Player Matchup

Morgan Le Fay
Morgan Le Fay
Blockoma
Morgan Le Fay
Level 17
God Stats
3W - 0L
1,754 SR
Queue Stats
26W - 11L
1,752 Elo+
Party 2
Persephone
Persephone
DUMBB0TS1019279
Persephone
Level 26
God Stats
3W - 0L
1,935 SR
Queue Stats
114W - 36L
1,783 Elo+
Party 2
Jing Wei
Jing Wei
Ez Sunny
Jing Wei
Level 156
God Stats
3W - 1L
1,643 SR
Queue Stats
160W - 124L
1,634 Elo+
Party 2
Bellona
Bellona
ThatCozmicguy
Bellona
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,664 Elo+
Party 2
Arachne
Arachne
Twitchy 1Nut
Arachne
Level 159
God Stats
8W - 3L
1,916 SR
Queue Stats
606W - 478L
1,638 Elo+
Party 2
Team Averages
Level 103
1,750 SR
1,694 Elo+

VS

Team Averages
Level 93
1,609 SR
1,560 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BioIith
Ra
Level 105
God Stats
2W - 2L
1,668 SR
Queue Stats
13W - 20L
1,521 Elo+
Party 1
Hercules
Hercules
KINGRAMBO2002
Hercules
Level 127
God Stats
3W - 5L
1,751 SR
Queue Stats
312W - 281L
1,594 Elo+
Party 1
Nemesis
Nemesis
OffensiveHumor
Nemesis
Level 41
God Stats
1W - 2L
1,608 SR
Queue Stats
174W - 65L
1,774 Elo+
Party 1
Athena
Athena
maidara2323
Athena
Level 33
God Stats
68W - 81L
1,520 SR
Queue Stats
342W - 364L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blockoma
Morgan Le Fay
19
4 / 7 / 3
13,276
531
12,854
14,376
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
DUMBB0TS1019279
Persephone
20
5 / 6 / 7
15,087
603
20,646
19,657
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Ez Sunny
Jing Wei
20
4 / 6 / 9
14,940
598
14,568
21,176
9,113
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
20
5 / 5 / 0
15,341
614
15,262
25,399
15,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Twitchy 1Nut
Arachne
20
5 / 3 / 6
14,912
596
16,854
23,916
18,894
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
3 / 4 / 8
13,046
522
9,616
19,804
8,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 8
11,318
453
4,536
8,678
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
KINGRAMBO2002
Hercules
18
2 / 5 / 5
12,098
484
10,894
23,520
29,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
19 / 7 / 4
14,572
583
27,240
22,117
12,245
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
16
2 / 4 / 10
10,970
439
9,088
27,000
27,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
23
Kills
27
27
Deaths
23
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
8
1.75
L
1
3
8
1.67
W
Morgan Le Fay
Blockoma
Morgan Le Fay
4
7
3
0.79
W
Persephone
DUMBB0TS1019279
Persephone
5
6
7
1.42
W
Jing Wei
Ez Sunny
Jing Wei
4
6
9
1.42
L
Hercules
KINGRAMBO2002
Hercules
2
5
5
0.9
L
19
7
4
3
W
Bellona
5
5
0
1
W
Arachne
Twitchy 1Nut
Arachne
5
3
6
2.67
L
Athena
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,184
Damage
61,374
104,524
Taken
101,119
53,728
Mitigated
80,818
39,755
Healing
23,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,616
4,505
0
4,511
19,804
8,251
1,470
3,548
16,222
0
112,831
L
4,536
120
926
2,117
8,678
3,429
299
4,173
4,323
61,381
0
W
Morgan Le Fay
Blockoma
Morgan Le Fay
12,854
1,397
0
2,719
14,376
5,046
1,440
4,002
10,284
77,621
0
W
Persephone
DUMBB0TS1019279
Persephone
20,646
1,209
320
5,609
19,657
5,557
1,559
1,832
17,306
121,177
0
W
Jing Wei
Ez Sunny
Jing Wei
14,568
10,393
1,559
3,681
21,176
9,113
1,896
5,420
15,696
6,136
79,270
L
Hercules
KINGRAMBO2002
Hercules
10,894
3,327
0
6,906
23,520
29,451
0
8,259
15,101
0
71,264
L
27,240
16,749
0
2,290
22,117
12,245
0
6,001
15,947
0
111,125
W
Bellona
15,262
9,319
0
12,953
25,399
15,118
1,089
2,415
22,954
0
117,521
W
Arachne
Twitchy 1Nut
Arachne
16,854
10,822
0
12,914
23,916
18,894
2,819
1,448
21,838
0
101,732
L
Athena
9,088
2,523
0
6,250
27,000
27,442
30
11,755
14,946
28,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,556
Gold Earned
62,004
752
Minions Killed
622
0
Camps Cleared
0
2,394,797
Distance Traveled
2,366,014
40
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,046
522
173
7
0
419,630
3
L
Ra
11,318
453
108
4
0
435,888
7
W
Morgan Le Fay
13,276
531
131
5
0
411,586
9
W
Persephone
15,087
603
158
6
0
504,144
11
W
Jing Wei
14,940
598
110
4
0
510,318
10
L
Hercules
12,098
484
165
7
0
458,703
3
L
Nemesis
14,572
583
140
6
0
511,208
5
W
Bellona
15,341
614
187
7
0
455,619
1
W
Arachne
14,912
596
166
7
0
513,130
9
L
Athena
10,970
439
36
1
0
540,585
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role