24,304
14,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
DriestAaaaaaa
Morgan Le Fay
19
2 / 3 / 2
11,982
461
9,236
19,324
9,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Marxi14
Zhong Kui
17
1 / 8 / 1
10,669
410
8,849
20,090
11,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 0
9,440
363
8,285
15,432
4,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
15
1 / 4 / 3
10,539
405
9,703
22,660
26,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bidou95440-
Hun Batz
20
10 / 3 / 11
15,610
600
24,327
23,199
15,846
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Flyexrok
Yemoja
16
1 / 1 / 10
11,919
458
5,780
14,820
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
IQyourPulse
Ratatoskr
20
7 / 3 / 15
14,685
565
20,359
28,245
27,170
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
MaybeDMHD
Neith
19
3 / 0 / 5
13,253
510
6,326
7,971
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
MaybeZi
Anubis
20
13 / 0 / 7
14,791
569
23,171
13,371
8,123
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
7
Kills
34
34
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bidou95440-
Hun Batz
10
3
11
5.17
L
Gilgamesh
Castein
Gilgamesh
2
12
2
0.25
L
Morgan Le Fay
DriestAaaaaaa
Morgan Le Fay
2
3
2
1
W
Yemoja
Flyexrok
Yemoja
1
1
10
6
W
Ratatoskr
IQyourPulse
Ratatoskr
7
3
15
4.83
L
Zhong Kui
Marxi14
Zhong Kui
1
8
1
0.19
W
Neith
MaybeDMHD
Neith
3
0
5
5.5
W
Anubis
MaybeZi
Anubis
13
0
7
16.5
L
1
7
0
0.14
L
Khepri
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,572
Damage
79,963
101,810
Taken
87,606
66,373
Mitigated
66,632
17,552
Healing
37,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bidou95440-
Hun Batz
24,327
10,104
0
9,094
23,199
15,846
175
7,502
15,697
0
145,393
L
Gilgamesh
Castein
Gilgamesh
11,499
3,119
0
2,666
24,304
14,314
814
5,512
18,552
0
69,735
L
Morgan Le Fay
DriestAaaaaaa
Morgan Le Fay
9,236
772
151
4,243
19,324
9,332
0
3,461
15,623
97,005
0
W
Yemoja
Flyexrok
Yemoja
5,780
816
2,267
4,048
14,820
12,205
1,678
4,241
10,579
35,572
0
W
Ratatoskr
IQyourPulse
Ratatoskr
20,359
3,240
0
13,185
28,245
27,170
374
6,296
21,949
0
96,947
L
Zhong Kui
Marxi14
Zhong Kui
8,849
595
563
5,676
20,090
11,775
1,217
6,156
13,848
67,173
0
W
Neith
MaybeDMHD
Neith
6,326
2,704
0
650
7,971
3,288
6,135
3,104
4,867
0
86,243
W
Anubis
MaybeZi
Anubis
23,171
655
0
8,534
13,371
8,123
1,656
6,645
6,726
115,188
0
L
8,285
1,032
792
1,938
15,432
4,508
0
6,087
9,265
0
49,734
L
Khepri
9,703
366
0
1,523
22,660
26,444
0
7,735
14,765
36,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
70,258
551
Minions Killed
713
0
Camps Cleared
0
2,144,932
Distance Traveled
2,500,609
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,610
600
190
7
0
564,716
6
L
Gilgamesh
11,116
428
111
4
0
394,452
2
L
Morgan Le Fay
11,982
461
159
6
0
474,519
2
W
Yemoja
11,919
458
31
1
0
414,677
0
W
Ratatoskr
14,685
565
142
5
0
560,068
7
L
Zhong Kui
10,669
410
134
5
0
381,827
11
W
Neith
13,253
510
161
6
0
472,805
2
W
Anubis
14,791
569
189
7
0
488,343
6
L
Hou Yi
9,440
363
95
4
0
422,095
5
L
Khepri
10,539
405
52
2
0
472,039
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role