Player Matchup

Neith
Neith
Dragonite Ivan
Neith
Level 20
God Stats
46W - 36L
1,552 SR
Queue Stats
52W - 42L
1,516 Elo+
Solo
Kukulkan
Kukulkan
ScorchedVeil767
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 107L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Silent__Storm007
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,528 Elo+
Solo
Guan Yu
Guan Yu
darth-sadler
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,664 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llTh3 No0bll
Morgan Le Fay
Level 29
God Stats
32W - 27L
1,436 SR
Queue Stats
169W - 152L
1,530 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,537 Elo+

VS

Team Averages
Level 30
1,420 SR
1,552 Elo+
Jing Wei
Jing Wei
B2OSGamer
Jing Wei
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,720 Elo+
Solo
Odin
Odin
CRACxEDOUTPOTATO
Odin
Level 69
God Stats
1W - 2L
1,257 SR
Queue Stats
74W - 75L
1,448 Elo+
Party 1
Anubis
Anubis
SevenKestrel225
Anubis
Level 26
God Stats
113W - 97L
1,566 SR
Queue Stats
136W - 123L
1,519 Elo+
Solo
Hachiman
Hachiman
aRequiem
Hachiman
Level 26
God Stats
4W - 6L
1,174 SR
Queue Stats
237W - 219L
1,509 Elo+
Solo
Ares
Ares
kilmas356
Ares
Level 5
God Stats
5W - 4L
1,601 SR
Queue Stats
83W - 105L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 9
12,625
1,052
14,118
14,123
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
16
0 / 9 / 4
10,342
862
2,332
12,719
4,059
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Silent__Storm007
Ah Muzen Cab
17
2 / 6 / 6
11,820
985
13,290
11,572
7,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
darth-sadler
Guan Yu
18
1 / 7 / 8
11,542
962
13,330
25,353
24,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
llTh3 No0bll
Morgan Le Fay
18
7 / 13 / 1
13,117
1,093
22,203
27,733
9,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B2OSGamer
Jing Wei
19
3 / 1 / 16
12,109
1,009
10,288
11,231
4,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 2 / 18
13,683
1,140
15,923
14,536
11,109
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 5 / 15
14,260
1,188
30,508
16,804
8,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
aRequiem
Hachiman
20
10 / 1 / 13
13,772
1,148
17,077
11,025
4,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
19
4 / 3 / 19
12,296
1,025
11,595
17,775
15,843
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
121
12
Kills
40
40
Deaths
12
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
B2OSGamer
Jing Wei
3
1
16
11
W
9
2
18
9
L
2
5
9
1.3
L
Kukulkan
0
9
4
0.22
W
14
5
15
4.3
L
Ah Muzen Cab
Silent__Storm007
Ah Muzen Cab
2
6
6
0.83
W
Hachiman
aRequiem
Hachiman
10
1
13
16.5
L
Guan Yu
darth-sadler
Guan Yu
1
7
8
0.71
W
Ares
4
3
19
4.5
L
Morgan Le Fay
llTh3 No0bll
Morgan Le Fay
7
13
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,273
Damage
85,391
91,500
Taken
71,371
51,053
Mitigated
44,820
11,958
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
B2OSGamer
Jing Wei
10,288
8,157
0
1,477
11,231
4,876
0
1,788
9,443
0
23,708
W
15,923
3,109
0
2,219
14,536
11,109
0
7,277
7,259
0
35,235
L
14,118
10,468
0
171
14,123
5,584
0
5,600
8,523
0
43,860
L
Kukulkan
2,332
597
0
0
12,719
4,059
0
6,244
6,475
10,200
0
W
30,508
1,099
1,191
6,095
16,804
8,725
0
5,256
11,548
51,336
0
L
Ah Muzen Cab
Silent__Storm007
Ah Muzen Cab
13,290
4,412
0
1,575
11,572
7,783
0
4,401
7,171
0
36,640
W
Hachiman
aRequiem
Hachiman
17,077
12,689
0
5,222
11,025
4,267
0
2,596
8,429
0
65,848
L
Guan Yu
darth-sadler
Guan Yu
13,330
3,903
2,671
4,552
25,353
24,333
0
11,608
13,745
0
25,744
W
Ares
11,595
512
0
526
17,775
15,843
0
7,618
10,157
15,397
0
L
Morgan Le Fay
llTh3 No0bll
Morgan Le Fay
22,203
2,367
227
2,762
27,733
9,294
0
14,250
13,483
47,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,446
Gold Earned
66,120
231
Minions Killed
276
4
Camps Cleared
10
903,991
Distance Traveled
1,062,136
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,109
1,009
38
3
1
215,709
2
W
Odin
13,683
1,140
67
6
1
232,645
0
L
Neith
12,625
1,052
80
7
1
185,229
1
L
Kukulkan
10,342
862
9
1
0
107,337
0
W
Anubis
14,260
1,188
51
4
4
189,719
0
L
Ah Muzen Cab
11,820
985
50
4
1
166,788
2
W
Hachiman
13,772
1,148
109
9
3
206,811
1
L
Guan Yu
11,542
962
35
3
2
249,983
1
W
Ares
12,296
1,025
11
1
1
217,252
3
L
Morgan Le Fay
13,117
1,093
57
5
0
194,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role