Player Matchup

Da Ji
Da Ji
HOLLOWFIED-IX
Da Ji
Level 96
God Stats
7W - 8L
1,500 SR
Queue Stats
116W - 120L
1,308 Elo+
Party 1
Merlin
Merlin
KidRick20
Merlin
Level 86
God Stats
29W - 22L
1,546 SR
Queue Stats
403W - 456L
1,363 Elo+
Party 1
Terra
Terra
PhoenixTearss
Terra
Level 81
God Stats
0W - 3L
1,280 SR
Queue Stats
323W - 361L
1,384 Elo+
Party 1
Hou Yi
Hou Yi
Syoma360
Hou Yi
Level 88
God Stats
5W - 11L
1,344 SR
Queue Stats
126W - 152L
1,383 Elo+
Party 1
Gilgamesh
Gilgamesh
xX_Th3b3ast_Xx12
Gilgamesh
Level 79
God Stats
45W - 46L
1,403 SR
Queue Stats
252W - 292L
1,366 Elo+
Party 1
Team Averages
Level 86
1,414 SR
1,361 Elo+

VS

Team Averages
Level 98
1,627 SR
1,492 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GrubbyTerror93
Thanatos
Level 78
God Stats
11W - 0L
1,939 SR
Queue Stats
133W - 124L
1,451 Elo+
Party 2
Cupid
Cupid
angel11840
Cupid
Level 125
God Stats
9W - 8L
1,502 SR
Queue Stats
429W - 378L
1,555 Elo+
Party 2
King Arthur
King Arthur
dms4822
King Arthur
Level 105
God Stats
22W - 17L
1,557 SR
Queue Stats
322W - 311L
1,461 Elo+
Solo
Cthulhu
Cthulhu
lkjgfds
Cthulhu
Level 58
God Stats
95W - 84L
1,639 SR
Queue Stats
216W - 212L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,328
533
2,285
6,812
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
KidRick20
Merlin
8
1 / 4 / 2
4,846
485
1,848
4,855
1,134
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 3
4,554
455
986
4,831
1,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
Syoma360
Hou Yi
4
0 / 1 / 0
3,653
365
470
2,138
431
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
9
1 / 4 / 1
5,112
511
2,148
5,854
3,701
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
1 / 1 / 4
5,407
541
2,903
3,394
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
10
5 / 1 / 2
6,291
629
3,954
6,201
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
10
2 / 0 / 1
5,945
595
2,411
3,256
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
dms4822
King Arthur
11
4 / 0 / 2
6,180
618
3,980
6,177
3,012
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
lkjgfds
Cthulhu
8
2 / 1 / 2
5,492
549
2,400
4,158
1,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
3
Kills
14
14
Deaths
3
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
1
4
3
W
Thanatos
5
1
2
6
L
1
4
1
0.38
L
Merlin
KidRick20
Merlin
1
4
2
0.5
L
0
1
3
1.5
L
Hou Yi
Syoma360
Hou Yi
0
1
0
0
W
Cupid
2
0
1
2.5
W
King Arthur
dms4822
King Arthur
4
0
2
5
W
Cthulhu
lkjgfds
Cthulhu
2
1
2
3
L
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,737
Damage
15,648
24,490
Taken
23,186
8,745
Mitigated
8,304
7,425
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,903
531
0
534
3,394
1,011
154
942
2,452
21,126
1,124
W
Thanatos
3,954
1,108
0
5,677
6,201
1,928
266
140
6,061
0
27,496
L
2,285
338
0
2,644
6,812
1,803
0
212
6,558
0
29,808
L
Merlin
KidRick20
Merlin
1,848
39
147
784
4,855
1,134
0
1,526
3,191
20,335
0
L
986
0
510
2,336
4,831
1,676
0
1,572
3,197
3,793
0
L
Hou Yi
Syoma360
Hou Yi
470
194
0
817
2,138
431
0
584
1,554
0
6,714
W
Cupid
2,411
1,159
0
1,885
3,256
839
188
516
2,740
0
35,599
W
King Arthur
dms4822
King Arthur
3,980
451
0
1,739
6,177
3,012
128
441
5,736
0
28,160
W
Cthulhu
lkjgfds
Cthulhu
2,400
70
0
235
4,158
1,514
220
795
3,363
12,004
0
L
Gilgamesh
2,148
605
0
187
5,854
3,701
212
217
5,615
0
15,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,493
Gold Earned
29,315
146
Minions Killed
270
0
Camps Cleared
0
799,155
Distance Traveled
965,266
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,407
541
52
5
0
180,302
1
W
Thanatos
6,291
629
59
6
0
196,830
0
L
Da Ji
5,328
533
60
6
0
186,866
1
L
Merlin
4,846
485
32
3
0
167,110
1
L
Terra
4,554
455
8
1
0
154,270
1
L
Hou Yi
3,653
365
12
1
0
132,666
1
W
Cupid
5,945
595
87
9
0
175,721
1
W
King Arthur
6,180
618
59
6
0
202,593
2
W
Cthulhu
5,492
549
13
1
0
209,820
0
L
Gilgamesh
5,112
511
34
3
0
158,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role