Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Figliomeni
King Arthur
Level 68
God Stats
24W - 4L
1,759 SR
Queue Stats
212W - 115L
1,621 Elo+
Party 2
Sobek
Sobek
FunkiestPigeon
Sobek
Level 69
God Stats
3W - 3L
1,700 SR
Queue Stats
129W - 146L
1,461 Elo+
Party 3
Tiamat
Tiamat
Peko Peko3758
Tiamat
Level 15
God Stats
15W - 3L
1,873 SR
Queue Stats
35W - 21L
1,689 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
treegopea
Morgan Le Fay
Level 124
God Stats
6W - 3L
1,500 SR
Queue Stats
94W - 91L
1,571 Elo+
Party 3
Team Averages
Level 81
1,666 SR
1,568 Elo+

VS

Team Averages
Level 124
1,553 SR
1,471 Elo+
Ganesha
Ganesha
Crawler242
Ganesha
Level 108
God Stats
17W - 19L
1,569 SR
Queue Stats
352W - 322L
1,562 Elo+
Party 1
Cupid
Cupid
Dvante00
Cupid
Level 144
God Stats
3W - 5L
1,545 SR
Queue Stats
194W - 185L
1,486 Elo+
Party 1
Ares
Ares
MainTrout67
Ares
Level 120
God Stats
19W - 12L
1,518 SR
Queue Stats
102W - 121L
1,288 Elo+
Solo
Gilgamesh
Gilgamesh
Snake_Eyez2001
Gilgamesh
Level 119
God Stats
42W - 29L
1,635 SR
Queue Stats
1,210W - 1,140L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The-AlphaDog300
Morgan Le Fay
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 105L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 0 / 6
6,795
566
4,714
5,455
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Figliomeni
King Arthur
14
7 / 0 / 0
8,314
693
6,782
7,565
4,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 2 / 5
6,341
528
4,062
9,528
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 0 / 0
8,674
723
6,054
5,683
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
treegopea
Morgan Le Fay
10
5 / 1 / 2
6,217
518
8,350
5,305
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crawler242
Ganesha
9
0 / 4 / 3
5,535
461
2,081
9,599
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
Dvante00
Cupid
9
3 / 2 / 0
5,388
449
5,103
9,222
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 0
5,177
431
1,606
8,729
6,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Snake_Eyez2001
Gilgamesh
9
0 / 3 / 0
5,382
449
3,411
8,500
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
The-AlphaDog300
Morgan Le Fay
10
0 / 6 / 0
5,497
458
2,181
7,253
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
21
Kills
3
3
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
6
4
L
Ganesha
Crawler242
Ganesha
0
4
3
0.38
L
Cupid
Dvante00
Cupid
3
2
0
1.5
W
King Arthur
Figliomeni
King Arthur
7
0
0
7
W
1
2
5
1.75
L
0
6
0
0
W
7
0
0
7
L
Gilgamesh
Snake_Eyez2001
Gilgamesh
0
3
0
0
L
Morgan Le Fay
The-AlphaDog300
Morgan Le Fay
0
6
0
0
W
Morgan Le Fay
treegopea
Morgan Le Fay
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
14,382
33,536
Taken
43,303
15,859
Mitigated
20,447
13,236
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,714
1,573
0
1,180
5,455
1,856
36
553
4,862
0
41,741
L
Ganesha
Crawler242
Ganesha
2,081
532
454
2,287
9,599
5,138
0
5,298
4,301
11,828
0
L
Cupid
Dvante00
Cupid
5,103
3,119
0
4,352
9,222
2,864
0
5,890
3,332
0
26,634
W
King Arthur
Figliomeni
King Arthur
6,782
1,311
0
3,316
7,565
4,329
236
1,606
5,959
0
50,835
W
4,062
521
0
4,049
9,528
5,522
30
1,294
8,234
17,026
0
L
1,606
0
0
930
8,729
6,976
0
0
8,729
22,061
0
W
6,054
729
0
2,775
5,683
2,846
434
1,672
3,792
57,303
0
L
Gilgamesh
Snake_Eyez2001
Gilgamesh
3,411
819
0
1,077
8,500
3,063
0
2,540
5,906
0
34,707
L
Morgan Le Fay
The-AlphaDog300
Morgan Le Fay
2,181
273
0
1,207
7,253
2,406
0
4,346
2,569
32,271
0
W
Morgan Le Fay
treegopea
Morgan Le Fay
8,350
1,731
0
1,916
5,305
1,306
322
484
4,821
33,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
26,979
404
Minions Killed
274
0
Camps Cleared
0
1,128,628
Distance Traveled
1,037,748
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,795
566
85
7
0
277,486
2
L
Ganesha
5,535
461
5
0
0
208,756
5
L
Cupid
5,388
449
71
6
0
195,788
1
W
King Arthur
8,314
693
110
9
0
227,409
4
W
Sobek
6,341
528
33
3
0
217,971
2
L
Ares
5,177
431
47
4
0
185,685
1
W
Tiamat
8,674
723
131
11
0
224,248
6
L
Gilgamesh
5,382
449
71
6
0
246,412
2
L
Morgan Le Fay
5,497
458
80
7
0
201,107
3
W
Morgan Le Fay
6,217
518
45
4
0
181,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role