Player Matchup

Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
EvelynAllora
Medusa
Level 6
God Stats
3W - 2L
1,473 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
PurpleCrustation
Ymir
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 71L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WillingtoGrief
Morgan Le Fay
Level 25
God Stats
70W - 67L
1,442 SR
Queue Stats
134W - 141L
1,331 Elo+
Solo
Nemesis
Nemesis
lalable
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 34
1,483 SR
1,453 Elo+

VS

Team Averages
Level 12
1,500 SR
1,478 Elo+
Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Rhydonthesenuts
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 101L
1,388 Elo+
Party 1
Jing Wei
Jing Wei
Teedo0310
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
morbidxo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
primordialsnek
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
17 / 1 / 8
10,635
709
14,550
12,995
5,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
13
2 / 2 / 7
8,895
593
6,318
7,787
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 1 / 12
9,772
651
3,523
10,598
6,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
WillingtoGrief
Morgan Le Fay
16
15 / 2 / 5
10,258
684
13,468
10,600
4,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lalable
Nemesis
11
0 / 6 / 11
7,626
508
2,537
9,772
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
6 / 6 / 3
8,308
554
9,342
14,101
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 7 / 4
7,272
485
7,544
10,592
5,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Teedo0310
Jing Wei
10
3 / 11 / 4
6,933
462
10,429
11,788
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
3
0 / 3 / 1
4,711
314
171
2,928
1,634
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

10
2 / 13 / 2
6,521
435
3,191
12,329
9,065
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
40
Kills
12
12
Deaths
40
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
17
1
8
21
L
Pele
 
Pele
6
6
3
1.25
W
Medusa
2
2
7
2.75
W
6
1
12
12
L
1
7
4
0.43
L
Jing Wei
Teedo0310
Jing Wei
3
11
4
0.45
W
Morgan Le Fay
WillingtoGrief
Morgan Le Fay
15
2
5
8.75
W
Nemesis
lalable
Nemesis
0
6
11
0.92
L
Ymir
0
3
1
0.17
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,396
Damage
30,677
51,752
Taken
51,738
23,463
Mitigated
24,606
19,560
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,550
3,973
712
6,939
12,995
5,737
3,282
2,875
10,120
50,351
0
L
Pele
 
Pele
9,342
1,468
198
4,110
14,101
4,518
0
6,987
7,114
0
42,195
W
Medusa
6,318
3,413
0
1,721
7,787
2,807
3,868
1,147
6,640
0
35,816
W
3,523
841
0
2,802
10,598
6,347
587
1,630
8,968
22,595
0
L
7,544
1,182
99
2,260
10,592
5,171
0
8,723
1,869
23,348
0
L
Jing Wei
Teedo0310
Jing Wei
10,429
7,526
0
105
11,788
4,218
0
5,552
6,236
0
33,655
W
Morgan Le Fay
WillingtoGrief
Morgan Le Fay
13,468
1,069
0
5,239
10,600
4,269
1,926
1,851
8,749
57,399
0
W
Nemesis
lalable
Nemesis
2,537
712
0
2,147
9,772
4,303
1,922
418
9,354
0
23,832
L
Ymir
171
104
0
0
2,928
1,634
96
1,992
936
3,295
0
L
3,191
1,139
0
338
12,329
9,065
0
8,287
4,042
230
14,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,186
Gold Earned
33,745
342
Minions Killed
189
0
Camps Cleared
0
1,329,766
Distance Traveled
1,141,136
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,635
709
94
6
0
277,039
2
L
Pele
8,308
554
71
5
0
291,006
0
W
Medusa
8,895
593
61
4
0
259,177
1
W
Ymir
9,772
651
26
2
0
273,409
1
L
Tiamat
7,272
485
36
2
0
239,027
0
L
Jing Wei
6,933
462
57
4
0
280,861
0
W
Morgan Le Fay
10,258
684
106
7
0
247,258
0
W
Nemesis
7,626
508
55
4
0
272,883
2
L
Ymir
4,711
314
4
0
0
108,899
0
L
Tyr
6,521
435
21
1
0
221,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role