Player Matchup

Medusa
Medusa
Sizerforge
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
853 Elo+
Party 2
Kukulkan
Kukulkan
Stif Doink
Kukulkan
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 84L
1,275 Elo+
Solo
Yemoja
Yemoja
awesomewout
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
921 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bobsprite
Tsukuyomi
Level 7
God Stats
1W - 2L
1,539 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 3
Ares
Ares
spotky
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 3
Team Averages
Level 7
1,508 SR
1,216 Elo+

VS

Team Averages
Level 33
1,612 SR
1,390 Elo+
Anubis
Anubis
OG Bobby Jumbo1
Anubis
Level 11
God Stats
20W - 14L
1,704 SR
Queue Stats
56W - 60L
1,103 Elo+
Party 1
Apollo
Apollo
XxMD FRANKOxX
Apollo
Level 27
God Stats
40W - 38L
1,531 SR
Queue Stats
196W - 174L
1,452 Elo+
Solo
Chang'e
Chang'e
ninefold-excuse8
Chang'e
Level 102
God Stats
3W - 0L
1,815 SR
Queue Stats
345W - 301L
1,514 Elo+
Party 4
Thor
Thor
waitdaddychill1
Thor
Level 6
God Stats
1W - 1L
1,307 SR
Queue Stats
8W - 7L
1,618 Elo+
Party 4
Athena
Athena
x DeLiiRiuM x
Athena
Level 18
God Stats
4W - 3L
1,704 SR
Queue Stats
99W - 104L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sizerforge
Medusa
6
1 / 10 / 0
4,672
425
3,484
8,085
2,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Stif Doink
Kukulkan
8
2 / 4 / 1
5,136
467
3,191
4,421
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
7
0 / 6 / 0
4,554
414
1,547
5,894
1,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tsukuyomi
bobsprite
Tsukuyomi
8
1 / 4 / 3
5,463
497
3,292
9,630
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
spotky
Ares
8
2 / 5 / 1
5,029
457
3,068
8,127
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,801
527
2,121
4,115
1,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
9 / 0 / 9
7,435
676
6,429
10,007
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
6,853
623
3,903
5,014
2,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
12 / 0 / 3
7,819
711
7,639
5,716
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 2 / 9
7,097
645
3,797
7,695
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
28
29
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Medusa
Sizerforge
Medusa
1
10
0
0.1
L
Kukulkan
Stif Doink
Kukulkan
2
4
1
0.63
W
9
0
9
13.5
L
Yemoja
0
6
0
0
L
Tsukuyomi
bobsprite
Tsukuyomi
1
4
3
0.63
W
1
1
3
2.5
L
Ares
spotky
Ares
2
5
1
0.5
W
12
0
3
13.5
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,582
Damage
23,889
36,157
Taken
32,547
13,187
Mitigated
16,494
4,075
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,121
0
0
734
4,115
1,784
539
1,074
3,041
18,562
0
L
Medusa
Sizerforge
Medusa
3,484
2,298
0
48
8,085
2,046
114
2,082
6,003
0
13,179
L
Kukulkan
Stif Doink
Kukulkan
3,191
613
0
250
4,421
1,025
35
672
3,749
13,081
0
W
6,429
4,464
0
5,965
10,007
3,516
2,417
2,557
7,450
0
34,099
L
Yemoja
1,547
433
73
0
5,894
1,722
133
1,961
3,933
11,888
0
L
Tsukuyomi
bobsprite
Tsukuyomi
3,292
1,053
0
2,462
9,630
2,682
0
2,814
6,816
0
20,172
W
3,903
383
210
3,000
5,014
2,247
580
1,364
3,650
36,590
0
L
Ares
spotky
Ares
3,068
802
0
1,242
8,127
5,712
0
2,292
5,835
11,402
0
W
7,639
3,128
0
270
5,716
2,106
64
1,544
4,172
0
42,581
W
3,797
1,748
0
1,482
7,695
6,841
183
1,267
6,428
14,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
35,005
122
Minions Killed
277
0
Camps Cleared
0
882,405
Distance Traveled
954,917
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,801
527
35
3
0
182,909
0
L
Medusa
4,672
425
14
1
0
206,203
0
L
Kukulkan
5,136
467
28
3
0
169,184
1
W
Apollo
7,435
676
62
6
0
194,331
2
L
Yemoja
4,554
414
14
1
0
178,493
0
L
Tsukuyomi
5,463
497
49
4
0
161,541
0
W
Chang'e
6,853
623
81
7
0
168,761
3
L
Ares
5,029
457
17
2
0
166,984
0
W
Thor
7,819
711
79
7
0
230,324
0
W
Athena
7,097
645
20
2
0
178,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role