Player Matchup

Cthulhu
Cthulhu
Default11
Cthulhu
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 3
Chernobog
Chernobog
ImNotBehindYOU
Chernobog
Level 17
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 3
Bellona
Bellona
Kaleplayssmite
Bellona
Level 8
God Stats
3W - 5L
1,720 SR
Queue Stats
362W - 325L
1,561 Elo+
Party 2
Janus
Janus
Supersubject101
Janus
Level 29
God Stats
11W - 15L
1,711 SR
Queue Stats
45W - 53L
1,505 Elo+
Party 2
Nemesis
Nemesis
ae7777777
Nemesis
Level 67
God Stats
3W - 3L
1,510 SR
Queue Stats
459W - 418L
1,390 Elo+
Party 2
Team Averages
Level 26
1,497 SR
1,444 Elo+

VS

Team Averages
Level 24
1,566 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
CopperAngel5C
Morgan Le Fay
Level 32
God Stats
6W - 7L
1,765 SR
Queue Stats
83W - 82L
1,605 Elo+
Party 1
Nike
Nike
Glimkin
Nike
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,536 Elo+
Party 1
Chronos
Chronos
MustacheMeninist
Chronos
Level 21
God Stats
2W - 1L
1,727 SR
Queue Stats
102W - 117L
1,406 Elo+
Solo
Izanami
Izanami
N1justA
Izanami
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,417 Elo+
Solo
Mercury
Mercury
Naugg0211
Mercury
Level 28
God Stats
1W - 1L
1,338 SR
Queue Stats
56W - 58L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Default11
Cthulhu
16
4 / 8 / 3
10,770
399
10,224
27,076
24,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
ImNotBehindYOU
Chernobog
15
2 / 8 / 3
10,292
381
9,679
18,274
5,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 9 / 3
13,879
514
20,994
34,713
27,416
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 6 / 5
11,344
420
10,625
19,839
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ae7777777
Nemesis
20
6 / 8 / 8
13,091
485
17,439
28,857
11,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CopperAngel5C
Morgan Le Fay
20
12 / 3 / 16
15,211
563
32,407
19,937
7,298
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Glimkin
Nike
20
7 / 1 / 20
15,595
578
18,253
21,916
20,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 8 / 10
13,945
516
22,017
24,323
9,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
N1justA
Izanami
20
6 / 4 / 9
14,829
549
20,105
15,725
5,528
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Naugg0211
Mercury
20
9 / 4 / 8
14,917
552
10,924
25,134
10,954
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
17
Kills
39
39
Deaths
20
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CopperAngel5C
Morgan Le Fay
12
3
16
6.67
L
Cthulhu
Default11
Cthulhu
4
8
3
0.69
W
Nike
Glimkin
Nike
7
1
20
17
L
Chernobog
ImNotBehindYOU
Chernobog
2
8
3
0.44
L
4
9
3
0.61
W
5
8
10
1.25
W
Izanami
N1justA
Izanami
6
4
9
2.63
W
Mercury
Naugg0211
Mercury
9
4
8
3.25
L
1
6
5
0.58
L
Nemesis
ae7777777
Nemesis
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,961
Damage
103,706
128,759
Taken
107,035
76,157
Mitigated
54,134
23,228
Healing
35,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CopperAngel5C
Morgan Le Fay
32,407
3,815
967
6,897
19,937
7,298
1,002
5,553
14,234
74,250
0
L
Cthulhu
Default11
Cthulhu
10,224
479
602
3,698
27,076
24,682
780
10,155
16,921
26,798
0
W
Nike
Glimkin
Nike
18,253
2,176
0
5,657
21,916
20,952
523
5,388
16,438
0
79,807
L
Chernobog
ImNotBehindYOU
Chernobog
9,679
5,007
0
0
18,274
5,439
2,962
6,753
11,521
0
61,308
L
20,994
12,237
0
8,786
34,713
27,416
280
12,223
22,490
0
104,143
W
22,017
5,777
0
4,871
24,323
9,402
1,216
6,768
17,495
73,575
0
W
Izanami
N1justA
Izanami
20,105
11,212
414
3,581
15,725
5,528
8,742
3,910
11,545
0
101,430
W
Mercury
Naugg0211
Mercury
10,924
7,166
1,278
11,796
25,134
10,954
495
3,290
21,724
0
103,396
L
10,625
714
0
3,879
19,839
6,637
823
11,917
7,922
72,969
0
L
Nemesis
ae7777777
Nemesis
17,439
7,560
0
6,263
28,857
11,983
16
13,376
15,481
500
106,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,376
Gold Earned
74,497
610
Minions Killed
595
0
Camps Cleared
0
2,353,017
Distance Traveled
2,500,831
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,211
563
51
2
0
535,588
1
L
Cthulhu
10,770
399
44
2
0
449,908
3
W
Nike
15,595
578
146
5
0
533,774
3
L
Chernobog
10,292
381
105
4
0
441,741
1
L
Bellona
13,879
514
191
7
0
455,899
1
W
Chronos
13,945
516
121
4
0
492,067
0
W
Izanami
14,829
549
161
6
0
450,942
8
W
Mercury
14,917
552
116
4
0
488,460
0
L
Janus
11,344
420
129
5
0
493,866
0
L
Nemesis
13,091
485
141
5
0
511,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role