Player Matchup

Bacchus
Bacchus
AllanD_23
Bacchus
Level 28
God Stats
3W - 4L
1,533 SR
Queue Stats
94W - 110L
1,401 Elo+
Party 2
Jing Wei
Jing Wei
Bikkishi
Jing Wei
Level 29
God Stats
9W - 13L
1,497 SR
Queue Stats
37W - 41L
1,399 Elo+
Party 2
The Morrigan
The Morrigan
DozuSlays
The Morrigan
Level 22
God Stats
1W - 1L
1,693 SR
Queue Stats
29W - 30L
1,454 Elo+
Solo
Pele
Pele
Qahhavoc
Pele
Level 42
God Stats
4W - 9L
1,458 SR
Queue Stats
356W - 442L
1,329 Elo+
Party 1
Awilix
Awilix
sIumpkami
Awilix
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 19L
1,219 Elo+
Party 1
Team Averages
Level 26
1,536 SR
1,361 Elo+

VS

Team Averages
Level 21
1,577 SR
1,536 Elo+
Zhong Kui
Zhong Kui
CrescentDusk
Zhong Kui
Level 23
God Stats
4W - 1L
1,488 SR
Queue Stats
118W - 97L
1,498 Elo+
Solo
Jing Wei
Jing Wei
GAMINGGODEMPEROR
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MGOD270
Mulan
Level 28
God Stats
45W - 58L
1,777 SR
Queue Stats
248W - 269L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
SuperWheat
Gilgamesh
Level 28
God Stats
18W - 17L
1,618 SR
Queue Stats
80W - 74L
1,580 Elo+
Solo
Cabrakan
Cabrakan
UnOrthodoxJuice
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AllanD_23
Bacchus
13
3 / 6 / 10
9,709
462
12,536
21,366
21,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Bikkishi
Jing Wei
17
6 / 1 / 4
10,667
508
8,220
14,447
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
DozuSlays
The Morrigan
14
1 / 6 / 4
8,798
419
6,885
10,814
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
4 / 7 / 5
9,070
432
7,899
18,788
8,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
sIumpkami
Awilix
13
5 / 10 / 3
9,328
444
7,124
15,703
5,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrescentDusk
Zhong Kui
18
14 / 1 / 7
11,985
571
15,832
11,285
8,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 4 / 11
9,528
454
10,369
8,444
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
MGOD270
Mulan
18
6 / 3 / 7
11,361
541
10,520
15,619
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SuperWheat
Gilgamesh
16
4 / 5 / 18
10,258
488
16,293
16,483
8,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
14
1 / 7 / 10
9,066
432
6,454
17,275
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
19
Kills
30
30
Deaths
20
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AllanD_23
Bacchus
3
6
10
1.33
L
Jing Wei
Bikkishi
Jing Wei
6
1
4
8
W
Zhong Kui
CrescentDusk
Zhong Kui
14
1
7
17.5
L
The Morrigan
DozuSlays
The Morrigan
1
6
4
0.5
W
5
4
11
2.63
W
Mulan
MGOD270
Mulan
6
3
7
3.17
L
Pele
4
7
5
0.93
W
Gilgamesh
SuperWheat
Gilgamesh
4
5
18
2.6
W
Cabrakan
1
7
10
0.86
L
Awilix
sIumpkami
Awilix
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,664
Damage
59,468
81,118
Taken
69,106
44,058
Mitigated
47,502
19,709
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AllanD_23
Bacchus
12,536
1,124
0
4,255
21,366
21,092
70
5,419
15,787
32,690
0
L
Jing Wei
Bikkishi
Jing Wei
8,220
7,150
0
7,210
14,447
5,372
483
4,453
9,994
0
71,085
W
Zhong Kui
CrescentDusk
Zhong Kui
15,832
2,761
0
7,488
11,285
8,988
0
3,483
7,802
75,216
0
L
The Morrigan
DozuSlays
The Morrigan
6,885
1,587
0
350
10,814
3,695
1,066
6,450
4,312
44,470
2,125
W
10,369
8,313
0
75
8,444
3,532
1,107
3,259
5,185
0
47,210
W
Mulan
MGOD270
Mulan
10,520
2,060
0
6,872
15,619
13,287
2,468
2,605
13,014
0
69,891
L
Pele
7,899
1,418
453
5,797
18,788
8,309
0
3,152
15,426
0
55,447
W
Gilgamesh
SuperWheat
Gilgamesh
16,293
6,196
0
1,599
16,483
8,557
1,056
4,979
11,504
0
78,863
W
Cabrakan
6,454
642
0
2,757
17,275
13,138
666
4,476
12,799
29,932
0
L
Awilix
sIumpkami
Awilix
7,124
4,163
597
1,047
15,703
5,590
616
2,812
12,621
0
23,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
52,198
346
Minions Killed
493
0
Camps Cleared
0
1,785,850
Distance Traveled
1,895,641
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,709
462
22
1
0
382,242
9
L
Jing Wei
10,667
508
130
6
0
368,755
5
W
Zhong Kui
11,985
571
109
5
0
369,976
1
L
The Morrigan
8,798
419
79
4
0
308,195
0
W
Jing Wei
9,528
454
79
4
0
404,677
2
W
Mulan
11,361
541
134
6
0
379,699
5
L
Pele
9,070
432
83
4
0
391,815
0
W
Gilgamesh
10,258
488
126
6
0
410,308
3
W
Cabrakan
9,066
432
45
2
0
330,981
2
L
Awilix
9,328
444
32
2
0
334,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role