Player Matchup

Gilgamesh
Gilgamesh
Gold II
A6Destroyer9A
Gilgamesh
Gold II
Level 149
God Stats
4W - 6L
1,457 SR
Queue Stats
382W - 391L
1,585 MMR
Solo
Mercury
Mercury
Gold IV
Abyss Linxs
Mercury
Gold IV
Level 129
God Stats
24W - 15L
1,746 SR
Queue Stats
125W - 104L
1,502 MMR
Party 1
Ymir
Ymir
Gold II
Money Badger 23
Ymir
Gold II
Level 152
God Stats
2W - 4L
1,512 SR
Queue Stats
348W - 343L
1,585 MMR
Solo
Anhur
Anhur
Gold V
MrBurito-
Anhur
Gold V
Level 126
God Stats
2W - 2L
1,675 SR
Queue Stats
21W - 15L
1,555 MMR
Solo
Raijin
Raijin
Gold I
aXis Deception
Raijin
Gold I
Level 147
God Stats
3W - 1L
1,784 SR
Queue Stats
137W - 115L
1,641 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,635 SR
1,574 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,751 SR
1,573 MMR
Chiron
Chiron
Gold I
Ketchup57
Chiron
Gold I
Level 153
God Stats
16W - 7L
1,788 SR
Queue Stats
218W - 206L
1,594 MMR
Solo
Scylla
Scylla
Gold V
KuroOni82
Scylla
Gold V
Level 158
God Stats
10W - 3L
1,749 SR
Queue Stats
19W - 8L
1,776 MMR
Party 2
Athena
Athena
Platinum V
Oscar579
Athena
Platinum V
Level 140
God Stats
7W - 4L
1,819 SR
Queue Stats
339W - 329L
1,561 MMR
Solo
Bacchus
Bacchus
Bronze III
SuperBrew734
Bacchus
Bronze III
Level 107
God Stats
0W - 1L
1,683 SR
Queue Stats
6W - 9L
1,540 MMR
Solo
Fenrir
Fenrir
Silver I
l Divi l
Fenrir
Silver I
Level 160
God Stats
2W - 2L
1,714 SR
Queue Stats
101W - 102L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A6Destroyer9A
Gilgamesh
7
2 / 2 / 1
4,203
841
3,568
3,703
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Abyss Linxs
Mercury
7
1 / 0 / 2
4,000
800
964
3,249
827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 2
3,404
681
365
3,149
1,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
MrBurito-
Anhur
7
1 / 0 / 0
3,886
777
988
1,534
356
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 0 / 0
4,105
821
1,728
1,698
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
PersephoneAchillesSetTiamatTsukuyomi

VS

Bans
DanzaburouKhepriCu ChulainnGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ketchup57
Chiron
1
0 / 0 / 0
1,080
216
0
0
0
Scylla
KuroOni82
Scylla
7
0 / 1 / 0
3,439
688
1,328
1,868
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
Oscar579
Athena
6
3 / 2 / 0
3,860
772
2,898
4,786
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
SuperBrew734
Bacchus
6
0 / 1 / 0
3,766
753
252
2,506
898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Fenrir
l Divi l
Fenrir
6
0 / 2 / 1
3,623
725
1,961
4,586
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A6Destroyer9A
Gilgamesh
2
2
1
1.25
W
Mercury
Abyss Linxs
Mercury
1
0
2
2
L
Chiron
Ketchup57
Chiron
0
0
0
0
L
Scylla
KuroOni82
Scylla
0
1
0
0
W
0
1
2
1
W
Anhur
MrBurito-
Anhur
1
0
0
1
L
Athena
Oscar579
Athena
3
2
0
1.5
L
Bacchus
SuperBrew734
Bacchus
0
1
0
0
W
2
0
0
2
L
Fenrir
l Divi l
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,613
Damage
6,439
13,333
Taken
13,746
4,204
Mitigated
4,104
2,977
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A6Destroyer9A
Gilgamesh
3,568
1,095
0
390
3,703
1,328
0
1,836
1,539
0
13,694
W
Mercury
Abyss Linxs
Mercury
964
654
0
599
3,249
827
0
917
2,254
0
14,670
L
Chiron
Ketchup57
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
KuroOni82
Scylla
1,328
121
0
415
1,868
428
0
740
1,078
15,435
0
W
365
33
0
1,089
3,149
1,327
0
512
2,585
4,229
0
W
Anhur
MrBurito-
Anhur
988
56
0
320
1,534
356
0
358
1,136
0
13,679
L
Athena
Oscar579
Athena
2,898
641
0
1,378
4,786
1,518
0
189
4,555
11,310
0
L
Bacchus
SuperBrew734
Bacchus
252
0
0
500
2,506
898
0
112
2,394
7,669
0
W
1,728
134
0
579
1,698
366
0
351
1,341
19,327
0
L
Fenrir
l Divi l
Fenrir
1,961
857
0
1,985
4,586
1,260
0
900
3,626
0
12,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,598
Gold Earned
15,768
167
Minions Killed
99
0
Camps Cleared
0
528,279
Distance Traveled
440,577
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,203
841
32
6
0
104,657
1
W
Mercury
4,000
800
42
8
0
118,458
0
L
Chiron
1,080
216
0
0
0
0
0
L
Scylla
3,439
688
31
6
0
107,361
2
W
Ymir
3,404
681
7
1
0
100,251
1
W
Anhur
3,886
777
42
8
0
100,027
4
L
Athena
3,860
772
20
4
0
112,112
1
L
Bacchus
3,766
753
12
2
0
103,772
2
W
Raijin
4,105
821
44
9
0
104,886
3
L
Fenrir
3,623
725
36
7
0
117,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role