Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AROD314
Ganesha
Level 39
God Stats
2W - 1L
1,244 SR
Queue Stats
190W - 218L
1,364 Elo+
Party 3
Cernunnos
Cernunnos
StubbsThaZombie
Cernunnos
Level 68
God Stats
5W - 2L
1,314 SR
Queue Stats
70W - 76L
1,367 Elo+
Party 2
Chaac
Chaac
Yêufhoria
Chaac
Level 88
God Stats
2W - 2L
1,233 SR
Queue Stats
83W - 92L
1,388 Elo+
Party 3
Tiamat
Tiamat
kev88lam
Tiamat
Level 129
God Stats
5W - 3L
1,394 SR
Queue Stats
174W - 191L
1,407 Elo+
Party 3
Team Averages
Level 95
1,337 SR
1,405 Elo+

VS

Team Averages
Level 71
1,547 SR
1,350 Elo+
Kumbhakarna
Kumbhakarna
JackJonesD
Kumbhakarna
Level 64
God Stats
1W - 1L
1,677 SR
Queue Stats
57W - 47L
1,378 Elo+
Party 1
Odin
Odin
SaltyGingerJ
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,235 Elo+
Solo
Cernunnos
Cernunnos
Shalck
Cernunnos
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 171L
1,403 Elo+
Party 1
Nox
Nox
Tekuilas
Nox
Level 63
God Stats
2W - 3L
1,456 SR
Queue Stats
129W - 138L
1,324 Elo+
Solo
Khepri
Khepri
gianfal
Khepri
Level 102
God Stats
0W - 1L
1,602 SR
Queue Stats
6W - 6L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 1 / 15
13,731
687
28,447
16,064
7,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
AROD314
Ganesha
18
0 / 5 / 19
11,277
564
8,576
16,148
14,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
StubbsThaZombie
Cernunnos
20
8 / 2 / 15
13,526
676
21,797
17,052
8,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
20
1 / 7 / 17
12,178
609
12,219
28,591
22,837
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
kev88lam
Tiamat
20
10 / 8 / 11
14,460
723
26,701
18,903
19,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JackJonesD
Kumbhakarna
17
2 / 7 / 13
10,793
540
10,628
29,276
41,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 6 / 13
11,509
575
11,454
19,609
20,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Shalck
Cernunnos
20
5 / 5 / 10
12,296
615
24,746
21,451
10,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
8 / 5 / 9
12,961
648
17,393
14,814
7,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
gianfal
Khepri
20
4 / 4 / 12
12,057
603
14,245
22,874
37,411
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
79
27
Kills
22
23
Deaths
27
77
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
15
15.5
W
Ganesha
AROD314
Ganesha
0
5
19
1.9
L
Kumbhakarna
JackJonesD
Kumbhakarna
2
7
13
1.21
L
3
6
13
1.58
L
Cernunnos
Shalck
Cernunnos
5
5
10
2
W
Cernunnos
StubbsThaZombie
Cernunnos
8
2
15
7.75
L
8
5
9
2.5
W
Chaac
1
7
17
1.36
L
Khepri
gianfal
Khepri
4
4
12
2.5
W
Tiamat
kev88lam
Tiamat
10
8
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,740
Damage
78,466
96,758
Taken
108,024
72,677
Mitigated
118,252
43,164
Healing
30,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
28,447
864
4,362
5,327
16,064
7,731
1,819
6,723
9,333
46,299
0
W
Ganesha
AROD314
Ganesha
8,576
777
1,400
3,089
16,148
14,379
570
10,136
5,988
21,444
0
L
Kumbhakarna
JackJonesD
Kumbhakarna
10,628
1,783
3,842
2,886
29,276
41,917
268
16,696
12,580
17,143
0
L
11,454
2,684
4,037
3,205
19,609
20,800
420
11,623
7,986
0
22,204
L
Cernunnos
Shalck
Cernunnos
24,746
10,878
1,166
5,450
21,451
10,928
417
12,574
8,877
0
55,191
W
Cernunnos
StubbsThaZombie
Cernunnos
21,797
8,396
5,030
5,920
17,052
8,167
1,916
7,505
9,547
0
47,914
L
17,393
1,412
1,534
1,003
14,814
7,196
55
10,576
4,238
42,906
0
W
Chaac
12,219
1,444
1,878
9,298
28,591
22,837
398
11,084
17,439
0
28,097
L
Khepri
gianfal
Khepri
14,245
765
4,631
2,687
22,874
37,411
0
12,255
10,619
31,922
0
W
Tiamat
kev88lam
Tiamat
26,701
2,034
2,591
4,269
18,903
19,563
201
6,686
12,185
51,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,172
Gold Earned
59,616
199
Minions Killed
236
0
Camps Cleared
0
1,566,410
Distance Traveled
1,638,685
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,731
687
43
2
0
308,678
3
W
Ganesha
11,277
564
0
0
0
305,160
1
L
Kumbhakarna
10,793
540
19
1
0
333,443
1
L
Odin
11,509
575
32
2
0
370,265
0
L
Cernunnos
12,296
615
88
4
0
286,208
0
W
Cernunnos
13,526
676
71
4
0
325,508
0
L
Nox
12,961
648
67
3
0
303,745
3
W
Chaac
12,178
609
27
1
0
342,053
0
L
Khepri
12,057
603
30
2
0
345,024
4
W
Tiamat
14,460
723
58
3
0
285,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role