Player Matchup

Janus
Janus
Communist Grant
Janus
Level 118
God Stats
8W - 4L
1,321 SR
Queue Stats
122W - 103L
1,549 Elo+
Party 1
Odin
Odin
Dufflebagzz
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,421 Elo+
Party 1
Arachne
Arachne
ThatBean19
Arachne
Level 104
God Stats
0W - 1L
1,744 SR
Queue Stats
51W - 48L
1,489 Elo+
Party 1
Team Averages
Level 94
1,522 SR
1,486 Elo+

VS

Team Averages
Level 85
1,567 SR
1,545 Elo+
Ymir
Ymir
NOVAAH
Ymir
Level 67
God Stats
40W - 23L
1,707 SR
Queue Stats
247W - 191L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SLEAZGAMBINO
Morgan Le Fay
Level 68
God Stats
16W - 7L
1,650 SR
Queue Stats
206W - 144L
1,553 Elo+
Party 2
Hachiman
Hachiman
bladeshooter15
Hachiman
Level 121
God Stats
1W - 0L
1,344 SR
Queue Stats
130W - 136L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
10,797
635
16,012
12,747
4,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 4
9,616
566
4,877
14,624
8,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
ThatBean19
Arachne
14
5 / 6 / 0
10,863
639
7,388
17,706
8,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
NOVAAH
Ymir
16
8 / 3 / 8
13,205
777
9,007
16,936
16,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
SLEAZGAMBINO
Morgan Le Fay
16
5 / 2 / 13
11,881
699
20,452
9,124
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
16
4 / 2 / 13
11,779
693
8,167
12,740
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
17
18
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
0
6
4
0.33
W
Ymir
NOVAAH
Ymir
8
3
8
4
W
Morgan Le Fay
SLEAZGAMBINO
Morgan Le Fay
5
2
13
5.75
L
Arachne
ThatBean19
Arachne
5
6
0
0.83
W
Hachiman
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,277
Damage
37,626
45,077
Taken
38,800
21,668
Mitigated
25,414
6,126
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,012
751
330
1,520
12,747
4,188
374
8,110
4,637
67,599
0
L
4,877
1,089
258
672
14,624
8,534
0
10,774
3,850
0
19,589
W
Ymir
NOVAAH
Ymir
9,007
1,311
1,449
3,094
16,936
16,925
110
3,570
13,366
21,756
0
W
Morgan Le Fay
SLEAZGAMBINO
Morgan Le Fay
20,452
1,496
189
3,449
9,124
3,714
1,011
5,583
3,541
64,697
0
L
Arachne
ThatBean19
Arachne
7,388
5,471
0
3,346
17,706
8,946
84
10,575
7,131
0
28,037
W
Hachiman
8,167
4,569
0
3,107
12,740
4,775
1,587
6,859
5,881
0
45,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
36,865
171
Minions Killed
208
0
Camps Cleared
0
897,579
Distance Traveled
933,644
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,797
635
101
6
0
272,930
3
L
Odin
9,616
566
33
2
0
322,439
0
W
Ymir
13,205
777
14
1
0
305,097
0
W
Morgan Le Fay
11,881
699
110
6
0
326,388
3
L
Arachne
10,863
639
37
2
0
302,210
0
W
Hachiman
11,779
693
84
5
0
302,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role