Player Matchup

Morgan Le Fay
Morgan Le Fay
IceColdFlames52
Morgan Le Fay
Level 109
God Stats
12W - 8L
1,534 SR
Queue Stats
280W - 268L
1,385 Elo+
Party 1
Aphrodite
Aphrodite
NightHawk1788
Aphrodite
Level 23
God Stats
1W - 3L
1,490 SR
Queue Stats
145W - 155L
1,112 Elo+
Party 1
Chiron
Chiron
RuthlessSavage35
Chiron
Level 115
God Stats
3W - 2L
1,733 SR
Queue Stats
214W - 261L
1,325 Elo+
Party 4
Gilgamesh
Gilgamesh
dreamkiller900
Gilgamesh
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,475 Elo+
Solo
Arachne
Arachne
luz2jadez
Arachne
Level 36
God Stats
5W - 5L
1,302 SR
Queue Stats
207W - 281L
1,308 Elo+
Party 4
Team Averages
Level 65
1,512 SR
1,321 Elo+

VS

Team Averages
Level 56
1,410 SR
1,305 Elo+
Hou Yi
Hou Yi
AxeGotReported
Hou Yi
Level 67
God Stats
3W - 12L
1,313 SR
Queue Stats
63W - 109L
1,315 Elo+
Party 3
Bellona
Bellona
Orlayn
Bellona
Level 44
God Stats
59W - 89L
1,344 SR
Queue Stats
158W - 234L
1,298 Elo+
Party 2
Fenrir
Fenrir
S3ebas_tian
Fenrir
Level 87
God Stats
9W - 13L
1,469 SR
Queue Stats
221W - 288L
1,290 Elo+
Party 2
Ganesha
Ganesha
Wolf_Centauri
Ganesha
Level 43
God Stats
3W - 6L
1,423 SR
Queue Stats
70W - 112L
1,336 Elo+
Party 3
Nox
Nox
badmonster-112
Nox
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 180L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IceColdFlames52
Morgan Le Fay
20
15 / 4 / 3
15,124
605
31,359
19,925
9,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
NightHawk1788
Aphrodite
13
0 / 4 / 5
8,967
359
3,914
6,683
4,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 6 / 6
11,608
464
20,819
18,107
6,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
dreamkiller900
Gilgamesh
20
9 / 2 / 14
13,351
534
15,860
20,615
24,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
luz2jadez
Arachne
16
3 / 7 / 10
11,328
453
5,976
16,426
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 7
10,099
404
6,942
18,275
7,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Orlayn
Bellona
16
2 / 7 / 3
10,713
429
6,749
18,550
16,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
19
9 / 5 / 4
12,230
489
12,911
22,358
10,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
14
0 / 6 / 15
10,624
425
8,053
24,065
27,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 6 / 3
11,677
467
14,717
19,786
8,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
54
33
Kills
22
23
Deaths
33
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
W
Morgan Le Fay
IceColdFlames52
Morgan Le Fay
15
4
3
4.13
W
Aphrodite
NightHawk1788
Aphrodite
0
4
5
0.63
L
Bellona
Orlayn
Bellona
2
7
3
0.5
W
6
6
6
1.5
L
Fenrir
9
5
4
2.2
L
Ganesha
0
6
15
1.25
L
10
6
3
1.92
W
Gilgamesh
dreamkiller900
Gilgamesh
9
2
14
8
W
Arachne
luz2jadez
Arachne
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,928
Damage
49,372
81,756
Taken
103,034
52,515
Mitigated
70,396
26,121
Healing
22,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,942
4,749
0
753
18,275
7,105
377
4,654
13,391
0
52,610
W
Morgan Le Fay
IceColdFlames52
Morgan Le Fay
31,359
682
130
6,427
19,925
9,315
1,109
7,125
12,537
129,056
0
W
Aphrodite
NightHawk1788
Aphrodite
3,914
237
4,013
1,381
6,683
4,716
0
2,116
4,434
11,704
0
L
Bellona
Orlayn
Bellona
6,749
2,620
0
2,482
18,550
16,741
231
6,143
11,955
0
52,131
W
20,819
9,436
384
5,344
18,107
6,409
96
7,556
10,375
0
89,951
L
Fenrir
12,911
2,673
0
8,503
22,358
10,730
298
7,374
14,808
0
89,678
L
Ganesha
8,053
472
618
4,756
24,065
27,471
331
7,854
15,757
26,769
0
L
14,717
2,239
0
5,213
19,786
8,349
1,087
9,057
10,599
60,838
0
W
Gilgamesh
dreamkiller900
Gilgamesh
15,860
2,629
0
4,337
20,615
24,531
926
2,487
17,590
415
67,256
W
Arachne
luz2jadez
Arachne
5,976
3,711
0
4,105
16,426
7,544
1,087
2,947
13,237
0
48,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,378
Gold Earned
55,343
488
Minions Killed
459
0
Camps Cleared
0
2,159,345
Distance Traveled
2,192,384
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,099
404
123
5
0
387,748
0
W
Morgan Le Fay
15,124
605
177
7
0
490,369
5
W
Aphrodite
8,967
359
17
1
0
430,859
0
L
Bellona
10,713
429
113
5
0
418,143
4
W
Chiron
11,608
464
109
4
0
397,407
9
L
Fenrir
12,230
489
114
5
0
510,346
4
L
Ganesha
10,624
425
6
0
0
427,438
8
L
Nox
11,677
467
103
4
0
448,709
0
W
Gilgamesh
13,351
534
101
4
0
457,174
3
W
Arachne
11,328
453
84
3
0
383,536
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role