Player Matchup

Thanatos
Thanatos
OPSquadJoe22
Thanatos
Level 26
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Pandaclaw5
Hachiman
Level 18
God Stats
2W - 0L
1,714 SR
Queue Stats
18W - 21L
1,377 Elo+
Party 3
Ymir
Ymir
TheOnlyC4lhoun
Ymir
Level 18
God Stats
9W - 11L
1,530 SR
Queue Stats
16W - 18L
1,367 Elo+
Party 3
King Arthur
King Arthur
l1lReij001
King Arthur
Level 14
God Stats
13W - 24L
1,500 SR
Queue Stats
367W - 384L
1,440 Elo+
Solo
Discordia
Discordia
lmSquidwurd
Discordia
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 91L
1,488 Elo+
Party 3
Team Averages
Level 45
1,591 SR
1,434 Elo+

VS

Team Averages
Level 33
1,709 SR
1,622 Elo+
Ares
Ares
BigDaGay
Ares
Level 21
God Stats
9W - 7L
1,837 SR
Queue Stats
10W - 8L
1,754 Elo+
Party 2
Camazotz
Camazotz
FuuuMaNnChuu
Camazotz
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 122L
1,583 Elo+
Party 1
Ah Puch
Ah Puch
Jormungadr55
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,528 Elo+
Party 1
Chaac
Chaac
MrMagooToYou
Chaac
Level 14
God Stats
5W - 1L
1,943 SR
Queue Stats
14W - 20L
1,552 Elo+
Party 1
Neith
Neith
subway4life
Neith
Level 17
God Stats
2W - 1L
1,767 SR
Queue Stats
44W - 38L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OPSquadJoe22
Thanatos
19
10 / 5 / 5
12,748
510
11,644
20,344
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Pandaclaw5
Hachiman
19
6 / 3 / 6
12,362
494
11,496
14,070
5,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 4
10,677
427
2,810
19,151
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
l1lReij001
King Arthur
20
6 / 1 / 4
13,875
555
22,134
33,092
30,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
lmSquidwurd
Discordia
20
4 / 1 / 14
13,289
532
18,940
12,657
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 6 / 7
11,561
462
7,143
15,508
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
FuuuMaNnChuu
Camazotz
20
3 / 5 / 5
12,490
500
11,738
26,277
11,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Jormungadr55
Ah Puch
16
2 / 8 / 4
10,804
432
4,993
15,434
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 3 / 1
11,605
464
6,473
16,560
13,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 5 / 8
12,342
494
14,964
15,219
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
26
Kills
14
15
Deaths
27
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
4
6
7
1.25
L
Camazotz
FuuuMaNnChuu
Camazotz
3
5
5
1.1
L
Ah Puch
Jormungadr55
Ah Puch
2
8
4
0.5
L
1
3
1
0.5
W
Thanatos
OPSquadJoe22
Thanatos
10
5
5
2.5
W
Hachiman
Pandaclaw5
Hachiman
6
3
6
3
W
0
5
4
0.4
W
King Arthur
l1lReij001
King Arthur
6
1
4
8
W
Discordia
lmSquidwurd
Discordia
4
1
14
11
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,024
Damage
45,311
99,314
Taken
88,998
65,819
Mitigated
50,544
47,564
Healing
25,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,143
189
0
1,337
15,508
14,361
1,617
4,710
10,798
36,060
0
L
Camazotz
FuuuMaNnChuu
Camazotz
11,738
3,002
0
9,893
26,277
11,317
0
4,207
22,070
0
111,890
L
Ah Puch
Jormungadr55
Ah Puch
4,993
713
383
2,827
15,434
5,156
1,293
5,663
9,771
51,675
0
L
6,473
540
0
6,558
16,560
13,920
292
1,469
14,804
0
56,819
W
Thanatos
OPSquadJoe22
Thanatos
11,644
3,341
0
17,828
20,344
8,151
0
4,420
15,924
0
78,821
W
Hachiman
Pandaclaw5
Hachiman
11,496
5,563
0
5,461
14,070
5,549
2,694
2,667
11,403
0
70,439
W
2,810
194
0
3,317
19,151
16,293
333
5,712
13,439
53,141
0
W
King Arthur
l1lReij001
King Arthur
22,134
1,962
0
15,122
33,092
30,728
973
3,203
29,889
0
99,196
W
Discordia
lmSquidwurd
Discordia
18,940
1,376
0
5,836
12,657
5,098
1,014
1,921
10,736
107,542
0
L
14,964
10,429
0
4,948
15,219
5,790
4,247
5,701
9,518
0
73,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,951
Gold Earned
58,802
633
Minions Killed
550
0
Camps Cleared
0
2,360,293
Distance Traveled
2,122,641
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,561
462
49
2
0
404,037
1
L
Camazotz
12,490
500
157
6
0
460,172
6
L
Ah Puch
10,804
432
82
3
0
418,363
8
L
Chaac
11,605
464
118
5
0
465,842
2
W
Thanatos
12,748
510
100
4
0
527,836
8
W
Hachiman
12,362
494
100
4
0
443,365
5
W
Ymir
10,677
427
73
3
0
451,484
4
W
King Arthur
13,875
555
188
8
0
466,974
5
W
Discordia
13,289
532
172
7
0
470,634
8
L
Neith
12,342
494
144
6
0
374,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role