Player Matchup

Morgan Le Fay
Morgan Le Fay
Corgavin
Morgan Le Fay
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,396 Elo+
Party 3
Hachiman
Hachiman
MechaZecha
Hachiman
Level 58
God Stats
1W - 1L
1,741 SR
Queue Stats
101W - 117L
1,440 Elo+
Party 1
Nox
Nox
NeroHaven
Nox
Level 21
God Stats
7W - 2L
1,686 SR
Queue Stats
118W - 129L
1,465 Elo+
Party 1
Thor
Thor
spradmoney
Thor
Level 23
God Stats
15W - 18L
1,503 SR
Queue Stats
102W - 118L
1,430 Elo+
Party 1
Apollo
Apollo
treestyle
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Party 3
Team Averages
Level 37
1,586 SR
1,446 Elo+

VS

Team Averages
Level 44
1,626 SR
1,469 Elo+
Bakasura
Bakasura
Delmontey
Bakasura
Level 79
God Stats
5W - 4L
1,572 SR
Queue Stats
13W - 9L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
FiresideTrack
Gilgamesh
Level 45
God Stats
1W - 0L
1,794 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Khepri
Khepri
InfiniteDab
Khepri
Level 29
God Stats
4W - 0L
1,687 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 2
Hades
Hades
LoxasFelix
Hades
Level 29
God Stats
1W - 0L
1,443 SR
Queue Stats
8W - 6L
1,482 Elo+
Party 2
Medusa
Medusa
sniby
Medusa
Level 38
God Stats
10W - 6L
1,632 SR
Queue Stats
187W - 204L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Corgavin
Morgan Le Fay
15
5 / 5 / 1
9,376
521
11,021
12,708
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MechaZecha
Hachiman
11
1 / 5 / 4
7,206
400
5,741
12,337
3,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 5
7,940
441
4,211
11,721
6,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 3 / 1
8,169
454
5,445
12,563
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
treestyle
Apollo
14
5 / 3 / 0
9,622
535
7,597
11,655
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Delmontey
Bakasura
17
15 / 1 / 2
11,215
623
14,074
14,332
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
FiresideTrack
Gilgamesh
14
1 / 5 / 1
8,627
479
7,906
12,274
10,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
13
1 / 2 / 9
8,630
479
5,888
10,495
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
15
2 / 3 / 0
9,080
504
4,296
10,299
5,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
sniby
Medusa
13
2 / 4 / 9
8,306
461
11,111
9,154
3,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
15
Kills
21
21
Deaths
15
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Corgavin
Morgan Le Fay
5
5
1
1.1
W
Bakasura
Delmontey
Bakasura
15
1
2
16
W
Gilgamesh
FiresideTrack
Gilgamesh
1
5
1
0.3
W
Khepri
1
2
9
2.75
W
Hades
2
3
0
0.67
L
Hachiman
MechaZecha
Hachiman
1
5
4
0.6
L
0
5
5
0.5
W
Medusa
sniby
Medusa
2
4
9
1.63
L
4
3
1
1.5
L
Apollo
treestyle
Apollo
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,015
Damage
43,275
60,984
Taken
56,554
25,171
Mitigated
33,936
15,544
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Corgavin
Morgan Le Fay
11,021
1,137
0
2,793
12,708
5,286
504
3,939
7,789
61,283
0
W
Bakasura
Delmontey
Bakasura
14,074
10,854
0
4,118
14,332
6,130
1,135
2,501
11,781
0
62,175
W
Gilgamesh
FiresideTrack
Gilgamesh
7,906
1,603
0
3,652
12,274
10,343
451
642
11,628
140
41,466
W
Khepri
5,888
472
1,010
3,299
10,495
8,258
834
2,712
7,705
22,552
0
W
Hades
4,296
174
71
3,390
10,299
5,803
965
5,247
4,740
54,287
0
L
Hachiman
MechaZecha
Hachiman
5,741
3,401
0
3,132
12,337
3,582
0
1,476
10,596
0
29,331
L
4,211
745
0
2,360
11,721
6,287
0
3,041
8,335
21,836
0
W
Medusa
sniby
Medusa
11,111
3,046
0
560
9,154
3,402
378
3,540
5,468
0
43,336
L
5,445
1,617
0
3,972
12,563
5,343
0
1,550
10,369
0
38,658
L
Apollo
treestyle
Apollo
7,597
4,406
0
3,287
11,655
4,673
972
278
11,157
0
44,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,313
Gold Earned
45,858
359
Minions Killed
399
0
Camps Cleared
0
1,624,553
Distance Traveled
1,824,607
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,376
521
122
7
0
327,349
0
W
Bakasura
11,215
623
124
7
0
446,980
0
W
Gilgamesh
8,627
479
74
4
0
338,048
1
W
Khepri
8,630
479
20
1
0
350,682
8
W
Hades
9,080
504
106
6
0
342,298
2
L
Hachiman
7,206
400
45
3
0
344,274
5
L
Nox
7,940
441
31
2
0
325,021
3
W
Medusa
8,306
461
75
4
0
346,599
2
L
Thor
8,169
454
71
4
0
329,017
3
L
Apollo
9,622
535
90
5
0
298,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role