Player Matchup

Osiris
Osiris
Cristopher9000
Osiris
Level 146
God Stats
0W - 2L
1,117 SR
Queue Stats
117W - 132L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Hamthepig95
Danzaburou
Level 110
God Stats
4W - 2L
1,290 SR
Queue Stats
155W - 146L
1,508 Elo+
Party 1
Nemesis
Nemesis
SpeedSilv
Nemesis
Level 125
God Stats
11W - 4L
1,500 SR
Queue Stats
351W - 348L
1,509 Elo+
Party 1
Susano
Susano
kutttaman
Susano
Level 148
God Stats
4W - 3L
1,655 SR
Queue Stats
136W - 119L
1,595 Elo+
Solo
Hun Batz
Hun Batz
かわいい女の子
Hun Batz
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 183L
1,598 Elo+
Solo
Team Averages
Level 110
1,413 SR
1,550 Elo+

VS

Team Averages
Level 91
1,560 SR
1,568 Elo+
Janus
Janus
Dr Xenonn
Janus
Level 126
God Stats
4W - 3L
1,701 SR
Queue Stats
169W - 120L
1,635 Elo+
Party 2
Odin
Odin
Internal Flame
Odin
Level 119
God Stats
3W - 0L
1,839 SR
Queue Stats
150W - 114L
1,563 Elo+
Party 2
Izanami
Izanami
STEWDGOOSSE
Izanami
Level 68
God Stats
2W - 2L
1,447 SR
Queue Stats
62W - 59L
1,588 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sol7422
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,536 Elo+
Party 2
Scylla
Scylla
Vileflame
Scylla
Level 122
God Stats
4W - 2L
1,311 SR
Queue Stats
51W - 60L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
9,917
826
9,504
18,125
11,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Hamthepig95
Danzaburou
14
4 / 7 / 8
9,282
774
10,790
11,047
4,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
SpeedSilv
Nemesis
19
7 / 4 / 9
10,667
889
8,904
11,893
5,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
kutttaman
Susano
15
2 / 3 / 8
7,967
664
8,690
17,226
7,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 7 / 4
7,777
648
5,099
8,849
3,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dr Xenonn
Janus
16
4 / 6 / 11
10,152
846
10,639
12,013
6,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
9 / 3 / 9
10,675
890
12,798
13,823
21,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
STEWDGOOSSE
Izanami
18
6 / 3 / 12
10,756
896
13,618
10,461
5,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Sol7422
Kumbhakarna
15
3 / 3 / 15
9,387
782
4,627
13,637
20,946
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Vileflame
Scylla
15
5 / 3 / 12
9,762
814
14,572
7,622
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
18
Kills
27
27
Deaths
18
38
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Janus
Dr Xenonn
Janus
4
6
11
1.58
L
Danzaburou
Hamthepig95
Danzaburou
4
7
8
1.14
W
9
3
9
4.5
W
Izanami
STEWDGOOSSE
Izanami
6
3
12
4
W
Kumbhakarna
Sol7422
Kumbhakarna
3
3
15
3.5
L
Nemesis
SpeedSilv
Nemesis
7
4
9
2.88
W
Scylla
Vileflame
Scylla
5
3
12
3.67
L
Susano
kutttaman
Susano
2
3
8
2
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
56,254
67,140
Taken
57,556
32,578
Mitigated
58,146
19,944
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,504
1,912
1,350
2,647
18,125
11,909
245
6,471
11,182
0
17,774
W
Janus
Dr Xenonn
Janus
10,639
390
510
1,023
12,013
6,736
308
0
12,013
20,864
30
L
Danzaburou
Hamthepig95
Danzaburou
10,790
3,028
377
1,975
11,047
4,281
0
4,063
6,774
0
18,687
W
12,798
1,847
1,728
3,462
13,823
21,273
0
0
13,823
0
20,013
W
Izanami
STEWDGOOSSE
Izanami
13,618
6,936
1,605
1,247
10,461
5,515
3,181
0
10,461
0
37,026
W
Kumbhakarna
Sol7422
Kumbhakarna
4,627
960
1,634
1,449
13,637
20,946
423
0
13,637
10,607
0
L
Nemesis
SpeedSilv
Nemesis
8,904
3,251
1,944
3,717
11,893
5,703
884
7,419
4,414
0
18,398
W
Scylla
Vileflame
Scylla
14,572
1,234
673
881
7,622
3,676
859
0
7,622
27,501
0
L
Susano
kutttaman
Susano
8,690
658
1,695
6,239
17,226
7,321
123
7,543
9,473
0
19,626
L
5,099
1,535
0
0
8,849
3,364
614
4,211
4,507
0
13,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
50,732
91
Minions Killed
133
0
Camps Cleared
0
990,415
Distance Traveled
1,061,590
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,917
826
9
1
0
199,750
2
W
Janus
10,152
846
19
2
0
238,495
13
L
Danzaburou
9,282
774
13
1
0
188,246
0
W
Odin
10,675
890
16
1
0
219,932
3
W
Izanami
10,756
896
49
4
0
189,861
0
W
Kumbhakarna
9,387
782
10
1
0
197,488
2
L
Nemesis
10,667
889
30
3
0
203,993
2
W
Scylla
9,762
814
39
3
0
215,814
0
L
Susano
7,967
664
26
2
0
191,285
0
L
Hun Batz
7,777
648
13
1
0
207,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role