Player Matchup

Morgan Le Fay
Morgan Le Fay
MrFaabry14
Morgan Le Fay
Level 82
God Stats
61W - 59L
1,482 SR
Queue Stats
316W - 365L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
TheIcePapuh
Ah Puch
Level 122
God Stats
18W - 10L
1,222 SR
Queue Stats
264W - 271L
1,509 Elo+
Party 2
Agni
Agni
alejandroelian01
Agni
Level 57
God Stats
14W - 6L
1,709 SR
Queue Stats
244W - 266L
1,482 Elo+
Party 2
Team Averages
Level 87
1,471 SR
1,492 Elo+

VS

Team Averages
Level 104
1,455 SR
1,414 Elo+
Medusa
Medusa
Ceifador19
Medusa
Level 143
God Stats
38W - 23L
1,737 SR
Queue Stats
169W - 181L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HurriSTARK
Kumbhakarna
Level 123
God Stats
11W - 12L
1,413 SR
Queue Stats
352W - 418L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
II-_yThyago_--II
Baron Samedi
Level 47
God Stats
1W - 5L
1,216 SR
Queue Stats
13W - 23L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrFaabry14
Morgan Le Fay
20
8 / 10 / 14
19,943
623
23,230
30,366
15,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
TheIcePapuh
Ah Puch
20
11 / 8 / 8
21,629
676
33,611
27,741
13,278
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 10 / 11
20,483
640
23,305
25,318
10,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ceifador19
Medusa
20
11 / 11 / 10
20,001
625
33,478
33,332
11,010
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
HurriSTARK
Kumbhakarna
20
14 / 3 / 10
20,857
652
19,637
42,611
74,179
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
II-_yThyago_--II
Baron Samedi
20
2 / 12 / 13
19,171
599
9,206
21,712
14,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
60
26
Kills
27
28
Deaths
26
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ceifador19
Medusa
11
11
10
1.45
L
Kumbhakarna
HurriSTARK
Kumbhakarna
14
3
10
6.33
L
Baron Samedi
II-_yThyago_--II
Baron Samedi
2
12
13
0.71
W
Morgan Le Fay
MrFaabry14
Morgan Le Fay
8
10
14
1.5
W
Ah Puch
TheIcePapuh
Ah Puch
11
8
8
1.88
W
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,146
Damage
62,321
83,425
Taken
97,655
38,551
Mitigated
99,746
28,142
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ceifador19
Medusa
33,478
11,491
0
6,377
33,332
11,010
1,738
28,291
5,041
0
117,096
L
Kumbhakarna
HurriSTARK
Kumbhakarna
19,637
1,142
0
1,327
42,611
74,179
534
33,003
9,608
47,800
0
L
Baron Samedi
II-_yThyago_--II
Baron Samedi
9,206
598
1,118
3,648
21,712
14,557
840
18,852
2,860
64,574
0
W
Morgan Le Fay
MrFaabry14
Morgan Le Fay
23,230
2,799
0
9,576
30,366
15,051
1,753
15,836
14,530
62,395
0
W
Ah Puch
TheIcePapuh
Ah Puch
33,611
1,260
0
9,435
27,741
13,278
1,131
6,371
21,370
116,073
0
W
23,305
1,232
0
9,131
25,318
10,222
1,320
6,636
18,682
119,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,055
Gold Earned
60,029
358
Minions Killed
262
0
Camps Cleared
0
1,526,918
Distance Traveled
1,436,153
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
20,001
625
154
5
0
566,021
9
L
Kumbhakarna
20,857
652
39
1
0
522,060
7
L
Baron Samedi
19,171
599
69
2
0
348,072
3
W
Morgan Le Fay
19,943
623
60
2
0
482,284
6
W
Ah Puch
21,629
676
129
4
0
523,596
7
W
Agni
20,483
640
169
5
0
521,038
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role