Player Matchup

Ymir
Ymir
 
Ymir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
IDarkMagicI
Persephone
Level 23
God Stats
14W - 6L
1,614 SR
Queue Stats
83W - 61L
1,592 Elo+
Solo
Pele
Pele
PYRAMIDSVAPOR
Pele
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
636W - 652L
1,466 Elo+
Party 2
Bellona
Bellona
Surfergirl121
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,551 Elo+
Solo
Sol
Sol
XThreeNuzzle
Sol
Level 32
God Stats
38W - 43L
1,518 SR
Queue Stats
256W - 306L
1,474 Elo+
Party 2
Team Averages
Level 26
1,526 SR
1,517 Elo+

VS

Team Averages
Level 37
1,537 SR
1,616 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
NotUrCupid
Hercules
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 50L
1,801 Elo+
Party 1
Ares
Ares
jobiroka2k
Ares
Level 27
God Stats
1W - 1L
1,687 SR
Queue Stats
25W - 20L
1,528 Elo+
Party 1
Rama
Rama
r3nn0t
Rama
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 21L
1,434 Elo+
Solo
Agni
Agni
supdude565
Agni
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
121W - 123L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 9
6,507
542
2,691
7,837
3,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
IDarkMagicI
Persephone
10
1 / 4 / 3
6,464
539
4,588
6,260
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 3
7,182
599
2,938
6,589
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
13
7 / 1 / 1
7,881
657
7,848
7,405
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 0 / 0
7,730
644
6,046
5,963
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 5 / 1
5,873
489
4,427
9,625
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
NotUrCupid
Hercules
9
1 / 3 / 1
5,395
450
3,132
7,505
6,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 1 / 2
6,038
503
5,508
7,212
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
r3nn0t
Rama
8
0 / 6 / 0
5,311
443
2,463
7,228
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 3
5,432
453
3,910
5,790
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
6
6
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
9
4.5
L
Thanatos
 
Thanatos
3
5
1
0.7
W
Persephone
IDarkMagicI
Persephone
1
4
3
0.63
L
Hercules
NotUrCupid
Hercules
1
3
1
0.5
W
1
0
3
2.5
W
Bellona
7
1
1
7.5
W
8
0
0
8
L
2
1
2
3
L
Rama
r3nn0t
Rama
0
6
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
19,440
34,054
Taken
37,360
14,145
Mitigated
16,980
14,352
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,691
574
0
2,358
7,837
3,298
0
3,460
4,281
16,150
0
L
Thanatos
 
Thanatos
4,427
674
0
7,057
9,625
2,925
0
1,852
7,659
0
25,063
W
Persephone
IDarkMagicI
Persephone
4,588
551
0
1,061
6,260
1,648
270
2,993
3,011
32,628
0
L
Hercules
NotUrCupid
Hercules
3,132
951
0
3,044
7,505
6,257
0
611
6,894
0
15,344
W
2,938
1,129
0
4,170
6,589
2,039
0
1,297
5,266
0
46,038
W
Bellona
7,848
2,919
0
4,015
7,405
5,440
740
149
7,256
0
40,206
W
6,046
3,371
0
2,748
5,963
1,720
1,146
1,143
4,820
44,945
0
L
5,508
272
0
3,686
7,212
4,239
0
3,520
3,664
14,061
0
L
Rama
r3nn0t
Rama
2,463
2,011
0
953
7,228
1,880
0
4,706
2,522
0
25,335
L
3,910
519
0
500
5,790
1,679
0
2,360
3,296
26,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
28,049
384
Minions Killed
205
0
Camps Cleared
0
1,169,774
Distance Traveled
1,086,492
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,507
542
25
2
0
234,121
1
L
Thanatos
5,873
489
49
4
0
219,103
0
W
Persephone
6,464
539
66
6
0
192,030
3
L
Hercules
5,395
450
34
3
0
208,931
5
W
Pele
7,182
599
112
9
0
288,164
2
W
Bellona
7,881
657
94
8
0
240,576
3
W
Sol
7,730
644
87
7
0
214,883
3
L
Ares
6,038
503
14
1
0
250,895
0
L
Rama
5,311
443
48
4
0
182,923
0
L
Agni
5,432
453
60
5
0
224,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role