Player Matchup

Arachne
Arachne
Tune_Beast
Arachne
Level 28
God Stats
1W - 1L
1,770 SR
Queue Stats
21W - 40L
1,273 Elo+
Party 2
Sun Wukong
Sun Wukong
ZilchVirus1294
Sun Wukong
Level 54
God Stats
4W - 4L
1,518 SR
Queue Stats
9W - 23L
1,245 Elo+
Party 2
Fenrir
Fenrir
alergarcia175
Fenrir
Level 37
God Stats
7W - 20L
1,274 SR
Queue Stats
20W - 27L
1,326 Elo+
Solo
Neith
Neith
godkiller327
Neith
Level 68
God Stats
3W - 3L
1,580 SR
Queue Stats
5W - 9L
1,356 Elo+
Party 2
Nox
Nox
zombieprok1731
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,363 Elo+
Party 2
Team Averages
Level 47
1,529 SR
1,313 Elo+

VS

Team Averages
Level 51
1,427 SR
1,336 Elo+
Bakasura
Bakasura
TITAN-JackBleiz
Bakasura
Level 100
God Stats
19W - 20L
1,316 SR
Queue Stats
456W - 429L
1,406 Elo+
Party 1
Erlang Shen
Erlang Shen
TITAN_CESARJ17
Erlang Shen
Level 42
God Stats
12W - 18L
1,408 SR
Queue Stats
125W - 129L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
bigpappichulo73
Danzaburou
Level 49
God Stats
17W - 18L
1,571 SR
Queue Stats
81W - 105L
1,380 Elo+
Solo
Cerberus
Cerberus
johangamer2009
Cerberus
Level 64
God Stats
8W - 4L
1,572 SR
Queue Stats
130W - 134L
1,362 Elo+
Party 1
Scylla
Scylla
riotous_nosh4
Scylla
Level 2
God Stats
19W - 19L
1,270 SR
Queue Stats
40W - 34L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Tune_Beast
Arachne
15
8 / 7 / 2
9,470
498
10,498
15,158
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ZilchVirus1294
Sun Wukong
13
2 / 4 / 7
8,414
443
9,000
16,248
14,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 9 / 6
8,394
442
7,038
19,011
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 8 / 4
8,991
473
11,322
14,610
4,379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 4
8,326
438
4,980
10,130
3,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
10 / 5 / 6
10,970
577
10,672
14,778
7,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
TITAN_CESARJ17
Erlang Shen
15
4 / 5 / 8
9,653
508
12,122
14,584
9,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
bigpappichulo73
Danzaburou
15
5 / 4 / 7
10,064
530
14,577
10,693
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
16
10 / 3 / 13
10,882
573
14,898
20,652
22,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 7
8,679
457
10,530
8,473
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
21
Kills
32
32
Deaths
21
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bakasura
10
5
6
2.6
W
Erlang Shen
TITAN_CESARJ17
Erlang Shen
4
5
8
1.6
L
Arachne
Tune_Beast
Arachne
8
7
2
1.29
L
Sun Wukong
ZilchVirus1294
Sun Wukong
2
4
7
1.38
L
3
9
6
0.67
W
Danzaburou
bigpappichulo73
Danzaburou
5
4
7
2.13
L
5
8
4
0.88
W
Cerberus
10
3
13
5.5
W
3
4
7
1.63
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,838
Damage
62,799
75,157
Taken
69,180
42,120
Mitigated
47,133
16,348
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
10,672
6,766
0
2,588
14,778
7,175
1,214
718
14,060
0
63,679
W
Erlang Shen
TITAN_CESARJ17
Erlang Shen
12,122
6,894
195
5,335
14,584
9,748
687
1,286
13,298
0
52,618
L
Arachne
Tune_Beast
Arachne
10,498
7,816
0
2,016
15,158
5,937
0
5,739
9,223
0
47,429
L
Sun Wukong
ZilchVirus1294
Sun Wukong
9,000
2,994
0
4,559
16,248
14,323
93
2,802
12,920
0
33,032
L
7,038
722
0
1,978
19,011
14,091
0
7,077
11,080
0
17,454
W
Danzaburou
bigpappichulo73
Danzaburou
14,577
7,279
528
4,499
10,693
4,587
2,405
150
10,543
0
61,909
L
11,322
5,447
661
4,565
14,610
4,379
429
6,354
8,162
0
40,109
W
Cerberus
14,898
1,481
0
6,454
20,652
22,466
207
1,359
19,293
43,456
0
W
10,530
688
0
0
8,473
3,157
0
1,467
7,006
31,349
0
L
4,980
991
569
2,000
10,130
3,390
0
2,762
6,525
33,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
50,248
262
Minions Killed
458
0
Camps Cleared
0
1,610,057
Distance Traveled
1,731,778
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,970
577
141
7
0
383,020
1
W
Erlang Shen
9,653
508
84
4
0
343,929
0
L
Arachne
9,470
498
77
4
0
325,224
0
L
Sun Wukong
8,414
443
48
3
0
319,934
0
L
Fenrir
8,394
442
18
1
0
355,230
0
W
Danzaburou
10,064
530
97
5
0
308,319
1
L
Neith
8,991
473
64
3
0
275,087
0
W
Cerberus
10,882
573
84
4
0
351,750
0
W
Scylla
8,679
457
52
3
0
344,760
2
L
Nox
8,326
438
55
3
0
334,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role