Player Matchup

Anhur
Anhur
Austheboss454
Anhur
Level 16
God Stats
5W - 9L
1,326 SR
Queue Stats
26W - 37L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
JustBiohazard
Baron Samedi
Level 61
God Stats
13W - 11L
1,501 SR
Queue Stats
117W - 140L
1,401 Elo+
Party 1
Tiamat
Tiamat
Slim_-_Casey
Tiamat
Level 82
God Stats
0W - 4L
1,279 SR
Queue Stats
295W - 297L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
SpidermonkeyPM
Ne Zha
Level 74
God Stats
6W - 9L
1,507 SR
Queue Stats
139W - 162L
1,389 Elo+
Party 1
Set
Set
sky-soldier20
Set
Level 34
God Stats
25W - 31L
1,375 SR
Queue Stats
156W - 209L
1,425 Elo+
Party 1
Team Averages
Level 53
1,397 SR
1,386 Elo+

VS

Team Averages
Level 64
1,659 SR
1,446 Elo+
Tiamat
Tiamat
BloodyTokyo_
Tiamat
Level 102
God Stats
7W - 0L
1,981 SR
Queue Stats
208W - 186L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
F34R_Cosmics
Danzaburou
Level 64
God Stats
14W - 13L
1,500 SR
Queue Stats
49W - 47L
1,437 Elo+
Party 2
Chaac
Chaac
F34R_Magnum
Chaac
Level 23
God Stats
9W - 9L
1,416 SR
Queue Stats
26W - 23L
1,400 Elo+
Party 2
Cupid
Cupid
F34R_Shadow-_-
Cupid
Level 81
God Stats
6W - 3L
1,710 SR
Queue Stats
109W - 109L
1,473 Elo+
Party 2
Sobek
Sobek
JimmYospry
Sobek
Level 48
God Stats
6W - 3L
1,690 SR
Queue Stats
292W - 302L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
8,170
430
3,851
15,574
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
JustBiohazard
Baron Samedi
11
1 / 11 / 0
7,261
382
6,282
13,926
6,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
11
0 / 11 / 0
7,115
374
5,690
15,450
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 10 / 0
8,009
422
5,986
16,360
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 0
8,726
459
5,126
16,964
9,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
15 / 0 / 12
11,145
587
20,171
11,240
8,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
F34R_Cosmics
Danzaburou
17
11 / 1 / 7
11,507
606
12,184
10,053
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 5
9,435
497
7,141
10,263
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 1 / 15
10,857
571
12,250
11,203
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
14
4 / 1 / 15
10,298
542
5,706
17,742
22,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
97
3
Kills
43
44
Deaths
4
2
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Tiamat
15
0
12
21
W
Danzaburou
F34R_Cosmics
Danzaburou
11
1
7
14.5
W
6
1
5
8.5
W
7
1
15
14.5
W
Sobek
4
1
15
11.5
L
Baron Samedi
JustBiohazard
Baron Samedi
1
11
0
0.09
L
Tiamat
0
11
0
0
L
1
10
0
0.1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
57,452
78,274
Taken
60,501
35,382
Mitigated
49,687
15,609
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,851
2,000
0
1,935
15,574
4,412
486
3,763
11,679
0
38,955
W
Tiamat
20,171
1,098
256
4,529
11,240
8,986
398
3,939
7,301
60,147
0
W
Danzaburou
F34R_Cosmics
Danzaburou
12,184
6,557
0
2,200
10,053
5,000
2,072
1,590
8,463
0
71,338
W
7,141
376
0
2,320
10,263
8,724
131
1,147
7,908
0
35,311
W
12,250
7,418
0
4,402
11,203
4,803
6,754
2,751
8,452
0
63,356
W
Sobek
5,706
558
0
1,427
17,742
22,174
257
2,545
15,197
24,114
0
L
Baron Samedi
JustBiohazard
Baron Samedi
6,282
256
46
2,838
13,926
6,603
68
5,811
7,680
24,699
0
L
Tiamat
5,690
444
0
2,579
15,450
7,430
0
6,702
8,525
32,281
0
L
5,986
2,111
0
2,766
16,360
7,326
226
4,858
11,242
0
58,986
L
5,126
2,297
0
5,445
16,964
9,611
817
3,356
13,271
0
41,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
53,242
330
Minions Killed
434
0
Camps Cleared
0
1,589,679
Distance Traveled
1,856,599
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,170
430
68
4
0
303,213
0
W
Tiamat
11,145
587
93
5
0
387,920
2
W
Danzaburou
11,507
606
137
7
0
375,992
0
W
Chaac
9,435
497
52
3
0
389,385
0
W
Cupid
10,857
571
115
6
0
334,031
1
W
Sobek
10,298
542
37
2
0
369,271
5
L
Baron Samedi
7,261
382
33
2
0
319,896
2
L
Tiamat
7,115
374
60
3
0
293,913
0
L
Ne Zha
8,009
422
97
5
0
335,941
0
L
Set
8,726
459
72
4
0
336,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role