Player Matchup

Kukulkan
Kukulkan
DansHawk
Kukulkan
Level 5
God Stats
3W - 4L
1,516 SR
Queue Stats
13W - 11L
1,553 Elo+
Party 2
Merlin
Merlin
Jeffew
Merlin
Level 28
God Stats
16W - 10L
1,620 SR
Queue Stats
195W - 181L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
KuraKyu
Cernunnos
Level 27
God Stats
30W - 23L
1,444 SR
Queue Stats
211W - 213L
1,471 Elo+
Party 1
Chang'e
Chang'e
SelleneHight
Chang'e
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 13L
1,343 Elo+
Party 2
Ah Puch
Ah Puch
iFlyyn
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,513 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,472 Elo+

VS

Team Averages
Level 10
1,557 SR
1,416 Elo+
Khepri
Khepri
Gabrl1
Khepri
Level 5
God Stats
3W - 3L
1,503 SR
Queue Stats
6W - 11L
1,478 Elo+
Solo
Ra
Ra
LosCatetos
Ra
Level 15
God Stats
59W - 30L
1,735 SR
Queue Stats
546W - 257L
1,706 Elo+
Solo
Neith
Neith
Theoxs321
Neith
Level 6
God Stats
6W - 3L
1,639 SR
Queue Stats
9W - 8L
1,362 Elo+
Solo
Rama
Rama
Vansso
Rama
Level 8
God Stats
11W - 18L
1,408 SR
Queue Stats
24W - 47L
1,311 Elo+
Solo
Bellona
Bellona
logicalworld
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DansHawk
Kukulkan
20
5 / 4 / 14
15,283
1,019
19,625
14,508
4,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Jeffew
Merlin
20
9 / 5 / 14
16,411
1,094
27,930
16,963
5,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
KuraKyu
Cernunnos
20
10 / 11 / 15
16,463
1,098
26,135
27,839
11,819
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
SelleneHight
Chang'e
19
2 / 8 / 9
13,259
884
11,210
22,100
6,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
iFlyyn
Ah Puch
20
3 / 13 / 17
14,451
963
15,103
23,425
7,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gabrl1
Khepri
20
3 / 7 / 19
15,428
1,029
7,615
31,303
37,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
21 / 2 / 14
20,140
1,343
57,537
23,610
11,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Neith
Theoxs321
Neith
20
6 / 11 / 15
14,985
999
16,192
24,825
10,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
Vansso
Rama
20
11 / 9 / 12
16,010
1,067
17,196
23,373
9,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
logicalworld
Bellona
14
0 / 0 / 0
10,700
713
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
101
29
Kills
41
41
Deaths
29
69
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DansHawk
Kukulkan
5
4
14
3
W
Khepri
Gabrl1
Khepri
3
7
19
1.79
L
Merlin
Jeffew
Merlin
9
5
14
3.2
L
Cernunnos
KuraKyu
Cernunnos
10
11
15
1.59
W
21
2
14
14
L
Chang'e
SelleneHight
Chang'e
2
8
9
0.81
W
Neith
Theoxs321
Neith
6
11
15
1.23
W
Rama
Vansso
Rama
11
9
12
1.89
L
Ah Puch
iFlyyn
Ah Puch
3
13
17
0.88
W
Bellona
logicalworld
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,003
Damage
98,540
104,835
Taken
103,111
35,901
Mitigated
69,739
9,792
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DansHawk
Kukulkan
19,625
1,201
0
539
14,508
4,775
0
10,385
4,109
75,854
0
W
Khepri
Gabrl1
Khepri
7,615
601
0
484
31,303
37,587
0
22,300
9,003
14,889
0
L
Merlin
Jeffew
Merlin
27,930
2,833
0
813
16,963
5,555
0
10,069
6,878
59,897
0
L
Cernunnos
KuraKyu
Cernunnos
26,135
17,474
0
4,329
27,839
11,819
0
12,701
15,136
0
46,920
W
57,537
3,054
2,521
5,719
23,610
11,787
0
16,817
6,793
131,397
0
L
Chang'e
SelleneHight
Chang'e
11,210
2,167
1,692
1,579
22,100
6,183
0
14,229
7,839
26,983
0
W
Neith
Theoxs321
Neith
16,192
7,267
0
1,887
24,825
10,529
0
16,721
8,104
0
46,392
W
Rama
Vansso
Rama
17,196
13,954
0
1,591
23,373
9,836
0
18,030
5,343
0
34,573
L
Ah Puch
iFlyyn
Ah Puch
15,103
805
0
840
23,425
7,569
0
17,682
5,721
34,634
0
W
Bellona
logicalworld
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,867
Gold Earned
77,263
319
Minions Killed
319
7
Camps Cleared
8
1,344,826
Distance Traveled
1,069,113
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,283
1,019
139
9
1
279,756
2
W
Khepri
15,428
1,029
17
1
1
272,192
1
L
Merlin
16,411
1,094
71
5
2
268,052
0
L
Cernunnos
16,463
1,098
45
3
1
256,085
0
W
Ra
20,140
1,343
167
11
5
327,513
1
L
Chang'e
13,259
884
34
2
2
275,048
0
W
Neith
14,985
999
90
6
1
238,368
2
W
Rama
16,010
1,067
45
3
1
231,040
1
L
Ah Puch
14,451
963
30
2
1
265,885
0
W
Bellona
10,700
713
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role