Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Baka_Adrien
Kukulkan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,308 Elo+
Party 3
Cthulhu
Cthulhu
Fam Trippy
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,517 Elo+
Party 3
Amaterasu
Amaterasu
Tuatara Limes
Amaterasu
Level 71
God Stats
42W - 20L
1,675 SR
Queue Stats
298W - 291L
1,496 Elo+
Party 1
Chiron
Chiron
reloadchi
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,503 Elo+
Party 3
Team Averages
Level 71
1,535 SR
1,465 Elo+

VS

Team Averages
Level 58
1,553 SR
1,482 Elo+
Nemesis
Nemesis
BIG_PHACES
Nemesis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Neith
Neith
CutieMonkey88
Neith
Level 47
God Stats
109W - 139L
1,417 SR
Queue Stats
142W - 181L
1,384 Elo+
Party 4
Hera
Hera
DarknessSlayer15
Hera
Level 108
God Stats
2W - 2L
1,716 SR
Queue Stats
50W - 45L
1,564 Elo+
Party 2
Bacchus
Bacchus
Zackereth
Bacchus
Level 42
God Stats
0W - 3L
1,198 SR
Queue Stats
115W - 147L
1,392 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
duckdan
Morgan Le Fay
Level 89
God Stats
3W - 4L
1,933 SR
Queue Stats
41W - 43L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
5 / 3 / 21
12,499
1,136
15,541
10,722
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Baka_Adrien
Kukulkan
17
3 / 3 / 16
10,551
959
11,512
9,502
3,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Fam Trippy
Cthulhu
19
4 / 1 / 25
12,986
1,181
14,938
12,026
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Tuatara Limes
Amaterasu
18
5 / 1 / 19
11,937
1,085
8,092
15,239
12,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
reloadchi
Chiron
19
17 / 2 / 9
14,008
1,273
20,590
13,989
4,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

248

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIG_PHACES
Nemesis
15
0 / 11 / 1
9,459
860
6,164
18,833
7,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 2
10,046
913
7,141
9,155
3,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 3
11,406
1,037
15,921
12,467
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Zackereth
Bacchus
17
1 / 10 / 8
10,773
979
8,464
22,827
24,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
duckdan
Morgan Le Fay
16
4 / 5 / 2
11,191
1,017
18,481
12,985
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
26
34
Kills
10
10
Deaths
34
90
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
3
21
5.17
L
Nemesis
BIG_PHACES
Nemesis
0
11
1
0.05
W
Kukulkan
Baka_Adrien
Kukulkan
3
3
16
3.67
L
2
3
2
1
L
3
5
3
0.9
W
Cthulhu
Fam Trippy
Cthulhu
4
1
25
16.5
W
Amaterasu
Tuatara Limes
Amaterasu
5
1
19
14.5
L
Bacchus
Zackereth
Bacchus
1
10
8
0.5
L
Morgan Le Fay
duckdan
Morgan Le Fay
4
5
2
1
W
Chiron
reloadchi
Chiron
17
2
9
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,673
Damage
56,171
61,478
Taken
76,267
38,005
Mitigated
44,451
10,566
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,541
457
0
495
10,722
3,921
0
7,990
2,732
45,776
0
L
Nemesis
BIG_PHACES
Nemesis
6,164
914
0
1,512
18,833
7,345
0
10,514
8,319
0
14,347
W
Kukulkan
Baka_Adrien
Kukulkan
11,512
669
0
33
9,502
3,337
0
7,817
1,685
16,981
0
L
7,141
2,448
0
161
9,155
3,576
0
5,005
4,150
0
19,373
L
15,921
3,915
0
430
12,467
4,303
0
6,205
6,262
46,528
0
W
Cthulhu
Fam Trippy
Cthulhu
14,938
955
178
1,266
12,026
13,230
0
6,307
5,719
45,059
0
W
Amaterasu
Tuatara Limes
Amaterasu
8,092
3,956
0
2,622
15,239
12,598
0
9,468
5,771
0
21,232
L
Bacchus
Zackereth
Bacchus
8,464
480
0
0
22,827
24,453
0
11,099
11,728
16,747
0
L
Morgan Le Fay
duckdan
Morgan Le Fay
18,481
1,185
390
2,558
12,985
4,774
0
9,168
3,817
54,893
0
W
Chiron
reloadchi
Chiron
20,590
12,439
1,836
4,136
13,989
4,919
0
11,284
2,705
0
48,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,981
Gold Earned
52,875
224
Minions Killed
188
13
Camps Cleared
5
1,178,029
Distance Traveled
1,067,451
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,499
1,136
65
6
0
245,348
2
L
Nemesis
9,459
860
15
1
2
202,165
1
W
Kukulkan
10,551
959
15
1
0
230,231
1
L
Neith
10,046
913
20
2
1
205,469
0
L
Hera
11,406
1,037
56
5
1
223,977
0
W
Cthulhu
12,986
1,181
50
5
1
247,079
0
W
Amaterasu
11,937
1,085
29
3
6
229,967
0
L
Bacchus
10,773
979
13
1
1
212,561
0
L
Morgan Le Fay
11,191
1,017
84
8
0
223,279
0
W
Chiron
14,008
1,273
65
6
6
225,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role