Player Matchup

Da Ji
Da Ji
AhsokaJT
Da Ji
Level 75
God Stats
1W - 2L
1,367 SR
Queue Stats
15W - 19L
1,348 Elo+
Party 2
Hera
Hera
Kane0707
Hera
Level 99
God Stats
1W - 1L
1,699 SR
Queue Stats
7W - 11L
1,474 Elo+
Solo
Sol
Sol
Prewake
Sol
Level 126
God Stats
0W - 2L
1,400 SR
Queue Stats
163W - 162L
1,503 Elo+
Solo
Ullr
Ullr
Stoney2311
Ullr
Level 118
God Stats
4W - 5L
1,483 SR
Queue Stats
296W - 265L
1,524 Elo+
Party 2
Artio
Artio
magg0tbr4in
Artio
Level 115
God Stats
5W - 6L
1,349 SR
Queue Stats
324W - 319L
1,557 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,481 Elo+

VS

Team Averages
Level 107
1,455 SR
1,603 Elo+
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SammyBYeeYee
Cthulhu
Level 119
God Stats
2W - 1L
1,503 SR
Queue Stats
117W - 101L
1,564 Elo+
Party 1
Rama
Rama
ThornyThree0
Rama
Level 103
God Stats
2W - 0L
1,482 SR
Queue Stats
62W - 50L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Todinkarniert
Tsukuyomi
Level 107
God Stats
1W - 0L
1,291 SR
Queue Stats
77W - 51L
1,705 Elo+
Party 1
Tyr
Tyr
goldendemon1234
Tyr
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 26L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AhsokaJT
Da Ji
16
6 / 8 / 4
9,477
729
10,361
14,165
6,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
15
3 / 8 / 10
9,522
732
13,426
13,244
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
18
3 / 3 / 10
9,897
761
23,809
14,884
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 2 / 10
9,837
757
13,989
11,647
5,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
0 / 5 / 16
8,827
679
5,223
21,269
26,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
7 / 3 / 13
10,859
835
11,310
10,685
3,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SammyBYeeYee
Cthulhu
18
4 / 3 / 17
10,710
824
16,423
15,235
12,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 4 / 11
10,791
830
9,251
12,539
4,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Todinkarniert
Tsukuyomi
18
7 / 3 / 12
11,211
862
20,157
17,465
9,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 17
10,490
807
12,277
26,335
23,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
96
17
Kills
26
26
Deaths
17
50
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
3
13
4.5
L
Da Ji
AhsokaJT
Da Ji
6
8
4
1
L
Hera
3
8
10
1
L
Sol
3
3
10
2.67
W
Cthulhu
SammyBYeeYee
Cthulhu
4
3
17
4.17
L
5
2
10
5
W
7
4
11
3.13
W
Tsukuyomi
Todinkarniert
Tsukuyomi
7
3
12
4.33
W
1
4
17
2.38
L
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,808
Damage
69,418
75,209
Taken
82,259
49,779
Mitigated
52,800
30,903
Healing
39,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,310
2,565
1,824
1,083
10,685
3,928
1,745
5,994
4,555
0
27,597
L
Da Ji
AhsokaJT
Da Ji
10,361
1,265
354
1,605
14,165
6,580
808
1,726
12,289
0
13,649
L
Hera
13,426
3,463
2,480
1,704
13,244
4,899
912
2,595
10,417
24,526
0
L
Sol
23,809
5,503
3,000
8,317
14,884
6,468
462
3,622
10,894
45,903
0
W
Cthulhu
SammyBYeeYee
Cthulhu
16,423
151
4,684
3,224
15,235
12,481
40
8,593
6,298
30,743
0
L
13,989
2,665
2,803
2,270
11,647
5,388
663
3,228
8,041
0
23,974
W
9,251
6,850
3,807
3,983
12,539
4,166
3,726
7,916
4,381
0
24,834
W
Tsukuyomi
Todinkarniert
Tsukuyomi
20,157
5,068
2,426
5,482
17,465
9,039
115
8,774
8,470
0
36,882
W
12,277
1,111
4,091
9,291
26,335
23,186
341
9,902
16,097
0
22,041
L
5,223
400
3,185
5,185
21,269
26,444
510
3,674
17,145
12,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,560
Gold Earned
54,061
125
Minions Killed
146
0
Camps Cleared
0
1,116,799
Distance Traveled
1,228,704
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,859
835
33
3
0
239,346
0
L
Da Ji
9,477
729
7
1
0
205,087
0
L
Hera
9,522
732
23
2
0
165,253
0
L
Sol
9,897
761
62
5
0
231,593
0
W
Cthulhu
10,710
824
35
3
0
265,927
3
L
Ullr
9,837
757
21
2
0
271,235
0
W
Rama
10,791
830
42
3
0
220,160
1
W
Tsukuyomi
11,211
862
27
2
0
257,181
1
W
Tyr
10,490
807
9
1
0
246,090
1
L
Artio
8,827
679
12
1
0
243,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role