Player Matchup

Fenrir
Fenrir
BboyPurple13
Fenrir
Level 49
God Stats
28W - 57L
1,349 SR
Queue Stats
36W - 70L
1,314 Elo+
Solo
Odin
Odin
CasualCanuck
Odin
Level 100
God Stats
10W - 7L
1,550 SR
Queue Stats
38W - 60L
1,329 Elo+
Solo
Merlin
Merlin
Scooda954
Merlin
Level 108
God Stats
2W - 6L
1,322 SR
Queue Stats
265W - 362L
1,322 Elo+
Solo
Team Averages
Level 86
1,407 SR
1,322 Elo+

VS

Team Averages
Level 66
1,539 SR
1,338 Elo+
Discordia
Discordia
Dkbza000
Discordia
Level 124
God Stats
156W - 161L
1,617 SR
Queue Stats
418W - 464L
1,639 Elo+
Solo
Olorun
Olorun
TheCoChise07
Olorun
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 137L
1,294 Elo+
Solo
Odin
Odin
jessicalice21
Odin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 2 / 9
13,120
596
8,595
13,826
8,115
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 4 / 9
14,243
647
15,117
20,745
13,978
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Scooda954
Merlin
19
6 / 3 / 6
14,350
652
15,114
16,988
5,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dkbza000
Discordia
20
6 / 3 / 3
15,893
722
25,658
13,748
5,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
18
0 / 4 / 7
13,230
601
10,070
15,725
6,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 8 / 4
13,616
619
4,241
19,266
19,564
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
9
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
2
9
3.75
L
6
4
9
2.63
W
Discordia
Dkbza000
Discordia
6
3
3
2.5
L
Merlin
Scooda954
Merlin
6
3
6
3
W
Olorun
0
4
7
0.88
W
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,826
Damage
39,969
51,559
Taken
48,739
28,019
Mitigated
31,286
11,859
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,595
1,974
0
4,162
13,826
8,115
0
7,996
5,830
0
29,728
L
15,117
3,890
414
366
20,745
13,978
410
14,472
6,273
0
63,693
W
Discordia
Dkbza000
Discordia
25,658
580
362
5,530
13,748
5,629
1,111
4,572
9,176
76,971
0
L
Merlin
Scooda954
Merlin
15,114
263
0
6,917
16,988
5,926
605
13,260
3,728
73,356
0
W
Olorun
10,070
4,513
645
6,520
15,725
6,093
1,162
5,504
10,221
71,910
0
W
4,241
1,893
0
1,199
19,266
19,564
857
5,038
14,228
0
21,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
42,739
236
Minions Killed
245
0
Camps Cleared
0
1,211,855
Distance Traveled
1,121,905
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,120
596
34
2
0
428,822
6
L
Odin
14,243
647
87
4
0
399,674
0
W
Discordia
15,893
722
93
4
0
425,827
7
L
Merlin
14,350
652
115
5
0
383,359
0
W
Olorun
13,230
601
116
5
0
350,456
3
W
Odin
13,616
619
36
2
0
345,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role