Player Matchup

Raijin
Raijin
Aryotec
Raijin
Level 28
God Stats
4W - 6L
1,523 SR
Queue Stats
58W - 56L
1,487 Elo+
Party 1
Pele
Pele
Magnitood
Pele
Level 36
God Stats
7W - 8L
1,527 SR
Queue Stats
76W - 80L
1,427 Elo+
Party 1
Ymir
Ymir
QuintanaSx
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
941 Elo+
Solo
Skadi
Skadi
Razer2121
Skadi
Level 15
God Stats
4W - 4L
1,477 SR
Queue Stats
24W - 20L
1,407 Elo+
Party 1
Tyr
Tyr
RedBeardViking59
Tyr
Level 28
God Stats
2W - 2L
1,594 SR
Queue Stats
63W - 52L
1,502 Elo+
Party 1
Team Averages
Level 22
1,524 SR
1,353 Elo+

VS

Team Averages
Level 18
1,428 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
JumboNuggets
Morgan Le Fay
Level 23
God Stats
16W - 17L
1,484 SR
Queue Stats
70W - 52L
1,475 Elo+
Solo
Bakasura
Bakasura
LieutenantWolf97
Bakasura
Level 17
God Stats
10W - 10L
1,504 SR
Queue Stats
16W - 14L
1,533 Elo+
Solo
Neith
Neith
NutOnUrKid
Neith
Level 15
God Stats
3W - 2L
1,575 SR
Queue Stats
84W - 74L
1,556 Elo+
Solo
Ymir
Ymir
Raythepirate360
Ymir
Level 9
God Stats
1W - 2L
1,236 SR
Queue Stats
13W - 18L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
WeirderMirror43
Gilgamesh
Level 28
God Stats
6W - 7L
1,341 SR
Queue Stats
122W - 164L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aryotec
Raijin
19
2 / 9 / 4
12,332
474
9,398
17,708
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
6 / 8 / 5
11,804
454
18,511
22,816
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 10 / 4
9,619
370
6,364
22,255
16,926
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Razer2121
Skadi
16
4 / 7 / 4
10,714
412
11,365
18,327
4,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 6 / 5
11,802
454
12,352
27,671
21,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JumboNuggets
Morgan Le Fay
20
17 / 5 / 8
16,433
632
35,666
17,735
9,261
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 2 / 2
17,768
683
10,891
21,936
11,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
20
8 / 3 / 10
15,445
594
16,821
16,740
7,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 3 / 16
14,857
571
9,922
17,960
19,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
WeirderMirror43
Gilgamesh
19
0 / 8 / 7
15,172
584
11,164
22,034
15,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
20
Kills
40
40
Deaths
21
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Raijin
Aryotec
Raijin
2
9
4
0.44
W
Morgan Le Fay
JumboNuggets
Morgan Le Fay
17
5
8
4.2
W
11
2
2
6
L
Pele
6
8
5
1.06
W
Neith
8
3
10
4.33
L
3
10
4
0.5
W
4
3
16
4
L
Skadi
Razer2121
Skadi
4
7
4
0.86
L
5
6
5
1.25
W
Gilgamesh
WeirderMirror43
Gilgamesh
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,990
Damage
84,464
108,777
Taken
96,405
55,972
Mitigated
62,846
15,461
Healing
27,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Aryotec
Raijin
9,398
1,587
0
360
17,708
5,501
252
8,160
9,548
91,403
0
W
Morgan Le Fay
JumboNuggets
Morgan Le Fay
35,666
1,171
0
7,250
17,735
9,261
880
3,089
14,604
120,152
0
W
10,891
8,681
0
9,738
21,936
11,606
8,157
2,770
19,048
0
157,959
L
Pele
18,511
5,005
0
5,586
22,816
7,060
0
9,725
12,826
0
81,831
W
Neith
16,821
4,834
0
5,234
16,740
7,382
4,010
3,657
12,737
0
130,267
L
6,364
1,114
0
0
22,255
16,926
285
13,073
9,118
24,334
0
W
9,922
1,503
0
2,344
17,960
19,593
1,151
5,069
12,647
43,415
0
L
Skadi
Razer2121
Skadi
11,365
6,101
0
1,420
18,327
4,597
655
10,231
8,096
0
76,023
L
12,352
4,511
0
8,095
27,671
21,888
156
8,078
19,104
0
66,107
W
Gilgamesh
WeirderMirror43
Gilgamesh
11,164
3,586
0
2,676
22,034
15,004
1,465
2,441
19,551
1,171
68,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,271
Gold Earned
79,675
562
Minions Killed
802
0
Camps Cleared
0
2,140,837
Distance Traveled
2,422,835
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,332
474
190
7
0
380,612
5
W
Morgan Le Fay
16,433
632
163
6
0
462,445
12
W
Bakasura
17,768
683
270
10
0
514,543
0
L
Pele
11,804
454
117
5
0
467,548
0
W
Neith
15,445
594
190
7
0
461,670
9
L
Ymir
9,619
370
28
1
0
352,034
3
W
Ymir
14,857
571
69
3
0
511,312
3
L
Skadi
10,714
412
116
4
0
453,977
3
L
Tyr
11,802
454
111
4
0
486,666
4
W
Gilgamesh
15,172
584
110
4
0
472,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role